Player Matchup

Hun Batz
Hun Batz
CR33PY10
Hun Batz
Level 127
God Stats
2W - 2L
1,620 SR
Queue Stats
179W - 77L
1,753 Elo+
Party 1
Zhong Kui
Zhong Kui
DarkLØki
Zhong Kui
Level 147
God Stats
4W - 2L
1,747 SR
Queue Stats
611W - 351L
1,657 Elo+
Party 1
Raijin
Raijin
Dibujitos
Raijin
Level 156
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 41L
1,445 Elo+
Solo
Khepri
Khepri
Hypersonic250
Khepri
Level 134
God Stats
8W - 4L
1,588 SR
Queue Stats
368W - 187L
1,654 Elo+
Party 1
Danzaburou
Danzaburou
MÂSÊ
Danzaburou
Level 135
God Stats
13W - 7L
1,672 SR
Queue Stats
706W - 464L
1,673 Elo+
Party 1
Team Averages
Level 140
1,625 SR
1,636 Elo+

VS

Team Averages
Level 118
1,541 SR
1,556 Elo+
Geb
Geb
DARK CG4444
Geb
Level 86
God Stats
4W - 3L
1,580 SR
Queue Stats
114W - 125L
1,555 Elo+
Solo
Danzaburou
Danzaburou
Doomn
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
PantexBr
Anubis
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,618 Elo+
Party 2
Hachiman
Hachiman
plokoon12
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
stundowy
King Arthur
Level 88
God Stats
38W - 25L
1,625 SR
Queue Stats
96W - 80L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CR33PY10
Hun Batz
13
1 / 3 / 1
7,759
485
8,179
14,833
4,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
DarkLØki
Zhong Kui
15
2 / 3 / 0
9,408
588
12,053
11,814
7,851
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Dibujitos
Raijin
14
5 / 4 / 2
8,780
549
12,416
11,109
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 5
6,995
437
4,017
14,905
7,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
MÂSÊ
Danzaburou
13
2 / 6 / 0
8,235
515
5,001
12,410
4,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 14
9,144
572
5,087
12,898
9,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
Doomn
Danzaburou
16
4 / 3 / 7
10,179
636
9,636
12,421
4,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
PantexBr
Anubis
16
5 / 5 / 4
9,578
599
13,686
14,871
8,606
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
plokoon12
Hachiman
18
7 / 0 / 4
11,451
716
11,926
9,967
3,772
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
stundowy
King Arthur
17
5 / 0 / 2
10,031
627
11,079
14,501
8,232
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
10
Kills
23
23
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
CR33PY10
Hun Batz
1
3
1
0.5
W
2
2
14
4.5
L
Zhong Kui
DarkLØki
Zhong Kui
2
3
0
0.67
L
Raijin
Dibujitos
Raijin
5
4
2
1.5
W
Danzaburou
Doomn
Danzaburou
4
3
7
2.5
L
0
7
5
0.36
L
Danzaburou
MÂSÊ
Danzaburou
2
6
0
0.33
W
Anubis
PantexBr
Anubis
5
5
4
1.4
W
Hachiman
plokoon12
Hachiman
7
0
4
9
W
King Arthur
stundowy
King Arthur
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,666
Damage
51,414
65,071
Taken
64,658
27,887
Mitigated
34,839
14,430
Healing
25,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
CR33PY10
Hun Batz
8,179
2,132
0
3,581
14,833
4,656
0
5,799
9,034
0
58,959
W
5,087
1,335
0
1,754
12,898
9,667
0
5,389
7,509
22,240
0
L
Zhong Kui
DarkLØki
Zhong Kui
12,053
2,220
0
3,739
11,814
7,851
446
1,415
10,141
55,841
0
L
Raijin
Dibujitos
Raijin
12,416
1,507
0
1,925
11,109
3,639
0
5,191
5,918
62,384
0
W
Danzaburou
Doomn
Danzaburou
9,636
4,181
0
2,660
12,421
4,562
945
6,051
6,370
0
71,633
L
4,017
828
0
2,129
14,905
7,463
0
5,904
9,001
14,621
0
L
Danzaburou
MÂSÊ
Danzaburou
5,001
2,545
0
3,056
12,410
4,278
0
464
11,946
0
54,326
W
Anubis
PantexBr
Anubis
13,686
703
0
7,386
14,871
8,606
723
8,757
6,114
61,201
0
W
Hachiman
plokoon12
Hachiman
11,926
6,652
0
7,873
9,967
3,772
1,498
712
9,255
0
90,116
W
King Arthur
stundowy
King Arthur
11,079
1,420
0
5,873
14,501
8,232
0
7,577
6,924
0
58,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,177
Gold Earned
50,383
489
Minions Killed
537
0
Camps Cleared
0
1,487,694
Distance Traveled
1,557,916
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,759
485
104
7
0
346,630
4
W
Geb
9,144
572
23
1
0
332,184
0
L
Zhong Kui
9,408
588
127
8
0
275,818
5
L
Raijin
8,780
549
119
7
0
288,777
7
W
Danzaburou
10,179
636
122
8
0
308,963
2
L
Khepri
6,995
437
27
2
0
308,087
2
L
Danzaburou
8,235
515
112
7
0
268,382
1
W
Anubis
9,578
599
109
7
0
284,187
3
W
Hachiman
11,451
716
166
10
0
299,541
2
W
King Arthur
10,031
627
117
7
0
333,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role