Player Matchup

Skadi
Skadi
Sikid
Skadi
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
francoleonel1000
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 2L
1,800 Elo+
Solo
Thoth
Thoth
leooogarcia
Thoth
Level 29
God Stats
2W - 3L
1,087 SR
Queue Stats
68W - 59L
1,481 Elo+
Solo
Kukulkan
Kukulkan
nahufacu_sk_06
Kukulkan
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
48W - 58L
1,429 Elo+
Solo
Ymir
Ymir
xKidpool
Ymir
Level 29
God Stats
13W - 17L
1,513 SR
Queue Stats
57W - 74L
1,423 Elo+
Party 1
Team Averages
Level 23
1,420 SR
1,527 Elo+

VS

Team Averages
Level 26
1,520 SR
1,545 Elo+
Kuzenbo
Kuzenbo
Futanar
Kuzenbo
Level 17
God Stats
4W - 4L
1,509 SR
Queue Stats
105W - 91L
1,556 Elo+
Party 2
Merlin
Merlin
NeekoMata
Merlin
Level 16
God Stats
11W - 10L
1,660 SR
Queue Stats
54W - 52L
1,546 Elo+
Party 2
Cernunnos
Cernunnos
Rallanb
Cernunnos
Level 26
God Stats
4W - 3L
1,708 SR
Queue Stats
83W - 69L
1,475 Elo+
Solo
Thanatos
Thanatos
SouANCAP
Thanatos
Level 7
God Stats
1W - 3L
1,263 SR
Queue Stats
12W - 18L
1,673 Elo+
Solo
Danzaburou
Danzaburou
fakanga
Danzaburou
Level 62
God Stats
12W - 21L
1,462 SR
Queue Stats
235W - 266L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Sikid
Skadi
10
1 / 0 / 2
5,514
501
3,465
4,377
1,281
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

13
10 / 1 / 1
7,732
703
6,899
8,405
3,218
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 0 / 1
5,981
544
4,549
3,360
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kukulkan
11
1 / 0 / 1
6,428
584
3,600
4,408
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
9
0 / 0 / 4
5,708
519
2,603
5,469
2,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Futanar
Kuzenbo
7
0 / 2 / 0
4,623
420
3,665
4,331
2,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
NeekoMata
Merlin
9
0 / 4 / 0
4,999
454
2,879
5,901
1,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
Rallanb
Cernunnos
9
0 / 1 / 0
5,019
456
4,025
6,886
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SouANCAP
Thanatos
8
1 / 3 / 0
5,370
488
1,854
8,111
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
fakanga
Danzaburou
9
0 / 2 / 0
5,400
491
1,541
7,935
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
12
Kills
1
1
Deaths
12
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Futanar
Kuzenbo
0
2
0
0
L
Merlin
NeekoMata
Merlin
0
4
0
0
L
Cernunnos
Rallanb
Cernunnos
0
1
0
0
W
Skadi
Sikid
Skadi
1
0
2
2
L
Thanatos
SouANCAP
Thanatos
1
3
0
0.33
L
Danzaburou
fakanga
Danzaburou
0
2
0
0
W
10
1
1
10.5
W
0
0
1
0.5
W
Kukulkan
1
0
1
1.5
W
Ymir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,116
Damage
13,964
26,019
Taken
33,164
9,669
Mitigated
10,599
8,044
Healing
11,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Futanar
Kuzenbo
3,665
1,386
0
562
4,331
2,620
0
824
3,491
8,227
0
L
Merlin
NeekoMata
Merlin
2,879
115
0
546
5,901
1,818
0
3,288
2,518
22,111
0
L
Cernunnos
Rallanb
Cernunnos
4,025
1,691
0
2,904
6,886
1,857
0
1,781
4,969
0
28,307
W
Skadi
Sikid
Skadi
3,465
873
0
1,857
4,377
1,281
1,030
1,484
2,893
0
32,077
L
Thanatos
SouANCAP
Thanatos
1,854
259
0
6,026
8,111
2,090
0
1,743
5,633
0
14,929
L
Danzaburou
fakanga
Danzaburou
1,541
243
0
1,457
7,935
2,214
0
2,614
4,328
0
26,954
W
6,899
4,979
0
2,250
8,405
3,218
154
307
8,094
0
35,745
W
4,549
301
0
963
3,360
878
0
429
2,931
29,548
0
W
Kukulkan
3,600
499
0
2,018
4,408
1,628
124
2,972
1,100
33,603
0
W
Ymir
2,603
243
0
956
5,469
2,664
224
1,012
4,457
16,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
25,411
306
Minions Killed
206
0
Camps Cleared
0
1,060,794
Distance Traveled
1,033,237
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,623
420
9
1
0
232,145
4
L
Merlin
4,999
454
48
4
0
186,840
3
L
Cernunnos
5,019
456
65
6
0
207,769
3
W
Skadi
5,514
501
67
6
0
189,234
1
L
Thanatos
5,370
488
33
3
0
194,926
0
L
Danzaburou
5,400
491
51
5
0
211,557
0
W
Bakasura
7,732
703
90
8
0
258,538
2
W
Thoth
5,981
544
66
6
0
198,063
1
W
Kukulkan
6,428
584
55
5
0
199,276
0
W
Ymir
5,708
519
28
3
0
215,683
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role