Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
BeuN AZRAEL
The Morrigan
Level 160
God Stats
5W - 2L
1,680 SR
Queue Stats
203W - 143L
1,683 Elo+
Party 1
Serqet
Serqet
ShinyDragoon365
Serqet
Level 35
God Stats
1W - 1L
1,928 SR
Queue Stats
43W - 17L
1,826 Elo+
Party 1
Kuzenbo
Kuzenbo
martin soto 16
Kuzenbo
Level 141
God Stats
2W - 1L
1,921 SR
Queue Stats
79W - 42L
1,746 Elo+
Party 1
Ra
Ra
xXdaSSherXx
Ra
Level 160
God Stats
5W - 1L
1,250 SR
Queue Stats
170W - 104L
1,659 Elo+
Party 1
Team Averages
Level 131
1,656 SR
1,683 Elo+

VS

Team Averages
Level 98
1,653 SR
1,764 Elo+
Tyr
Tyr
Brign
Tyr
Level 140
God Stats
5W - 1L
1,650 SR
Queue Stats
375W - 170L
1,824 Elo+
Party 2
Hera
Hera
DGM_MAGNO97
Hera
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 42L
1,466 Elo+
Solo
Khepri
Khepri
ForgiveEcho
Khepri
Level 40
God Stats
3W - 2L
1,650 SR
Queue Stats
106W - 24L
1,853 Elo+
Party 2
Artio
Artio
Jiblomee
Artio
Level 156
God Stats
6W - 9L
1,775 SR
Queue Stats
812W - 572L
1,809 Elo+
Party 2
Izanami
Izanami
pdpffxv
Izanami
Level 123
God Stats
4W - 1L
1,691 SR
Queue Stats
351W - 149L
1,868 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 3 / 2
6,765
483
3,786
9,274
1,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
BeuN AZRAEL
The Morrigan
16
7 / 0 / 3
9,274
662
6,935
4,152
1,665
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 4 / 4
8,117
580
5,068
9,603
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

9
0 / 5 / 4
6,305
450
3,282
8,784
5,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 1 / 4
8,314
594
10,401
9,450
3,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Brign
Tyr
12
3 / 2 / 4
7,040
503
6,121
10,239
5,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
5,191
371
879
5,168
1,468
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
10
1 / 2 / 7
6,887
492
3,369
7,789
4,377
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artio
Jiblomee
Artio
13
3 / 2 / 4
7,555
540
5,799
13,278
5,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
pdpffxv
Izanami
14
6 / 2 / 1
8,490
606
9,052
8,426
3,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
13
13
Deaths
12
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
3
2
0.33
W
The Morrigan
BeuN AZRAEL
The Morrigan
7
0
3
8.5
L
Tyr
Brign
Tyr
3
2
4
2.5
L
0
4
0
0
L
Khepri
1
2
7
2.25
L
Artio
Jiblomee
Artio
3
2
4
2.5
W
3
4
4
1.25
W
0
5
4
0.4
L
Izanami
pdpffxv
Izanami
6
2
1
3.25
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,472
Damage
25,220
41,263
Taken
44,900
16,624
Mitigated
20,982
15,812
Healing
17,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,786
1,653
0
1,859
9,274
1,998
672
609
8,665
0
41,679
W
The Morrigan
BeuN AZRAEL
The Morrigan
6,935
974
0
2,299
4,152
1,665
950
1,829
2,323
52,756
0
L
Tyr
Brign
Tyr
6,121
200
0
4,366
10,239
5,748
0
6,311
3,928
0
44,899
L
879
380
0
1,260
5,168
1,468
37
2,751
2,181
18,046
0
L
Khepri
3,369
251
0
2,009
7,789
4,377
0
4,457
3,209
19,259
0
L
Artio
Jiblomee
Artio
5,799
940
1,509
6,482
13,278
5,497
0
6,479
6,511
44,923
0
W
5,068
1,148
0
2,619
9,603
3,245
68
2,741
6,862
0
35,264
W
3,282
1,134
0
1,103
8,784
5,921
80
2,645
6,139
14,420
0
L
Izanami
pdpffxv
Izanami
9,052
6,179
0
1,703
8,426
3,892
543
1,536
6,890
0
72,390
W
10,401
1,243
1,419
6,513
9,450
3,795
0
2,223
7,227
72,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
35,163
394
Minions Killed
380
0
Camps Cleared
0
1,326,436
Distance Traveled
1,229,072
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,765
483
81
6
0
238,258
1
W
The Morrigan
9,274
662
101
7
0
243,533
1
L
Tyr
7,040
503
96
7
0
284,694
3
L
Hera
5,191
371
31
2
0
155,734
1
L
Khepri
6,887
492
28
2
0
284,131
0
L
Artio
7,555
540
92
7
0
271,258
1
W
Serqet
8,117
580
64
5
0
285,274
0
W
Kuzenbo
6,305
450
21
2
0
274,473
6
L
Izanami
8,490
606
133
10
0
233,255
1
W
Ra
8,314
594
127
9
0
284,898
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role