Player Matchup

Hercules
Hercules
DeadAimBob
Hercules
Level 128
God Stats
2W - 2L
1,312 SR
Queue Stats
166W - 162L
1,577 Elo+
Solo
Merlin
Merlin
PlagueDoc-049
Merlin
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 105L
1,597 Elo+
Party 4
Hun Batz
Hun Batz
Srta_Mi3les
Hun Batz
Level 128
God Stats
11W - 4L
1,743 SR
Queue Stats
567W - 539L
1,557 Elo+
Party 2
Thanatos
Thanatos
squadpork
Thanatos
Level 132
God Stats
2W - 2L
1,382 SR
Queue Stats
104W - 86L
1,617 Elo+
Party 2
Hel
Hel
thatgayguythere
Hel
Level 144
God Stats
4W - 5L
1,350 SR
Queue Stats
268W - 289L
1,535 Elo+
Party 4
Team Averages
Level 132
1,457 SR
1,577 Elo+

VS

Team Averages
Level 142
1,361 SR
1,530 Elo+
Neith
Neith
CapoKiller14
Neith
Level 143
God Stats
1W - 2L
1,317 SR
Queue Stats
182W - 183L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
Cristopher9000
Danzaburou
Level 146
God Stats
3W - 4L
1,479 SR
Queue Stats
117W - 132L
1,497 Elo+
Solo
Olorun
Olorun
Fravashi7
Olorun
Level 156
God Stats
0W - 1L
1,327 SR
Queue Stats
26W - 22L
1,589 Elo+
Party 1
Thanatos
Thanatos
JoBry
Thanatos
Level 108
God Stats
2W - 1L
1,278 SR
Queue Stats
108W - 100L
1,497 Elo+
Party 3
Aphrodite
Aphrodite
Xanadu17
Aphrodite
Level 158
God Stats
6W - 5L
1,402 SR
Queue Stats
118W - 112L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeadAimBob
Hercules
20
4 / 4 / 15
13,419
639
9,928
38,151
58,886
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
8 / 2 / 17
15,484
737
28,022
14,482
7,024
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Srta_Mi3les
Hun Batz
18
2 / 8 / 18
12,236
583
14,489
17,515
9,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
squadpork
Thanatos
20
7 / 6 / 15
14,019
668
18,396
28,569
14,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
5 / 5 / 16
13,617
648
18,140
21,456
9,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 19
12,544
597
28,822
19,835
6,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
Cristopher9000
Danzaburou
20
8 / 5 / 13
14,311
681
25,396
22,460
8,946
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Fravashi7
Olorun
18
2 / 7 / 11
11,740
559
15,415
20,612
7,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
JoBry
Thanatos
20
7 / 6 / 14
13,449
640
9,923
16,337
9,033
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Aphrodite
Xanadu17
Aphrodite
20
6 / 4 / 16
14,368
684
16,962
18,734
17,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
98
26
Kills
25
25
Deaths
26
81
Assists
73
Player
Kills
Deaths
Assists
KDA
L
2
4
19
2.88
L
Danzaburou
Cristopher9000
Danzaburou
8
5
13
2.9
W
Hercules
DeadAimBob
Hercules
4
4
15
2.88
L
Olorun
Fravashi7
Olorun
2
7
11
1.07
L
Thanatos
JoBry
Thanatos
7
6
14
2.33
W
8
2
17
8.25
W
Hun Batz
Srta_Mi3les
Hun Batz
2
8
18
1.38
L
Aphrodite
Xanadu17
Aphrodite
6
4
16
3.5
W
Thanatos
squadpork
Thanatos
7
6
15
2.42
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,975
Damage
96,518
120,173
Taken
97,978
99,553
Mitigated
49,553
73,598
Healing
56,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,822
19,620
313
5,233
19,835
6,999
1,341
10,600
9,235
0
50,749
L
Danzaburou
Cristopher9000
Danzaburou
25,396
6,439
131
3,793
22,460
8,946
1,385
9,199
13,261
0
49,221
W
Hercules
DeadAimBob
Hercules
9,928
1,177
3,085
12,842
38,151
58,886
525
8,684
29,467
0
20,077
L
Olorun
Fravashi7
Olorun
15,415
2,560
7,101
7,488
20,612
7,025
767
8,433
12,179
44,189
0
L
Thanatos
JoBry
Thanatos
9,923
2,587
837
5,600
16,337
9,033
867
6,962
9,375
0
19,915
W
28,022
862
1,906
815
14,482
7,024
1,626
4,518
9,964
81,524
0
W
Hun Batz
Srta_Mi3les
Hun Batz
14,489
1,652
2,542
1,163
17,515
9,408
1,806
4,819
12,696
0
22,812
L
Aphrodite
Xanadu17
Aphrodite
16,962
296
15,133
10,523
18,734
17,550
463
10,968
7,766
33,073
0
W
Thanatos
squadpork
Thanatos
18,396
1,179
2,467
10,213
28,569
14,802
2,148
8,056
20,513
0
30,542
W
18,140
780
26,621
11,944
21,456
9,433
1,227
6,300
15,156
46,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,775
Gold Earned
66,412
223
Minions Killed
192
0
Camps Cleared
0
1,802,355
Distance Traveled
1,881,021
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,544
597
50
2
0
371,477
5
L
Danzaburou
14,311
681
40
2
0
384,292
3
W
Hercules
13,419
639
9
0
0
353,599
0
L
Olorun
11,740
559
32
2
0
350,154
0
L
Thanatos
13,449
640
21
1
0
375,684
0
W
Merlin
15,484
737
110
5
0
368,443
3
W
Hun Batz
12,236
583
14
1
0
323,750
1
L
Aphrodite
14,368
684
49
2
0
399,414
0
W
Thanatos
14,019
668
29
1
0
364,649
2
W
Hel
13,617
648
61
3
0
391,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role