Player Matchup

Nu Wa
Nu Wa
EduGobbi
Nu Wa
Level 148
God Stats
5W - 1L
1,533 SR
Queue Stats
27W - 26L
1,529 Elo+
Party 1
Sun Wukong
Sun Wukong
Findécano
Sun Wukong
Level 160
God Stats
2W - 1L
1,290 SR
Queue Stats
120W - 66L
1,609 Elo+
Party 1
Danzaburou
Danzaburou
PunkDuckk
Danzaburou
Level 62
God Stats
14W - 13L
1,703 SR
Queue Stats
220W - 220L
1,557 Elo+
Party 1
Pele
Pele
TioPêyPal
Pele
Level 36
God Stats
1W - 0L
1,743 SR
Queue Stats
57W - 12L
1,679 Elo+
Party 1
Xing Tian
Xing Tian
wand4286
Xing Tian
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 208L
1,592 Elo+
Party 1
Team Averages
Level 104
1,554 SR
1,593 Elo+

VS

Team Averages
Level 70
1,478 SR
1,478 Elo+
Mercury
Mercury
BnRHyugo
Mercury
Level 104
God Stats
5W - 3L
1,696 SR
Queue Stats
35W - 44L
1,459 Elo+
Party 2
Kumbhakarna
Kumbhakarna
GuadianGod
Kumbhakarna
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
OComedor123
Ra
Level 8
God Stats
1W - 1L
1,748 SR
Queue Stats
7W - 7L
1,542 Elo+
Party 2
Neith
Neith
SHPP
Neith
Level 28
God Stats
3W - 3L
1,321 SR
Queue Stats
83W - 86L
1,493 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Verguillas242
Cu Chulainn
Level 141
God Stats
0W - 5L
1,125 SR
Queue Stats
181W - 193L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
EduGobbi
Nu Wa
18
7 / 3 / 18
13,048
522
17,393
12,786
4,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Findécano
Sun Wukong
20
15 / 1 / 16
15,007
600
24,407
23,109
21,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
PunkDuckk
Danzaburou
20
11 / 3 / 12
15,180
607
17,673
21,256
9,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
24 / 3 / 10
15,980
639
31,899
25,793
11,982
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
wand4286
Xing Tian
19
5 / 3 / 16
13,793
552
15,166
21,634
14,572
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BnRHyugo
Mercury
16
2 / 12 / 4
10,376
415
7,002
29,154
10,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kumbhakarna
GuadianGod
Kumbhakarna
13
1 / 10 / 4
9,436
377
5,467
25,968
21,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 13 / 3
11,805
472
11,409
19,264
7,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
SHPP
Neith
17
4 / 11 / 3
11,607
464
17,298
18,914
7,197
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
Verguillas242
Cu Chulainn
15
1 / 16 / 2
9,852
394
9,616
30,237
18,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
27
62
Kills
11
13
Deaths
62
72
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Mercury
BnRHyugo
Mercury
2
12
4
0.33
W
Nu Wa
EduGobbi
Nu Wa
7
3
18
5.33
W
Sun Wukong
Findécano
Sun Wukong
15
1
16
23
L
Kumbhakarna
GuadianGod
Kumbhakarna
1
10
4
0.3
L
3
13
3
0.35
W
Danzaburou
PunkDuckk
Danzaburou
11
3
12
5.67
L
Neith
SHPP
Neith
4
11
3
0.5
W
24
3
10
9.67
L
Cu Chulainn
Verguillas242
Cu Chulainn
1
16
2
0.13
W
Xing Tian
wand4286
Xing Tian
5
3
16
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,538
Damage
50,792
104,578
Taken
123,537
61,663
Mitigated
65,835
38,977
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BnRHyugo
Mercury
7,002
3,686
0
2,700
29,154
10,437
395
7,435
21,219
0
49,097
W
Nu Wa
EduGobbi
Nu Wa
17,393
4,736
219
1,354
12,786
4,749
2,985
4,089
8,471
66,098
0
W
Sun Wukong
Findécano
Sun Wukong
24,407
7,359
0
8,814
23,109
21,066
2,587
3,584
19,391
7,867
88,759
L
Kumbhakarna
GuadianGod
Kumbhakarna
5,467
704
0
2,066
25,968
21,700
0
8,112
17,342
18,913
0
L
11,409
1,464
2,770
2,108
19,264
7,820
0
5,571
13,271
68,230
0
W
Danzaburou
PunkDuckk
Danzaburou
17,673
9,729
0
11,345
21,256
9,294
5,439
3,109
18,011
0
124,927
L
Neith
SHPP
Neith
17,298
8,504
0
2,958
18,914
7,197
0
4,914
13,772
0
74,767
W
31,899
8,085
0
11,895
25,793
11,982
449
5,244
20,391
0
163,363
L
Cu Chulainn
Verguillas242
Cu Chulainn
9,616
3,016
0
2,577
30,237
18,681
0
8,469
21,596
5,350
42,103
W
Xing Tian
wand4286
Xing Tian
15,166
823
0
5,350
21,634
14,572
347
6,397
15,105
55,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,008
Gold Earned
53,076
657
Minions Killed
425
0
Camps Cleared
0
2,317,607
Distance Traveled
2,071,537
17
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,376
415
80
3
0
519,049
6
W
Nu Wa
13,048
522
97
4
0
442,200
0
W
Sun Wukong
15,007
600
161
6
0
451,169
2
L
Kumbhakarna
9,436
377
15
1
0
411,562
13
L
Ra
11,805
472
147
6
0
392,256
8
W
Danzaburou
15,180
607
151
6
0
415,431
7
L
Neith
11,607
464
114
5
0
409,883
5
W
Pele
15,980
639
191
8
0
536,460
6
L
Cu Chulainn
9,852
394
69
3
0
338,787
1
W
Xing Tian
13,793
552
57
2
0
472,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role