Player Matchup

Fenrir
Fenrir
DBiggestBoss
Fenrir
Level 22
God Stats
1W - 2L
1,713 SR
Queue Stats
4W - 12L
1,710 Elo+
Party 2
Terra
Terra
Wsoldier
Terra
Level 41
God Stats
0W - 1L
1,206 SR
Queue Stats
12W - 19L
1,710 Elo+
Party 2
Zeus
Zeus
ZonatedDragon
Zeus
Level 28
God Stats
8W - 4L
1,754 SR
Queue Stats
33W - 25L
1,691 Elo+
Party 1
Artemis
Artemis
ceezpoof
Artemis
Level 24
God Stats
5W - 4L
1,671 SR
Queue Stats
34W - 28L
1,667 Elo+
Party 1
Chaac
Chaac
levysteroy
Chaac
Level 29
God Stats
4W - 12L
1,373 SR
Queue Stats
67W - 83L
1,567 Elo+
Solo
Team Averages
Level 29
1,543 SR
1,669 Elo+

VS

Team Averages
Level 25
1,563 SR
1,569 Elo+
Scylla
Scylla
ASVZ2575
Scylla
Level 29
God Stats
3W - 0L
1,815 SR
Queue Stats
50W - 49L
1,603 Elo+
Solo
Vamana
Vamana
EbimoHashino
Vamana
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 69L
1,593 Elo+
Party 3
Cthulhu
Cthulhu
GhostInk12
Cthulhu
Level 18
God Stats
7W - 11L
1,215 SR
Queue Stats
107W - 122L
1,462 Elo+
Solo
Chiron
Chiron
OtakuKing2017
Chiron
Level 24
God Stats
1W - 2L
1,571 SR
Queue Stats
117W - 130L
1,563 Elo+
Solo
Cu Chulainn
Cu Chulainn
UlsanTroll
Cu Chulainn
Level 27
God Stats
10W - 9L
1,713 SR
Queue Stats
97W - 88L
1,623 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
0 / 9 / 3
9,402
376
1,981
17,259
6,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
Wsoldier
Terra
12
1 / 12 / 3
8,793
352
3,958
21,177
7,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
4 / 12 / 0
11,937
477
15,339
17,786
6,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
ceezpoof
Artemis
20
7 / 7 / 1
12,867
515
20,397
22,534
8,510
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
1 / 7 / 0
10,668
427
10,439
23,516
35,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ASVZ2575
Scylla
20
9 / 3 / 6
14,738
590
12,557
17,387
8,184
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
20
28 / 1 / 4
16,565
663
29,465
30,945
24,711
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
GhostInk12
Cthulhu
3
0 / 0 / 0
5,839
234
0
0
0
20
5 / 7 / 9
14,160
566
17,480
24,694
11,699
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
UlsanTroll
Cu Chulainn
20
3 / 2 / 7
13,946
558
17,213
15,450
19,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
13
Kills
45
47
Deaths
13
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Scylla
ASVZ2575
Scylla
9
3
6
4
L
Fenrir
0
9
3
0.17
W
Vamana
28
1
4
30
W
Cthulhu
GhostInk12
Cthulhu
0
0
0
0
W
5
7
9
1.36
W
Cu Chulainn
UlsanTroll
Cu Chulainn
3
2
7
3.25
L
Terra
Wsoldier
Terra
1
12
3
0.21
L
4
12
0
0.33
L
Artemis
ceezpoof
Artemis
7
7
1
1.07
L
Chaac
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,114
Damage
76,715
102,272
Taken
88,476
64,838
Mitigated
63,809
24,380
Healing
36,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
ASVZ2575
Scylla
12,557
1,214
0
6,505
17,387
8,184
2,148
6,862
10,087
118,203
0
L
Fenrir
1,981
512
0
5,608
17,259
6,251
0
268
16,991
0
39,907
W
Vamana
29,465
20,603
0
14,275
30,945
24,711
1,390
8,406
22,310
0
131,599
W
Cthulhu
GhostInk12
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
17,480
7,609
130
11,447
24,694
11,699
7,106
1,633
23,016
0
125,074
W
Cu Chulainn
UlsanTroll
Cu Chulainn
17,213
4,247
0
3,936
15,450
19,215
1,327
2,721
12,695
633
99,615
L
Terra
Wsoldier
Terra
3,958
1,207
178
3,135
21,177
7,773
0
4,513
16,492
22,747
0
L
15,339
2,245
0
1,628
17,786
6,879
300
5,266
12,188
61,905
0
L
Artemis
ceezpoof
Artemis
20,397
14,460
0
9,126
22,534
8,510
1,054
1,840
20,694
0
90,101
L
Chaac
10,439
834
0
4,705
23,516
35,425
0
929
22,557
5,690
64,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,667
Gold Earned
65,248
500
Minions Killed
721
0
Camps Cleared
0
1,851,041
Distance Traveled
1,816,322
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,738
590
201
8
0
460,528
3
L
Fenrir
9,402
376
71
3
0
357,051
4
W
Vamana
16,565
663
166
7
0
572,887
2
W
Cthulhu
5,839
234
0
0
0
0
0
W
Chiron
14,160
566
174
7
0
366,498
0
W
Cu Chulainn
13,946
558
180
7
0
416,409
1
L
Terra
8,793
352
38
2
0
368,737
1
L
Zeus
11,937
477
130
5
0
349,320
7
L
Artemis
12,867
515
133
5
0
398,772
4
L
Chaac
10,668
427
128
5
0
377,161
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role