Player Matchup

Merlin
Merlin
D712_dnamd
Merlin
Level 35
God Stats
2W - 2L
1,666 SR
Queue Stats
4W - 6L
1,387 Elo+
Solo
Thoth
Thoth
NeverPullsOut21
Thoth
Level 88
God Stats
2W - 5L
1,689 SR
Queue Stats
126W - 125L
1,526 Elo+
Party 1
Nike
Nike
datdudecp3
Nike
Level 106
God Stats
2W - 2L
1,272 SR
Queue Stats
201W - 199L
1,571 Elo+
Party 1
Team Averages
Level 76
1,542 SR
1,494 Elo+

VS

Team Averages
Level 92
1,636 SR
1,483 Elo+
Raijin
Raijin
Choppas92
Raijin
Level 102
God Stats
6W - 5L
1,596 SR
Queue Stats
97W - 95L
1,545 Elo+
Party 2
Tsukuyomi
Tsukuyomi
InvaderGolf
Tsukuyomi
Level 66
God Stats
2W - 3L
1,176 SR
Queue Stats
15W - 17L
1,364 Elo+
Solo
Horus
Horus
JeremyRomerro
Horus
Level 109
God Stats
5W - 0L
2,136 SR
Queue Stats
107W - 103L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
D712_dnamd
Merlin
9
0 / 4 / 2
7,151
550
3,161
5,963
1,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 3 / 1
7,671
590
5,996
8,922
2,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 0
8,181
629
5,069
9,677
7,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Choppas92
Raijin
14
5 / 0 / 3
9,277
714
8,046
6,553
2,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
InvaderGolf
Tsukuyomi
12
3 / 3 / 4
8,716
670
8,037
7,749
2,776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 0 / 3
8,833
679
4,264
6,961
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
3
Kills
9
9
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Raijin
Choppas92
Raijin
5
0
3
6.5
L
Merlin
D712_dnamd
Merlin
0
4
2
0.25
W
Tsukuyomi
InvaderGolf
Tsukuyomi
3
3
4
1.67
W
1
0
3
2.5
L
0
3
1
0.17
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,226
Damage
20,347
24,562
Taken
21,263
11,463
Mitigated
9,578
4,974
Healing
8,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Choppas92
Raijin
8,046
290
95
3,928
6,553
2,379
352
3,192
3,111
51,353
0
L
Merlin
D712_dnamd
Merlin
3,161
264
0
688
5,963
1,593
0
2,021
3,722
12,606
0
W
Tsukuyomi
InvaderGolf
Tsukuyomi
8,037
2,727
0
145
7,749
2,776
628
2,897
4,375
0
35,084
W
4,264
1,542
843
3,863
6,961
4,423
154
2,209
4,210
0
16,218
L
5,996
273
0
3,161
8,922
2,793
0
3,675
4,931
38,129
0
L
5,069
575
0
1,125
9,677
7,077
0
1,710
7,791
0
22,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,003
Gold Earned
26,826
153
Minions Killed
166
0
Camps Cleared
0
624,178
Distance Traveled
763,628
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,277
714
109
8
0
232,895
3
L
Merlin
7,151
550
23
2
0
155,363
0
W
Tsukuyomi
8,716
670
41
3
0
265,736
3
W
Horus
8,833
679
16
1
0
264,997
3
L
Thoth
7,671
590
87
7
0
235,583
0
L
Nike
8,181
629
43
3
0
233,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role