Player Matchup

Hercules
Hercules
CoomAdmirer
Hercules
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,534 Elo+
Party 3
Set
Set
Crackerman824
Set
Level 16
God Stats
4W - 0L
1,829 SR
Queue Stats
19W - 14L
1,408 Elo+
Party 3
Ganesha
Ganesha
LaviOrphean
Ganesha
Level 18
God Stats
5W - 5L
1,342 SR
Queue Stats
60W - 46L
1,513 Elo+
Party 1
Scylla
Scylla
blickyboi
Scylla
Level 13
God Stats
3W - 2L
1,445 SR
Queue Stats
22W - 16L
1,403 Elo+
Party 3
Cupid
Cupid
fairymilk
Cupid
Level 24
God Stats
22W - 8L
1,288 SR
Queue Stats
90W - 81L
1,478 Elo+
Party 1
Team Averages
Level 15
1,481 SR
1,467 Elo+

VS

Team Averages
Level 11
1,656 SR
1,605 Elo+
Olorun
Olorun
BIGGucciE
Olorun
Level 13
God Stats
3W - 1L
1,885 SR
Queue Stats
4W - 1L
1,775 Elo+
Party 2
Achilles
Achilles
HaywardJaBlome
Achilles
Level 18
God Stats
47W - 50L
1,483 SR
Queue Stats
48W - 50L
1,477 Elo+
Solo
Artemis
Artemis
Zonkeykong
Artemis
Level 5
God Stats
0W - 1L
1,609 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
johnwestgamer
Thor
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,775 Elo+
Party 2
Ymir
Ymir
succywontonsammy
Ymir
Level 6
God Stats
0W - 1L
1,801 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CoomAdmirer
Hercules
11
4 / 3 / 2
6,823
525
8,413
9,242
6,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 1
7,152
550
5,621
9,005
3,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
LaviOrphean
Ganesha
11
0 / 0 / 19
7,494
576
7,759
9,418
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
blickyboi
Scylla
11
6 / 3 / 1
6,822
525
2,724
4,670
1,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cupid
fairymilk
Cupid
13
16 / 1 / 3
8,136
626
11,711
7,926
3,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BIGGucciE
Olorun
11
3 / 5 / 1
6,963
536
6,029
8,530
2,464
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
11
4 / 4 / 1
7,097
546
7,299
13,456
6,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Zonkeykong
Artemis
8
0 / 9 / 1
5,190
399
4,761
8,099
1,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 3 / 2
6,401
492
5,139
7,272
2,100
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 8 / 0
4,633
356
2,544
10,961
2,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
29
Kills
10
10
Deaths
29
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
BIGGucciE
Olorun
3
5
1
0.7
W
Hercules
CoomAdmirer
Hercules
4
3
2
1.67
W
3
3
1
1.17
L
Achilles
4
4
1
1.13
W
Ganesha
LaviOrphean
Ganesha
0
0
19
9.5
L
Artemis
Zonkeykong
Artemis
0
9
1
0.06
W
Scylla
blickyboi
Scylla
6
3
1
2.17
W
Cupid
fairymilk
Cupid
16
1
3
17.5
L
3
3
2
1.33
L
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,228
Damage
25,772
40,261
Taken
48,318
22,922
Mitigated
16,030
10,582
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
BIGGucciE
Olorun
6,029
2,837
0
2,063
8,530
2,464
978
1,586
6,919
38,638
0
W
Hercules
CoomAdmirer
Hercules
8,413
2,874
0
1,501
9,242
6,900
197
747
8,095
0
30,037
W
5,621
2,620
0
3,246
9,005
3,226
583
1,454
7,476
0
45,188
L
Achilles
7,299
2,934
0
4,023
13,456
6,847
0
479
12,602
0
19,934
W
Ganesha
LaviOrphean
Ganesha
7,759
921
0
2,324
9,418
7,792
199
2,682
6,711
21,690
0
L
Artemis
Zonkeykong
Artemis
4,761
2,354
0
0
8,099
1,999
337
2,508
5,566
0
18,389
W
Scylla
blickyboi
Scylla
2,724
289
0
391
4,670
1,370
0
1,742
2,928
27,032
0
W
Cupid
fairymilk
Cupid
11,711
5,964
81
3,039
7,926
3,634
793
1,948
5,953
0
40,911
L
5,139
1,576
0
1,517
7,272
2,100
0
1,477
5,770
0
25,553
L
2,544
983
0
0
10,961
2,620
160
4,433
6,528
11,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,427
Gold Earned
30,284
300
Minions Killed
229
0
Camps Cleared
0
1,189,451
Distance Traveled
1,164,362
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,963
536
79
6
0
234,775
0
W
Hercules
6,823
525
62
5
0
239,293
0
W
Set
7,152
550
95
7
0
271,742
0
L
Achilles
7,097
546
37
3
0
232,652
0
W
Ganesha
7,494
576
3
0
0
231,165
2
L
Artemis
5,190
399
39
3
0
223,247
2
W
Scylla
6,822
525
53
4
0
251,045
1
W
Cupid
8,136
626
87
7
0
196,206
3
L
Thor
6,401
492
56
4
0
240,113
0
L
Ymir
4,633
356
18
1
0
233,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role