Player Matchup

Athena
Athena
Chainsy
Athena
Level 101
God Stats
4W - 2L
1,939 SR
Queue Stats
94W - 38L
1,691 Elo+
Party 1
Hachiman
Hachiman
DemonslayerXX
Hachiman
Level 69
God Stats
2W - 3L
1,435 SR
Queue Stats
125W - 86L
1,605 Elo+
Party 1
Osiris
Osiris
Royalpiglet
Osiris
Level 87
God Stats
2W - 1L
1,726 SR
Queue Stats
158W - 115L
1,602 Elo+
Party 1
Janus
Janus
Sinix5
Janus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SolRegem-
Thanatos
Level 69
God Stats
28W - 34L
1,169 SR
Queue Stats
435W - 466L
1,446 Elo+
Solo
Team Averages
Level 87
1,554 SR
1,569 Elo+

VS

Team Averages
Level 135
1,579 SR
1,485 Elo+
Ra
Ra
Invictous
Ra
Level 154
God Stats
21W - 14L
1,558 SR
Queue Stats
1,156W - 625L
1,513 Elo+
Solo
Cabrakan
Cabrakan
Oceanus
Cabrakan
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
188W - 191L
1,450 Elo+
Solo
Chang'e
Chang'e
SLATTGOD2001
Chang'e
Level 123
God Stats
5W - 1L
1,791 SR
Queue Stats
167W - 140L
1,595 Elo+
Solo
Anhur
Anhur
cookieineed
Anhur
Level 148
God Stats
17W - 20L
1,520 SR
Queue Stats
363W - 405L
1,442 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iBexal
Tsukuyomi
Level 124
God Stats
5W - 2L
1,526 SR
Queue Stats
116W - 124L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Chainsy
Athena
14
5 / 8 / 8
9,821
468
8,975
27,355
24,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
DemonslayerXX
Hachiman
15
3 / 9 / 5
9,735
464
15,876
21,067
5,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Osiris
17
2 / 6 / 5
10,260
489
11,570
23,280
22,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Sinix5
Janus
18
5 / 4 / 4
10,563
503
16,166
17,654
6,729
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
SolRegem-
Thanatos
14
2 / 9 / 5
9,080
432
4,896
19,665
7,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 13
13,205
629
19,243
13,179
9,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Oceanus
Cabrakan
15
2 / 4 / 20
11,426
544
11,555
18,511
20,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
SLATTGOD2001
Chang'e
20
7 / 2 / 10
13,524
644
17,099
22,776
17,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

18
4 / 5 / 10
12,441
592
13,647
20,191
6,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
iBexal
Tsukuyomi
20
14 / 4 / 9
13,697
652
25,181
16,060
7,565
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
98
17
Kills
36
36
Deaths
17
27
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Athena
Chainsy
Athena
5
8
8
1.13
L
Hachiman
DemonslayerXX
Hachiman
3
9
5
0.61
W
9
2
13
7.75
W
Cabrakan
Oceanus
Cabrakan
2
4
20
3
L
Osiris
2
6
5
0.75
W
Chang'e
SLATTGOD2001
Chang'e
7
2
10
6
L
Janus
Sinix5
Janus
5
4
4
1.75
L
Thanatos
SolRegem-
Thanatos
2
9
5
0.5
W
4
5
10
1.8
W
Tsukuyomi
iBexal
Tsukuyomi
14
4
9
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,483
Damage
86,725
109,021
Taken
90,717
66,484
Mitigated
62,052
29,017
Healing
47,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Chainsy
Athena
8,975
2,128
0
4,766
27,355
24,233
0
12,976
13,780
19,808
0
L
Hachiman
DemonslayerXX
Hachiman
15,876
9,691
0
5,620
21,067
5,749
0
5,413
15,402
0
64,901
W
19,243
1,755
5,983
6,792
13,179
9,042
682
5,422
7,757
84,377
0
W
Cabrakan
Oceanus
Cabrakan
11,555
1,158
0
1,830
18,511
20,771
190
7,595
10,916
30,380
0
L
Osiris
11,570
3,722
0
7,546
23,280
22,677
126
10,895
11,700
0
67,181
W
Chang'e
SLATTGOD2001
Chang'e
17,099
2,170
5,074
14,149
22,776
17,899
2,907
3,385
19,391
94,558
0
L
Janus
Sinix5
Janus
16,166
694
618
1,669
17,654
6,729
58
8,832
8,396
88,982
0
L
Thanatos
SolRegem-
Thanatos
4,896
1,577
0
8,798
19,665
7,096
0
7,759
11,738
0
56,147
W
13,647
7,285
0
9,373
20,191
6,775
5,298
3,744
16,447
0
91,410
W
Tsukuyomi
iBexal
Tsukuyomi
25,181
7,816
0
4,733
16,060
7,565
1,601
5,167
10,893
0
99,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,459
Gold Earned
64,293
493
Minions Killed
635
0
Camps Cleared
0
1,942,053
Distance Traveled
2,081,454
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
9,821
468
16
1
0
399,809
9
L
Hachiman
9,735
464
94
4
0
352,754
1
W
Ra
13,205
629
142
7
0
453,614
2
W
Cabrakan
11,426
544
38
2
0
415,829
4
L
Osiris
10,260
489
124
6
0
388,547
2
W
Chang'e
13,524
644
175
8
0
398,317
3
L
Janus
10,563
503
157
7
0
400,698
1
L
Thanatos
9,080
432
102
5
0
400,245
2
W
Anhur
12,441
592
140
7
0
332,151
1
W
Tsukuyomi
13,697
652
140
7
0
481,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role