Player Matchup

Cu Chulainn
Cu Chulainn
anthonyxf00
Cu Chulainn
Level 31
God Stats
23W - 8L
1,568 SR
Queue Stats
73W - 62L
1,445 Elo+
Party 1
Fenrir
Fenrir
johnkrav
Fenrir
Level 27
God Stats
3W - 2L
1,607 SR
Queue Stats
25W - 27L
1,481 Elo+
Party 1
Baron Samedi
Baron Samedi
jorkchop
Baron Samedi
Level 48
God Stats
8W - 4L
1,664 SR
Queue Stats
101W - 100L
1,455 Elo+
Party 1
Team Averages
Level 35
1,613 SR
1,460 Elo+

VS

Team Averages
Level 23
1,652 SR
1,463 Elo+
Rama
Rama
Kturbo51
Rama
Level 14
God Stats
1W - 2L
1,787 SR
Queue Stats
16W - 23L
1,461 Elo+
Party 2
Bacchus
Bacchus
LuttrellM-8
Bacchus
Level 28
God Stats
8W - 7L
1,834 SR
Queue Stats
66W - 70L
1,396 Elo+
Party 2
Agni
Agni
sirgarthinox
Agni
Level 28
God Stats
0W - 1L
1,336 SR
Queue Stats
161W - 118L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
anthonyxf00
Cu Chulainn
11
6 / 2 / 9
8,690
869
6,245
10,234
7,146
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fenrir
johnkrav
Fenrir
13
9 / 2 / 8
9,085
909
8,453
8,522
2,930
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
jorkchop
Baron Samedi
12
2 / 0 / 13
7,955
796
7,448
5,157
2,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
9
1 / 7 / 1
6,850
685
3,112
8,766
2,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
LuttrellM-8
Bacchus
9
1 / 5 / 2
7,107
711
5,029
10,240
10,258
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 5 / 1
7,089
709
4,986
6,231
1,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
4
4
Deaths
17
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Rama
1
7
1
0.21
L
Bacchus
LuttrellM-8
Bacchus
1
5
2
0.4
W
Cu Chulainn
anthonyxf00
Cu Chulainn
6
2
9
5.25
W
Fenrir
johnkrav
Fenrir
9
2
8
6.5
W
Baron Samedi
jorkchop
Baron Samedi
2
0
13
8.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,146
Damage
13,127
23,913
Taken
25,237
12,201
Mitigated
14,793
10,876
Healing
2,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,112
2,689
0
1,062
8,766
2,554
0
2,443
6,165
0
15,519
L
Bacchus
LuttrellM-8
Bacchus
5,029
283
0
910
10,240
10,258
0
3,898
6,078
10,403
0
W
Cu Chulainn
anthonyxf00
Cu Chulainn
6,245
956
0
2,437
10,234
7,146
186
4,434
5,800
4,446
17,387
W
Fenrir
johnkrav
Fenrir
8,453
5,539
0
4,243
8,522
2,930
1,441
3,061
5,461
0
32,288
W
Baron Samedi
jorkchop
Baron Samedi
7,448
782
1,816
2,380
5,157
2,125
667
2,626
2,531
27,904
0
L
4,986
204
0
400
6,231
1,981
0
1,738
4,327
22,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,730
Gold Earned
21,046
117
Minions Killed
78
0
Camps Cleared
0
594,289
Distance Traveled
488,737
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,850
685
29
3
0
148,269
0
L
Bacchus
7,107
711
5
1
0
194,166
1
W
Cu Chulainn
8,690
869
29
3
0
199,965
0
W
Fenrir
9,085
909
44
4
0
220,225
2
W
Baron Samedi
7,955
796
44
4
0
174,099
2
L
Agni
7,089
709
44
4
0
146,302
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role