Player Matchup

Chernobog
Chernobog
Ehjay9
Chernobog
Level 105
God Stats
1W - 1L
1,817 SR
Queue Stats
113W - 90L
1,379 Elo+
Party 1
Chang'e
Chang'e
Endatrod
Chang'e
Level 96
God Stats
6W - 6L
1,527 SR
Queue Stats
55W - 57L
1,397 Elo+
Party 1
Sol
Sol
GoldenTaco666
Sol
Level 146
God Stats
2W - 3L
1,500 SR
Queue Stats
337W - 409L
1,376 Elo+
Solo
King Arthur
King Arthur
Paratus776
King Arthur
Level 68
God Stats
4W - 4L
1,407 SR
Queue Stats
58W - 58L
1,406 Elo+
Party 1
Tiamat
Tiamat
TurboSquanch
Tiamat
Level 102
God Stats
1W - 2L
1,669 SR
Queue Stats
102W - 115L
1,339 Elo+
Party 1
Team Averages
Level 103
1,584 SR
1,379 Elo+

VS

Team Averages
Level 60
1,534 SR
1,290 Elo+
Danzaburou
Danzaburou
Cookin foolz
Danzaburou
Level 27
God Stats
3W - 6L
1,563 SR
Queue Stats
3W - 9L
1,203 Elo+
Party 2
Cabrakan
Cabrakan
DaveTheBDH
Cabrakan
Level 25
God Stats
2W - 0L
1,582 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Hercules
Hercules
LITTLE WARRIOR8
Hercules
Level 81
God Stats
3W - 1L
1,573 SR
Queue Stats
8W - 14L
1,311 Elo+
Party 2
Mercury
Mercury
Sea Delirious
Mercury
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,234 Elo+
Solo
Cerberus
Cerberus
foosie
Cerberus
Level 67
God Stats
2W - 7L
1,453 SR
Queue Stats
4W - 10L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Ehjay9
Chernobog
18
0 / 1 / 1
9,868
580
9,810
14,204
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Endatrod
Chang'e
15
0 / 4 / 2
8,896
523
9,939
14,601
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 1 / 0
10,117
595
18,783
10,631
3,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

King Arthur
Paratus776
King Arthur
15
0 / 6 / 2
9,856
580
7,686
22,304
22,616
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
16
0 / 9 / 1
9,256
544
7,061
15,562
10,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cookin foolz
Danzaburou
17
1 / 1 / 13
10,996
647
10,772
11,495
6,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
DaveTheBDH
Cabrakan
18
7 / 0 / 10
12,670
745
14,577
10,837
7,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
20
7 / 0 / 9
13,041
767
14,568
26,206
31,626
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mercury
17
2 / 2 / 7
11,272
663
11,870
11,684
5,695
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
foosie
Cerberus
18
4 / 0 / 12
12,747
750
12,381
17,227
22,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
72
3
Kills
21
21
Deaths
3
6
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Cookin foolz
Danzaburou
1
1
13
7.5
W
Cabrakan
DaveTheBDH
Cabrakan
7
0
10
12
L
Chernobog
Ehjay9
Chernobog
0
1
1
0.5
L
Chang'e
Endatrod
Chang'e
0
4
2
0.25
L
3
1
0
3
W
Hercules
7
0
9
11.5
L
King Arthur
Paratus776
King Arthur
0
6
2
0.17
W
Mercury
2
2
7
2.75
L
Tiamat
0
9
1
0.06
W
Cerberus
foosie
Cerberus
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,279
Damage
64,168
77,302
Taken
77,449
47,567
Mitigated
73,760
23,876
Healing
22,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Cookin foolz
Danzaburou
10,772
8,334
379
2,118
11,495
6,196
4,028
5,894
5,545
0
37,700
W
Cabrakan
DaveTheBDH
Cabrakan
14,577
1,258
0
3,734
10,837
7,804
191
5,246
5,484
39,106
0
L
Chernobog
Ehjay9
Chernobog
9,810
4,300
0
4,366
14,204
6,531
0
3,995
10,069
0
55,295
L
Chang'e
Endatrod
Chang'e
9,939
312
5,383
3,916
14,601
4,613
0
6,494
7,972
23,570
0
L
18,783
3,360
0
4,562
10,631
3,724
191
2,150
8,481
47,791
0
W
Hercules
14,568
2,918
1,394
9,017
26,206
31,626
2,121
11,141
14,577
0
54,918
L
King Arthur
Paratus776
King Arthur
7,686
907
0
4,095
22,304
22,616
0
7,592
14,491
0
23,050
W
Mercury
11,870
5,008
0
936
11,684
5,695
1,189
4,051
7,559
0
35,191
L
Tiamat
7,061
366
226
1,328
15,562
10,083
166
7,082
8,348
31,710
0
W
Cerberus
foosie
Cerberus
12,381
409
0
4,867
17,227
22,439
401
9,552
7,473
32,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,993
Gold Earned
60,726
332
Minions Killed
317
10
Camps Cleared
6
1,464,505
Distance Traveled
1,661,563
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,996
647
70
4
0
316,289
0
W
Cabrakan
12,670
745
43
3
1
309,244
0
L
Chernobog
9,868
580
120
7
5
307,468
4
L
Chang'e
8,896
523
27
2
1
317,953
2
L
Sol
10,117
595
81
5
2
282,409
2
W
Hercules
13,041
767
95
6
1
359,416
1
L
King Arthur
9,856
580
39
2
0
300,463
4
W
Mercury
11,272
663
60
4
4
349,331
0
L
Tiamat
9,256
544
65
4
2
256,212
0
W
Cerberus
12,747
750
49
3
0
327,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role