Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BigtimeAcorns
Merlin
Level 6
God Stats
1W - 3L
1,385 SR
Queue Stats
4W - 12L
1,150 Elo+
Party 2
Ymir
Ymir
FawnSaucer67298
Ymir
Level 29
God Stats
4W - 4L
1,619 SR
Queue Stats
110W - 133L
1,389 Elo+
Solo
Nike
Nike
NathanielRad
Nike
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Neith
Neith
SNUGGGYY
Neith
Level 18
God Stats
8W - 5L
1,626 SR
Queue Stats
23W - 25L
1,366 Elo+
Solo
Team Averages
Level 12
1,526 SR
1,381 Elo+

VS

Team Averages
Level 19
1,630 SR
1,348 Elo+
Nox
Nox
CoRP_TiGeR
Nox
Level 16
God Stats
11W - 5L
1,664 SR
Queue Stats
30W - 30L
1,344 Elo+
Party 1
Cupid
Cupid
Emanuel1316
Cupid
Level 18
God Stats
6W - 1L
1,827 SR
Queue Stats
40W - 37L
1,361 Elo+
Party 1
Susano
Susano
Ragnarok_507
Susano
Level 22
God Stats
2W - 0L
1,683 SR
Queue Stats
44W - 53L
1,328 Elo+
Party 1
Pele
Pele
Slyfeer-
Pele
Level 20
God Stats
20W - 21L
1,457 SR
Queue Stats
42W - 46L
1,330 Elo+
Party 1
Guan Yu
Guan Yu
kingzmanx3
Guan Yu
Level 21
God Stats
7W - 5L
1,520 SR
Queue Stats
117W - 103L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
9
2 / 8 / 0
6,057
505
4,546
9,519
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 8 / 2
5,332
444
3,127
6,610
1,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 2
5,925
494
1,816
7,623
4,232
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
1 / 9 / 0
5,369
447
2,074
11,309
4,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
SNUGGGYY
Neith
9
1 / 4 / 1
5,583
465
3,582
6,689
1,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 2 / 13
7,216
601
5,637
4,734
1,572
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

10
3 / 1 / 2
6,280
523
3,750
5,427
1,636
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
10
5 / 1 / 7
6,218
518
5,443
6,555
1,992
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Pele
13
13 / 1 / 7
8,316
693
9,315
6,538
2,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
kingzmanx3
Guan Yu
12
4 / 0 / 1
6,976
581
3,511
6,197
3,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
5
Kills
31
33
Deaths
5
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
8
0
0.25
L
0
8
2
0.13
W
6
2
13
6.25
W
3
1
2
4
L
1
4
2
0.5
L
1
9
0
0.11
W
Susano
5
1
7
8.5
L
Neith
SNUGGGYY
Neith
1
4
1
0.38
W
Pele
13
1
7
16.5
W
Guan Yu
kingzmanx3
Guan Yu
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,145
Damage
27,656
41,750
Taken
29,451
16,365
Mitigated
11,151
4,951
Healing
13,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
4,546
3,336
0
1,291
9,519
3,478
0
653
8,766
0
22,000
L
3,127
104
0
281
6,610
1,828
640
1,142
5,468
18,417
0
W
5,637
610
0
1,414
4,734
1,572
1,407
1,385
3,016
23,130
0
W
3,750
2,481
287
2,364
5,427
1,636
2,003
653
4,774
0
26,038
L
1,816
313
0
1,193
7,623
4,232
243
240
7,383
19,961
0
L
2,074
1,029
0
702
11,309
4,959
537
3,394
7,840
0
21,103
W
Susano
5,443
1,336
0
1,950
6,555
1,992
179
1,477
4,916
0
16,410
L
Neith
SNUGGGYY
Neith
3,582
1,943
258
1,226
6,689
1,868
567
208
6,481
0
21,070
W
Pele
9,315
4,529
0
3,456
6,538
2,051
105
1,046
5,259
0
44,103
W
Guan Yu
kingzmanx3
Guan Yu
3,511
1,133
70
4,083
6,197
3,900
1,024
0
5,827
0
31,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
35,006
202
Minions Killed
256
0
Camps Cleared
0
1,046,310
Distance Traveled
1,093,853
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,057
505
50
4
0
227,537
0
L
Merlin
5,332
444
33
3
0
180,057
0
W
Nox
7,216
601
46
4
0
185,846
0
W
Cupid
6,280
523
51
4
0
193,713
0
L
Ymir
5,925
494
26
2
0
218,431
0
L
Nike
5,369
447
43
4
0
199,660
4
W
Susano
6,218
518
24
2
0
267,773
0
L
Neith
5,583
465
50
4
0
220,625
1
W
Pele
8,316
693
77
6
0
220,914
0
W
Guan Yu
6,976
581
58
5
0
225,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role