Player Matchup

Cerberus
Cerberus
Chara6756
Cerberus
Level 29
God Stats
1W - 3L
1,691 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
HQue
Cernunnos
Level 13
God Stats
1W - 4L
1,619 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Koyare
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 50
1,603 SR
1,500 Elo+

VS

Team Averages
Level 44
1,495 SR
1,520 Elo+
Aphrodite
Aphrodite
ChristSponge
Aphrodite
Level 29
God Stats
8W - 4L
1,483 SR
Queue Stats
44W - 38L
1,530 Elo+
Party 1
Thanatos
Thanatos
FallenzShadow
Thanatos
Level 18
God Stats
9W - 8L
1,502 SR
Queue Stats
43W - 36L
1,530 Elo+
Party 1
Jormungandr
Jormungandr
PiezBot
Jormungandr
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chara6756
Cerberus
16
0 / 5 / 11
13,735
624
6,982
23,528
21,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
HQue
Cernunnos
15
4 / 5 / 6
13,440
611
16,067
18,682
6,912
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
Koyare
Ah Puch
17
7 / 5 / 3
14,576
663
23,259
18,432
6,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChristSponge
Aphrodite
18
6 / 2 / 9
14,264
648
11,922
10,051
10,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
FallenzShadow
Thanatos
16
6 / 7 / 3
13,592
618
15,390
20,566
7,917
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jormungandr
PiezBot
Jormungandr
18
3 / 2 / 11
15,157
689
25,131
24,717
19,295
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
11
Kills
15
15
Deaths
11
20
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Chara6756
Cerberus
0
5
11
1.1
W
Aphrodite
ChristSponge
Aphrodite
6
2
9
5.25
W
Thanatos
FallenzShadow
Thanatos
6
7
3
1.07
L
Cernunnos
HQue
Cernunnos
4
5
6
1.4
L
Ah Puch
Koyare
Ah Puch
7
5
3
1.7
W
Jormungandr
PiezBot
Jormungandr
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,308
Damage
52,443
60,642
Taken
55,334
34,943
Mitigated
37,533
19,028
Healing
25,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Chara6756
Cerberus
6,982
88
0
7,515
23,528
21,252
0
13,314
10,214
31,486
0
W
Aphrodite
ChristSponge
Aphrodite
11,922
998
9,397
6,218
10,051
10,321
1,444
5,496
4,555
48,800
0
W
Thanatos
FallenzShadow
Thanatos
15,390
7,007
0
10,104
20,566
7,917
245
11,401
9,165
0
59,042
L
Cernunnos
HQue
Cernunnos
16,067
9,463
0
5,330
18,682
6,912
1,966
11,429
7,253
0
40,791
L
Ah Puch
Koyare
Ah Puch
23,259
924
0
6,183
18,432
6,779
790
12,561
5,871
100,412
0
W
Jormungandr
PiezBot
Jormungandr
25,131
3,200
0
0
24,717
19,295
1,168
13,410
11,307
80,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,751
Gold Earned
43,013
238
Minions Killed
245
0
Camps Cleared
0
1,063,275
Distance Traveled
1,171,202
23
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,735
624
63
3
0
374,672
5
W
Aphrodite
14,264
648
67
3
0
394,316
5
W
Thanatos
13,592
618
81
4
0
367,990
3
L
Cernunnos
13,440
611
46
2
0
328,445
2
L
Ah Puch
14,576
663
129
6
0
360,158
16
W
Jormungandr
15,157
689
97
4
0
408,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role