Player Matchup

Set
Set
BenjaTG
Set
Level 79
God Stats
18W - 7L
1,712 SR
Queue Stats
307W - 256L
1,597 Elo+
Party 2
Cupid
Cupid
ErrethAkbe34
Cupid
Level 63
God Stats
26W - 17L
1,683 SR
Queue Stats
130W - 115L
1,591 Elo+
Party 2
Chang'e
Chang'e
HamChitty
Chang'e
Level 35
God Stats
17W - 14L
1,564 SR
Queue Stats
34W - 33L
1,481 Elo+
Party 2
Hel
Hel
PieceOfSkitt
Hel
Level 45
God Stats
2W - 2L
1,315 SR
Queue Stats
159W - 137L
1,571 Elo+
Party 2
Geb
Geb
SirCapnBatman
Geb
Level 48
God Stats
44W - 22L
1,835 SR
Queue Stats
118W - 110L
1,521 Elo+
Party 2
Team Averages
Level 54
1,622 SR
1,552 Elo+

VS

Team Averages
Level 75
1,538 SR
1,475 Elo+
Skadi
Skadi
Aridrake99
Skadi
Level 103
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 15L
1,250 Elo+
Party 3
Hercules
Hercules
Brap2000
Hercules
Level 46
God Stats
3W - 4L
1,576 SR
Queue Stats
359W - 321L
1,520 Elo+
Party 1
Athena
Athena
DuckOfScot127
Athena
Level 122
God Stats
5W - 6L
1,298 SR
Queue Stats
180W - 157L
1,543 Elo+
Party 1
Cabrakan
Cabrakan
Eren332
Cabrakan
Level 88
God Stats
21W - 18L
1,758 SR
Queue Stats
422W - 321L
1,594 Elo+
Party 1
Geb
Geb
TheEsquettl
Geb
Level 17
God Stats
4W - 3L
1,560 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
9 / 1 / 4
9,750
609
10,781
10,625
5,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
3 / 0 / 8
9,925
620
5,674
7,092
2,672
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
HamChitty
Chang'e
15
2 / 1 / 4
8,759
547
5,884
5,044
3,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 8
7,734
483
4,070
6,654
2,554
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 1 / 13
8,660
541
5,044
8,996
7,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 3 / 2
6,762
423
3,666
8,047
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
Brap2000
Hercules
15
1 / 0 / 0
8,767
548
1,394
6,680
3,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
1 / 4 / 3
7,747
484
5,808
12,912
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
Eren332
Cabrakan
12
4 / 5 / 2
7,751
484
7,453
10,364
7,763
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 3 / 0
6,729
421
1,565
9,337
6,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
15
Kills
7
7
Deaths
15
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
1
3
2
0.67
W
Set
9
1
4
11
L
Hercules
Brap2000
Hercules
1
0
0
1
L
1
4
3
0.63
L
Cabrakan
Eren332
Cabrakan
4
5
2
1
W
3
0
8
7
W
Chang'e
HamChitty
Chang'e
2
1
4
4
W
1
4
8
1.25
W
0
1
13
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
19,886
38,411
Taken
47,340
21,574
Mitigated
26,438
19,936
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
3,666
1,407
0
500
8,047
2,544
0
2,156
5,866
0
32,148
W
Set
10,781
5,624
0
5,671
10,625
5,111
935
4,207
6,418
0
75,027
L
Hercules
Brap2000
Hercules
1,394
754
0
2,412
6,680
3,775
890
3,465
2,765
0
55,017
L
5,808
1,448
0
3,994
12,912
5,599
0
3,893
8,944
46,521
0
L
Cabrakan
Eren332
Cabrakan
7,453
1,359
0
1,927
10,364
7,763
0
2,764
7,576
40,321
0
W
5,674
2,678
531
3,777
7,092
2,672
2,015
870
6,222
0
72,739
W
Chang'e
HamChitty
Chang'e
5,884
433
1,769
2,788
5,044
3,876
295
785
4,259
48,308
0
W
4,070
531
1,603
2,203
6,654
2,554
130
3,908
2,746
35,354
0
W
5,044
1,523
0
1,594
8,996
7,361
111
5,056
3,940
17,631
0
L
1,565
357
0
0
9,337
6,757
969
2,146
7,191
32,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,828
Gold Earned
37,756
448
Minions Killed
447
0
Camps Cleared
0
1,597,070
Distance Traveled
1,498,764
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,762
423
68
4
0
271,833
0
W
Set
9,750
609
120
8
0
338,400
7
L
Hercules
8,767
548
149
9
0
337,329
5
L
Athena
7,747
484
101
6
0
293,943
2
L
Cabrakan
7,751
484
81
5
0
242,414
4
W
Cupid
9,925
620
138
9
0
324,014
5
W
Chang'e
8,759
547
98
6
0
301,759
5
W
Hel
7,734
483
76
5
0
301,638
6
W
Geb
8,660
541
16
1
0
331,259
5
L
Geb
6,729
421
48
3
0
353,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role