Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
KlinXD
Neith
Level 28
God Stats
6W - 5L
1,363 SR
Queue Stats
40W - 42L
1,523 Elo+
Solo
Janus
Janus
Tsils
Janus
Level 17
God Stats
6W - 3L
1,457 SR
Queue Stats
87W - 80L
1,594 Elo+
Solo
Ymir
Ymir
Verclour
Ymir
Level 22
God Stats
2W - 0L
1,731 SR
Queue Stats
239W - 252L
1,515 Elo+
Solo
Tsukuyomi
Tsukuyomi
Vortex23334
Tsukuyomi
Level 3
God Stats
1W - 1L
1,242 SR
Queue Stats
1W - 1L
1,181 Elo+
Solo
Team Averages
Level 19
1,459 SR
1,463 Elo+

VS

Team Averages
Level 18
1,543 SR
1,552 Elo+
Zeus
Zeus
Kush8976
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,556 Elo+
Party 1
Thor
Thor
joshuahylton641
Thor
Level 27
God Stats
4W - 6L
1,320 SR
Queue Stats
85W - 79L
1,631 Elo+
Solo
Cerberus
Cerberus
lavaithon
Cerberus
Level 29
God Stats
9W - 9L
1,655 SR
Queue Stats
67W - 65L
1,430 Elo+
Solo
Bellona
Bellona
lord_aact
Bellona
Level 25
God Stats
6W - 6L
1,444 SR
Queue Stats
75W - 81L
1,402 Elo+
Solo
Artemis
Artemis
russianbeast1997
Artemis
Level 3
God Stats
2W - 3L
1,798 SR
Queue Stats
2W - 4L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 2 / 5
7,189
599
5,408
8,344
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
KlinXD
Neith
10
5 / 1 / 0
6,237
520
3,782
4,131
1,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Janus
Tsils
Janus
11
3 / 2 / 1
6,783
565
5,378
4,893
1,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
11
0 / 4 / 6
6,265
522
2,558
5,675
2,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Vortex23334
Tsukuyomi
8
3 / 2 / 2
5,626
469
3,248
4,687
1,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 6 / 3
6,182
515
3,366
6,244
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
4 / 2 / 1
6,432
536
3,610
7,498
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
lavaithon
Cerberus
10
1 / 2 / 2
5,675
473
2,253
8,146
2,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
lord_aact
Bellona
8
2 / 2 / 3
5,518
460
3,237
6,215
3,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
1 / 2 / 2
5,747
479
3,900
3,548
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
22
14
Kills
11
11
Deaths
14
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
2
5
2.75
W
Neith
KlinXD
Neith
5
1
0
5
L
Zeus
3
6
3
0.75
W
Janus
Tsils
Janus
3
2
1
1.75
W
Ymir
0
4
6
0.75
W
Tsukuyomi
Vortex23334
Tsukuyomi
3
2
2
2
L
4
2
1
2.25
L
Cerberus
lavaithon
Cerberus
1
2
2
1
L
Bellona
lord_aact
Bellona
2
2
3
1.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,374
Damage
16,366
27,730
Taken
31,651
8,986
Mitigated
10,732
12,347
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,408
1,492
0
9,210
8,344
2,781
0
611
7,709
0
41,600
W
Neith
KlinXD
Neith
3,782
2,105
222
1,675
4,131
1,304
1,509
1,675
2,336
0
21,002
L
Zeus
3,366
1,001
0
416
6,244
1,230
216
365
5,879
21,422
0
W
Janus
Tsils
Janus
5,378
434
0
730
4,893
1,291
118
364
4,529
37,135
0
W
Ymir
2,558
604
0
411
5,675
2,147
531
2,511
3,018
27,864
0
W
Tsukuyomi
Vortex23334
Tsukuyomi
3,248
680
0
99
4,687
1,463
267
136
4,519
0
9,108
L
3,610
1,156
0
3,298
7,498
2,244
0
2,328
5,084
0
24,765
L
Cerberus
lavaithon
Cerberus
2,253
378
0
3,350
8,146
2,857
0
3,679
4,243
30,181
0
L
Bellona
lord_aact
Bellona
3,237
1,610
0
582
6,215
3,160
0
328
5,883
0
15,448
L
3,900
1,705
0
250
3,548
1,241
194
904
2,626
0
19,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,100
Gold Earned
29,554
259
Minions Killed
238
0
Camps Cleared
0
1,081,312
Distance Traveled
1,015,134
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,189
599
82
7
0
245,747
3
W
Neith
6,237
520
36
3
0
214,189
3
L
Zeus
6,182
515
45
4
0
179,742
0
W
Janus
6,783
565
73
6
0
198,957
1
W
Ymir
6,265
522
50
4
0
224,985
3
W
Tsukuyomi
5,626
469
18
2
0
197,434
0
L
Thor
6,432
536
53
4
0
182,265
1
L
Cerberus
5,675
473
65
5
0
193,563
1
L
Bellona
5,518
460
35
3
0
233,388
0
L
Artemis
5,747
479
40
3
0
226,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role