Player Matchup

Medusa
Medusa
Codzombiess21
Medusa
Level 8
God Stats
2W - 1L
1,657 SR
Queue Stats
3W - 4L
1,433 Elo+
Solo
Sobek
Sobek
FILLdotDIFF
Sobek
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
55W - 46L
1,659 Elo+
Solo
Set
Set
LargePeenguin
Set
Level 28
God Stats
1W - 1L
1,310 SR
Queue Stats
128W - 117L
1,634 Elo+
Solo
Cthulhu
Cthulhu
WIndsOfOsiris
Cthulhu
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 2
Raijin
Raijin
xraytrey
Raijin
Level 65
God Stats
4W - 8L
1,301 SR
Queue Stats
383W - 304L
1,599 Elo+
Party 2
Team Averages
Level 26
1,454 SR
1,566 Elo+

VS

Team Averages
Level 23
1,706 SR
1,607 Elo+
Chiron
Chiron
Invisible98
Chiron
Level 29
God Stats
87W - 55L
1,655 SR
Queue Stats
445W - 367L
1,686 Elo+
Party 1
Ymir
Ymir
RataKing
Ymir
Level 26
God Stats
56W - 39L
1,661 SR
Queue Stats
283W - 247L
1,692 Elo+
Party 1
Bellona
Bellona
Senku_Rei_Kazuya
Bellona
Level 25
God Stats
81W - 67L
1,585 SR
Queue Stats
101W - 84L
1,594 Elo+
Solo
Merlin
Merlin
menticidal
Merlin
Level 24
God Stats
1W - 6L
1,819 SR
Queue Stats
220W - 191L
1,546 Elo+
Solo
Jing Wei
Jing Wei
x_BlackCapone_x
Jing Wei
Level 13
God Stats
2W - 2L
1,813 SR
Queue Stats
10W - 10L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
5,127
513
3,278
6,464
1,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 2 / 4
5,403
540
2,031
7,439
3,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 1 / 4
5,944
594
3,685
5,938
2,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
9
2 / 1 / 2
5,493
549
4,002
7,227
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
xraytrey
Raijin
12
6 / 0 / 2
6,817
682
4,884
2,858
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
10
5 / 2 / 1
5,917
592
6,882
5,271
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
9
1 / 2 / 4
5,722
572
2,805
5,084
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 1 / 0
5,180
518
3,963
6,063
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
menticidal
Merlin
9
0 / 5 / 0
4,981
498
1,178
5,918
1,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
6
0 / 3 / 0
4,296
430
1,401
5,269
1,683
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
13
Kills
7
7
Deaths
13
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
1
2
4
1.5
L
Chiron
5
2
1
2.75
W
2
1
4
4
L
Ymir
1
2
4
1.5
L
1
1
0
1
W
Cthulhu
2
1
2
3
L
Merlin
menticidal
Merlin
0
5
0
0
L
Jing Wei
0
3
0
0
W
Raijin
xraytrey
Raijin
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,880
Damage
16,229
29,926
Taken
27,605
12,709
Mitigated
10,657
11,763
Healing
6,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,278
1,313
0
2,135
6,464
1,610
124
1,434
5,030
0
24,138
W
2,031
185
0
3,253
7,439
3,162
0
1,345
6,092
12,202
0
L
Chiron
6,882
3,010
680
1,471
5,271
1,383
510
1,032
4,199
0
34,253
W
3,685
1,689
0
3,028
5,938
2,051
0
119
5,791
0
31,946
L
Ymir
2,805
690
0
256
5,084
2,460
222
1,583
3,431
15,275
0
L
3,963
2,803
111
2,322
6,063
3,435
820
1,375
4,544
0
23,240
W
Cthulhu
4,002
664
0
2,477
7,227
5,000
112
0
7,227
22,025
0
L
Merlin
menticidal
Merlin
1,178
90
0
740
5,918
1,696
0
3,638
1,972
21,172
0
L
Jing Wei
1,401
1,083
0
1,268
5,269
1,683
297
2,527
2,542
0
9,775
W
Raijin
xraytrey
Raijin
4,884
320
0
870
2,858
886
775
893
1,803
35,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,784
Gold Earned
26,096
255
Minions Killed
202
0
Camps Cleared
0
954,099
Distance Traveled
886,968
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,127
513
38
4
0
188,811
3
W
Sobek
5,403
540
23
2
0
205,906
5
L
Chiron
5,917
592
49
5
0
168,242
1
W
Set
5,944
594
68
7
0
187,029
2
L
Ymir
5,722
572
29
3
0
208,041
3
L
Bellona
5,180
518
48
5
0
189,730
0
W
Cthulhu
5,493
549
52
5
0
185,130
0
L
Merlin
4,981
498
50
5
0
162,342
3
L
Jing Wei
4,296
430
26
3
0
158,613
0
W
Raijin
6,817
682
74
7
0
187,223
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role