Player Matchup

Kukulkan
Kukulkan
Gold II
ActedHaddock411
Kukulkan
Gold II
Level 122
God Stats
388W - 334L
1,640 SR
Queue Stats
528W - 604L
1,616 MMR
Solo
Cupid
Cupid
Gold V
LowFatLlama
Cupid
Gold V
Level 84
God Stats
5W - 3L
1,692 SR
Queue Stats
23W - 23L
1,630 MMR
Party 1
Bacchus
Bacchus
Silver I
TSR Yoda
Bacchus
Silver I
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,591 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,611 SR
1,612 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 35
1,479 SR
1,572 MMR
Chiron
Chiron
Bronze III
Dawira008
Chiron
Bronze III
Level 34
God Stats
1W - 0L
1,436 SR
Queue Stats
5W - 3L
1,600 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Yesae
Danzaburou
Bronze III
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tiamat
Tiamat
Bronze III
Ysaeo
Tiamat
Bronze III
Level 35
God Stats
13W - 7L
1,500 SR
Queue Stats
34W - 26L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 6 / 0
9,680
645
11,531
10,390
4,231
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 3
9,174
612
5,225
14,779
5,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TSR Yoda
Bacchus
13
1 / 5 / 3
10,007
667
7,841
18,539
21,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
DiscordiaSobekHadesAphroditeCthulhu

VS

Bans
PersephoneKumbhakarnaCabrakanChaacAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dawira008
Chiron
14
2 / 4 / 12
10,301
687
6,154
11,968
5,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Yesae
Danzaburou
15
5 / 0 / 14
12,389
826
15,640
18,291
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Ysaeo
Tiamat
16
12 / 2 / 6
11,751
783
17,669
9,998
9,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
5
Kills
19
19
Deaths
6
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
6
0
0.5
W
Chiron
Dawira008
Chiron
2
4
12
2
L
1
8
3
0.31
L
Bacchus
TSR Yoda
Bacchus
1
5
3
0.5
W
Danzaburou
Yesae
Danzaburou
5
0
14
12
W
Tiamat
Ysaeo
Tiamat
12
2
6
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
39,463
43,708
Taken
40,257
31,467
Mitigated
34,913
4,803
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
11,531
1,092
0
250
10,390
4,231
0
4,127
6,011
42,138
0
W
Chiron
Dawira008
Chiron
6,154
2,042
1,235
3,798
11,968
5,588
1,643
5,915
6,014
0
39,410
L
5,225
2,954
348
2,622
14,779
5,456
304
5,902
8,463
0
34,527
L
Bacchus
TSR Yoda
Bacchus
7,841
544
219
1,364
18,539
21,780
0
6,747
11,276
21,666
0
W
Danzaburou
Yesae
Danzaburou
15,640
7,449
0
5,922
18,291
19,937
1,565
9,055
9,236
0
45,925
W
Tiamat
Ysaeo
Tiamat
17,669
931
90
3,676
9,998
9,388
151
4,433
5,565
47,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,861
Gold Earned
34,441
157
Minions Killed
171
0
Camps Cleared
0
744,732
Distance Traveled
790,381
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,680
645
76
5
0
239,781
1
W
Chiron
10,301
687
62
4
0
243,992
1
L
Cupid
9,174
612
63
4
0
232,896
2
L
Bacchus
10,007
667
18
1
0
272,055
0
W
Danzaburou
12,389
826
54
4
0
258,905
0
W
Tiamat
11,751
783
55
4
0
287,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role