Player Matchup

Zeus
Zeus
AJDjarin
Zeus
Level 11
God Stats
3W - 1L
1,712 SR
Queue Stats
9W - 13L
1,279 Elo+
Party 1
Yemoja
Yemoja
Cami13
Yemoja
Level 4
God Stats
2W - 1L
1,428 SR
Queue Stats
2W - 5L
1,091 Elo+
Party 1
Chang'e
Chang'e
Madce
Chang'e
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,190 Elo+
Party 1
Fenrir
Fenrir
PsicoZombiiiiie
Fenrir
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,345 Elo+
Party 1
Baron Samedi
Baron Samedi
XkraterX
Baron Samedi
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 69L
1,362 Elo+
Party 1
Team Averages
Level 49
1,528 SR
1,253 Elo+

VS

Team Averages
Level 20
1,470 SR
1,467 Elo+
Tiamat
Tiamat
Braveheart4562
Tiamat
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Ares
Ares
Button bl
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 3
Ra
Ra
DayFourr
Ra
Level 31
God Stats
18W - 18L
1,475 SR
Queue Stats
25W - 25L
1,417 Elo+
Party 3
Izanami
Izanami
Pakbelalang
Izanami
Level 28
God Stats
58W - 41L
1,581 SR
Queue Stats
91W - 85L
1,419 Elo+
Solo
Neith
Neith
THUNDERSTORM457
Neith
Level 3
God Stats
1W - 1L
1,294 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
6 / 1 / 23
10,854
1,206
7,311
4,820
1,675
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Cami13
Yemoja
17
0 / 4 / 27
10,513
1,168
1,587
10,407
9,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
Madce
Chang'e
16
7 / 3 / 17
10,505
1,167
6,831
9,429
3,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
30 / 2 / 17
15,450
1,717
36,565
15,845
8,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
XkraterX
Baron Samedi
18
5 / 1 / 30
10,971
1,219
12,289
8,802
3,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 5
9,826
1,092
10,479
11,823
6,680
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
15
0 / 11 / 4
8,528
948
4,164
16,688
14,490
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 11 / 2
10,250
1,139
8,100
15,389
7,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pakbelalang
Izanami
16
1 / 11 / 6
9,710
1,079
9,894
14,885
6,396
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 2
8,805
978
8,044
12,012
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
30
48
Kills
11
11
Deaths
48
114
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
6
1
23
17.5
L
3
7
5
0.79
L
Ares
0
11
4
0.18
W
Yemoja
Cami13
Yemoja
0
4
27
3.38
L
5
11
2
0.55
W
Chang'e
Madce
Chang'e
7
3
17
5.17
L
Izanami
Pakbelalang
Izanami
1
11
6
0.36
W
30
2
17
19.25
L
2
8
2
0.38
W
Baron Samedi
XkraterX
Baron Samedi
5
1
30
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,583
Damage
40,681
49,303
Taken
70,797
27,074
Mitigated
39,863
18,119
Healing
4,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,311
1,390
0
0
4,820
1,675
0
1,684
3,098
20,576
0
L
10,479
1,157
0
1,273
11,823
6,680
0
3,189
8,576
24,684
0
L
Ares
4,164
1,043
0
0
16,688
14,490
0
8,313
8,229
11,547
0
W
Yemoja
Cami13
Yemoja
1,587
964
1,384
848
10,407
9,355
0
5,855
4,552
4,169
0
L
8,100
68
1,135
1,020
15,389
7,109
0
7,201
8,136
26,640
0
W
Chang'e
Madce
Chang'e
6,831
679
1,260
2,366
9,429
3,312
0
5,474
3,855
40,065
0
L
Izanami
Pakbelalang
Izanami
9,894
7,741
0
0
14,885
6,396
0
4,113
10,722
0
27,393
W
36,565
16,248
0
5,128
15,845
8,893
0
5,727
9,660
0
48,257
L
8,044
4,353
0
772
12,012
5,188
0
4,890
7,116
0
25,997
W
Baron Samedi
XkraterX
Baron Samedi
12,289
852
3,450
3,683
8,802
3,839
0
3,527
5,117
22,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,293
Gold Earned
47,119
169
Minions Killed
139
6
Camps Cleared
5
732,173
Distance Traveled
733,692
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,854
1,206
24
3
1
171,093
0
L
Tiamat
9,826
1,092
35
4
0
145,221
0
L
Ares
8,528
948
10
1
0
138,851
2
W
Yemoja
10,513
1,168
7
1
1
82,325
0
L
Ra
10,250
1,139
37
4
0
162,024
0
W
Chang'e
10,505
1,167
83
9
2
144,125
0
L
Izanami
9,710
1,079
36
4
4
140,591
1
W
Fenrir
15,450
1,717
29
3
1
181,257
2
L
Neith
8,805
978
21
2
1
147,005
1
W
Baron Samedi
10,971
1,219
26
3
1
153,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role