Player Matchup

Anubis
Anubis
INSIDIOUS ZEUS
Anubis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,159 Elo+
Solo
Mulan
Mulan
JVwj97
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,268 Elo+
Solo
Bakasura
Bakasura
Upinyamamas
Bakasura
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
548W - 484L
1,418 Elo+
Solo
Chaac
Chaac
beeekay
Chaac
Level 28
God Stats
10W - 12L
1,561 SR
Queue Stats
96W - 88L
1,445 Elo+
Solo
Scylla
Scylla
jackmeriusmcdig
Scylla
Level 29
God Stats
6W - 6L
1,524 SR
Queue Stats
120W - 155L
1,390 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,336 Elo+

VS

Team Averages
Level 30
1,571 SR
1,460 Elo+
Cabrakan
Cabrakan
BIue Baboon
Cabrakan
Level 26
God Stats
7W - 3L
1,500 SR
Queue Stats
208W - 247L
1,425 Elo+
Solo
Medusa
Medusa
BlockierSolid53
Medusa
Level 82
God Stats
20W - 11L
1,712 SR
Queue Stats
169W - 175L
1,399 Elo+
Party 1
Ra
Ra
DarkTriad96
Ra
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Solo
Chaac
Chaac
SnowierSaturn30
Chaac
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
23W - 25L
1,399 Elo+
Party 1
Arachne
Arachne
curr3nsy10
Arachne
Level 24
God Stats
10W - 12L
1,643 SR
Queue Stats
171W - 139L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 4
7,475
356
2,594
10,203
3,570
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
JVwj97
Mulan
13
2 / 9 / 7
8,501
405
10,658
19,428
14,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
Upinyamamas
Bakasura
18
11 / 6 / 1
11,081
528
11,548
20,729
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
beeekay
Chaac
15
3 / 7 / 5
9,640
459
13,590
17,639
8,776
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
3 / 7 / 6
9,256
441
10,072
10,769
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BIue Baboon
Cabrakan
14
4 / 5 / 15
10,080
480
9,299
15,698
14,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
9 / 4 / 14
11,926
568
16,748
13,499
5,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

14
2 / 6 / 1
9,280
442
5,404
7,949
4,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
3 / 3 / 13
9,450
450
11,302
14,195
10,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arachne
curr3nsy10
Arachne
19
21 / 1 / 4
12,469
594
16,932
19,072
10,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
86
19
Kills
39
39
Deaths
19
23
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BIue Baboon
Cabrakan
4
5
15
2.3
W
9
4
14
4
W
2
6
1
0.42
L
0
10
4
0.2
L
Mulan
JVwj97
Mulan
2
9
7
0.61
W
3
3
13
3.17
L
Bakasura
Upinyamamas
Bakasura
11
6
1
1.92
L
Chaac
beeekay
Chaac
3
7
5
0.79
W
Arachne
curr3nsy10
Arachne
21
1
4
23
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,462
Damage
59,685
78,768
Taken
70,413
40,060
Mitigated
45,338
11,410
Healing
18,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BIue Baboon
Cabrakan
9,299
1,321
0
3,003
15,698
14,166
420
3,361
11,544
37,893
0
W
16,748
6,720
0
3,151
13,499
5,067
1,486
2,503
10,459
0
76,999
W
5,404
1,095
634
352
7,949
4,717
246
844
6,035
38,740
0
L
2,594
659
0
89
10,203
3,570
0
1,418
8,660
22,913
0
L
Mulan
JVwj97
Mulan
10,658
2,826
0
1,503
19,428
14,853
850
5,905
13,423
9,376
33,868
W
11,302
2,198
0
4,569
14,195
10,659
638
3,619
9,827
0
32,308
L
Bakasura
Upinyamamas
Bakasura
11,548
8,188
0
4,058
20,729
9,570
0
2,688
17,816
0
65,384
L
Chaac
beeekay
Chaac
13,590
2,525
465
5,215
17,639
8,776
84
3,409
14,119
0
42,488
W
Arachne
curr3nsy10
Arachne
16,932
14,871
0
6,883
19,072
10,729
2,125
4,069
14,472
0
71,993
L
10,072
590
0
80
10,769
3,291
245
1,283
9,361
32,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,953
Gold Earned
53,205
368
Minions Killed
378
0
Camps Cleared
0
1,617,702
Distance Traveled
1,886,357
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,080
480
49
2
0
346,397
6
W
Medusa
11,926
568
118
6
0
326,562
2
W
Ra
9,280
442
65
3
0
312,323
1
L
Anubis
7,475
356
52
2
0
190,932
2
L
Mulan
8,501
405
65
3
0
338,267
4
W
Chaac
9,450
450
38
2
0
436,036
1
L
Bakasura
11,081
528
127
6
0
392,651
1
L
Chaac
9,640
459
67
3
0
380,482
1
W
Arachne
12,469
594
108
5
0
465,039
1
L
Scylla
9,256
441
57
3
0
315,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role