Player Matchup

Hun Batz
Hun Batz
BrathairRandwulf
Hun Batz
Level 21
God Stats
1W - 2L
1,291 SR
Queue Stats
48W - 55L
1,477 Elo+
Party 3
Ares
Ares
SmokinGalaxy
Ares
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 25L
1,599 Elo+
Party 4
Kukulkan
Kukulkan
Surtxx
Kukulkan
Level 16
God Stats
8W - 6L
1,667 SR
Queue Stats
39W - 33L
1,524 Elo+
Solo
Danzaburou
Danzaburou
Yourdirtydreams
Danzaburou
Level 25
God Stats
16W - 20L
1,755 SR
Queue Stats
395W - 438L
1,515 Elo+
Party 3
Tiamat
Tiamat
itscatdaddy
Tiamat
Level 22
God Stats
9W - 2L
1,580 SR
Queue Stats
15W - 10L
1,660 Elo+
Party 4
Team Averages
Level 23
1,559 SR
1,555 Elo+

VS

Team Averages
Level 27
1,614 SR
1,547 Elo+
Medusa
Medusa
BlueberryFart98
Medusa
Level 44
God Stats
4W - 7L
1,500 SR
Queue Stats
112W - 134L
1,447 Elo+
Party 2
Geb
Geb
Grustybones
Geb
Level 29
God Stats
9W - 1L
1,714 SR
Queue Stats
251W - 282L
1,500 Elo+
Solo
Anhur
Anhur
HALAZ3
Anhur
Level 8
God Stats
20W - 2L
1,854 SR
Queue Stats
28W - 20L
1,485 Elo+
Party 2
Arachne
Arachne
MrBRUHian
Arachne
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 194L
1,643 Elo+
Party 1
Chronos
Chronos
MrBruhnden
Chronos
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
285W - 238L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 10 / 7
10,886
990
11,316
19,585
6,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
1 / 8 / 8
10,361
942
8,479
17,248
14,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
Surtxx
Kukulkan
13
0 / 0 / 0
8,200
745
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
Yourdirtydreams
Danzaburou
18
8 / 3 / 7
12,624
1,148
17,854
13,652
6,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
18
3 / 4 / 9
11,876
1,080
12,527
12,845
12,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

130

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 18
10,844
986
8,005
9,028
4,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

18
5 / 2 / 18
11,879
1,080
11,739
12,057
12,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
HALAZ3
Anhur
18
6 / 4 / 14
11,375
1,034
11,816
11,142
4,839
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
MrBRUHian
Arachne
18
5 / 3 / 15
11,342
1,031
10,958
10,670
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
MrBruhnden
Chronos
18
6 / 4 / 12
12,169
1,106
12,152
10,058
4,364
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
102
15
Kills
25
25
Deaths
15
31
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
2
18
6
L
3
10
7
0.65
W
5
2
18
7
W
Anhur
HALAZ3
Anhur
6
4
14
3.25
W
Arachne
MrBRUHian
Arachne
5
3
15
4.17
W
Chronos
MrBruhnden
Chronos
6
4
12
3
L
1
8
8
0.63
L
Kukulkan
Surtxx
Kukulkan
0
0
0
0
L
Danzaburou
Yourdirtydreams
Danzaburou
8
3
7
3.83
L
Tiamat
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,176
Damage
54,670
63,330
Taken
52,955
41,105
Mitigated
30,645
5,499
Healing
8,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,005
3,601
0
1,382
9,028
4,307
0
2,914
6,039
0
25,297
L
11,316
3,582
0
478
19,585
6,737
0
7,504
12,081
0
36,168
W
11,739
1,301
0
1,687
12,057
12,345
0
5,405
6,477
20,728
0
W
Anhur
HALAZ3
Anhur
11,816
6,405
0
1,324
11,142
4,839
0
5,576
5,450
0
32,326
W
Arachne
MrBRUHian
Arachne
10,958
9,399
0
2,128
10,670
4,790
0
4,066
6,442
0
18,988
W
Chronos
MrBruhnden
Chronos
12,152
5,166
0
2,151
10,058
4,364
0
3,045
6,888
56,908
0
L
8,479
71
243
579
17,248
14,547
0
6,763
10,485
21,341
0
L
Kukulkan
Surtxx
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Danzaburou
Yourdirtydreams
Danzaburou
17,854
9,092
0
1,157
13,652
6,910
0
6,426
7,226
0
47,867
L
Tiamat
12,527
846
0
3,042
12,845
12,911
0
3,198
9,647
37,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,947
Gold Earned
57,609
200
Minions Killed
227
3
Camps Cleared
14
781,463
Distance Traveled
1,035,295
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,844
986
36
3
2
203,627
0
L
Hun Batz
10,886
990
45
4
0
191,727
0
W
Geb
11,879
1,080
18
2
1
227,195
0
W
Anhur
11,375
1,034
47
4
0
183,163
1
W
Arachne
11,342
1,031
29
3
3
227,118
0
W
Chronos
12,169
1,106
97
9
8
194,192
2
L
Ares
10,361
942
20
2
1
190,419
0
L
Kukulkan
8,200
745
0
0
0
5,569
0
L
Danzaburou
12,624
1,148
68
6
0
200,858
0
L
Tiamat
11,876
1,080
67
6
2
192,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role