Player Matchup

Osiris
Osiris
Basheybashey
Osiris
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
DrunkenWarlock
Tiamat
Level 29
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
Phasebeam
Chaac
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 38
1,572 SR
1,500 Elo+

VS

Team Averages
Level 37
1,198 SR
1,492 Elo+
Hun Batz
Hun Batz
RainbowKing21
Hun Batz
Level 28
God Stats
1W - 2L
1,238 SR
Queue Stats
113W - 147L
1,434 Elo+
Party 1
Kuzenbo
Kuzenbo
fireboyand
Kuzenbo
Level 22
God Stats
6W - 13L
1,088 SR
Queue Stats
198W - 180L
1,490 Elo+
Solo
Agni
Agni
zalbino
Agni
Level 62
God Stats
1W - 0L
1,268 SR
Queue Stats
187W - 179L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
5 / 7 / 6
12,554
697
11,577
19,111
14,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 8 / 5
10,868
604
10,837
13,544
11,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Phasebeam
Chaac
15
3 / 4 / 6
11,586
644
15,993
17,565
15,275
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
RainbowKing21
Hun Batz
16
6 / 6 / 5
12,128
674
9,102
16,272
7,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
fireboyand
Kuzenbo
16
2 / 0 / 13
11,618
645
11,706
16,060
21,540
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
zalbino
Agni
17
11 / 5 / 6
13,389
744
21,372
13,120
6,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
19
19
Deaths
11
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
5
7
6
1.14
L
3
8
5
0.69
L
Chaac
Phasebeam
Chaac
3
4
6
1.5
W
Hun Batz
RainbowKing21
Hun Batz
6
6
5
1.42
W
Kuzenbo
fireboyand
Kuzenbo
2
0
13
8.5
W
Agni
zalbino
Agni
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,407
Damage
42,180
50,220
Taken
45,452
40,749
Mitigated
35,065
11,601
Healing
5,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
11,577
4,708
0
4,919
19,111
14,310
0
11,129
7,472
304
43,861
L
10,837
700
0
2,050
13,544
11,164
0
8,256
4,988
42,289
0
L
Chaac
Phasebeam
Chaac
15,993
1,604
0
4,632
17,565
15,275
0
12,719
4,508
0
45,574
W
Hun Batz
RainbowKing21
Hun Batz
9,102
1,853
0
2,176
16,272
7,469
0
4,255
12,017
0
56,891
W
Kuzenbo
fireboyand
Kuzenbo
11,706
3,598
0
850
16,060
21,540
585
5,340
10,720
26,344
0
W
Agni
zalbino
Agni
21,372
1,938
0
2,721
13,120
6,056
60
1,625
11,495
71,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,008
Gold Earned
37,135
187
Minions Killed
212
0
Camps Cleared
0
907,307
Distance Traveled
916,295
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,554
697
52
3
0
306,189
4
L
Tiamat
10,868
604
81
5
0
281,465
1
L
Chaac
11,586
644
54
3
0
319,653
0
W
Hun Batz
12,128
674
79
4
0
337,620
4
W
Kuzenbo
11,618
645
17
1
0
293,634
0
W
Agni
13,389
744
116
6
0
285,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role