Player Matchup

Agni
Agni
FarudeSandStorm
Agni
Level 125
God Stats
8W - 2L
1,500 SR
Queue Stats
160W - 98L
1,193 Elo+
Party 1
Tyr
Tyr
Proadactyl
Tyr
Level 138
God Stats
7W - 6L
1,500 SR
Queue Stats
158W - 94L
1,193 Elo+
Party 1
Cabrakan
Cabrakan
Uzif
Cabrakan
Level 129
God Stats
8W - 5L
1,631 SR
Queue Stats
184W - 121L
1,329 Elo+
Party 1
Team Averages
Level 131
1,544 SR
1,238 Elo+

VS

Team Averages
Level 73
1,523 SR
1,546 Elo+
King Arthur
King Arthur
Avrm
King Arthur
Level 131
God Stats
15W - 15L
1,493 SR
Queue Stats
476W - 376L
1,571 Elo+
Party 2
Baron Samedi
Baron Samedi
Wookie Qbacca
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 68L
1,589 Elo+
Party 2
Cupid
Cupid
sockmeat
Cupid
Level 21
God Stats
14W - 10L
1,576 SR
Queue Stats
827W - 897L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 11
9,209
767
9,002
7,619
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
11 / 0 / 5
10,223
852
9,742
11,771
8,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
Uzif
Cabrakan
13
6 / 1 / 11
10,141
845
10,271
10,640
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Avrm
King Arthur
11
4 / 6 / 2
8,476
706
7,469
16,547
10,286
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Baron Samedi
Wookie Qbacca
Baron Samedi
11
2 / 7 / 4
8,084
674
7,812
8,624
3,439
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
sockmeat
Cupid
10
0 / 7 / 2
7,104
592
5,260
8,969
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
20
Kills
6
6
Deaths
20
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Avrm
King Arthur
4
6
2
0.83
W
3
5
11
1.7
W
11
0
5
13.5
W
Cabrakan
Uzif
Cabrakan
6
1
11
11.5
L
Baron Samedi
Wookie Qbacca
Baron Samedi
2
7
4
0.57
L
Cupid
sockmeat
Cupid
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,015
Damage
20,541
30,030
Taken
34,140
23,093
Mitigated
16,815
7,334
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Avrm
King Arthur
7,469
1,060
0
2,681
16,547
10,286
0
9,636
6,911
0
24,950
W
9,002
1,215
0
1,342
7,619
2,649
527
1,033
6,442
36,416
0
W
9,742
2,369
0
3,979
11,771
8,589
978
2,701
8,780
0
34,286
W
Cabrakan
Uzif
Cabrakan
10,271
1,752
0
2,013
10,640
11,855
478
3,370
6,916
36,090
0
L
Baron Samedi
Wookie Qbacca
Baron Samedi
7,812
813
691
712
8,624
3,439
84
4,905
3,719
16,386
0
L
Cupid
sockmeat
Cupid
5,260
1,671
64
1,133
8,969
3,090
240
4,800
4,169
0
23,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,573
Gold Earned
23,664
139
Minions Killed
97
0
Camps Cleared
0
631,320
Distance Traveled
559,757
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,476
706
28
2
0
194,156
3
W
Agni
9,209
767
64
5
0
204,039
4
W
Tyr
10,223
852
44
4
0
225,842
2
W
Cabrakan
10,141
845
31
3
0
201,439
0
L
Baron Samedi
8,084
674
21
2
0
179,508
1
L
Cupid
7,104
592
48
4
0
186,093
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role