Player Matchup

Bakasura
Bakasura
Bronze III
BruBasee
Bakasura
Bronze III
Level 66
God Stats
5W - 1L
1,585 SR
Queue Stats
163W - 185L
1,459 MMR
Solo
Sol
Sol
Gold III
Demigodzila
Sol
Gold III
Level 142
God Stats
55W - 38L
1,503 SR
Queue Stats
185W - 182L
1,460 MMR
Solo
Fenrir
Fenrir
Bronze III
Intensiifyyy
Fenrir
Bronze III
Level 116
God Stats
1W - 0L
1,814 SR
Queue Stats
14W - 5L
1,459 MMR
Solo
Chiron
Chiron
Bronze III
Rimuru-l-Tempest
Chiron
Bronze III
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 19L
1,459 MMR
Party 3
Ganesha
Ganesha
Bronze III
uhYamii
Ganesha
Bronze III
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 20L
1,459 MMR
Party 3
Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,580 SR
1,459 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,623 SR
1,455 MMR
Janus
Janus
Gold III
 
Janus
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold V
BaldHeadedSway
Tyr
Gold V
Level 125
God Stats
0W - 2L
1,729 SR
Queue Stats
168W - 172L
1,398 MMR
Party 2
Izanami
Izanami
Gold V
LaaaZ_95
Izanami
Gold V
Level 103
God Stats
19W - 11L
1,701 SR
Queue Stats
109W - 111L
1,407 MMR
Party 1
Anhur
Anhur
Gold I
PoLi718-
Anhur
Gold I
Level 129
God Stats
2W - 4L
1,509 SR
Queue Stats
108W - 104L
1,511 MMR
Party 1
Ymir
Ymir
Gold V
X_Too-_-Lethal_X
Ymir
Gold V
Level 47
God Stats
2W - 2L
1,674 SR
Queue Stats
50W - 49L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BruBasee
Bakasura
16
3 / 1 / 0
9,079
534
1,549
11,377
4,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
5 / 1 / 0
10,881
640
8,134
12,343
4,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
16
1 / 2 / 1
9,050
532
8,415
10,100
8,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
8 / 1 / 2
9,231
543
15,369
7,972
2,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ganesha
uhYamii
Ganesha
13
0 / 1 / 11
8,382
493
6,601
11,234
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
TiamatSetCthulhuTsukuyomiCu Chulainn

VS

Bans
King ArthurSusanoNemesisApolloSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 1
7,998
470
3,586
5,557
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 2 / 0
9,140
538
6,515
12,348
9,620
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
LaaaZ_95
Izanami
13
1 / 6 / 0
7,481
440
6,526
13,614
3,811
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
PoLi718-
Anhur
13
1 / 3 / 1
8,024
472
4,950
9,926
3,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 4 / 1
9,189
541
6,255
13,224
8,869
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
17
Kills
6
6
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
2
1
0.25
L
2
2
0
1
W
Bakasura
BruBasee
Bakasura
3
1
0
3
W
5
1
0
5
W
Fenrir
1
2
1
0.75
L
Izanami
LaaaZ_95
Izanami
1
6
0
0.17
L
Anhur
PoLi718-
Anhur
1
3
1
0.5
W
8
1
2
9
L
2
4
1
0.63
W
Ganesha
uhYamii
Ganesha
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,068
Damage
27,832
53,026
Taken
54,669
27,809
Mitigated
27,619
22,292
Healing
16,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,586
70
0
2,246
5,557
1,985
0
4,509
1,048
45,939
0
L
6,515
1,738
0
4,792
12,348
9,620
0
0
11,873
0
52,131
W
Bakasura
BruBasee
Bakasura
1,549
1,098
0
3,261
11,377
4,329
0
1,884
9,449
0
77,590
W
8,134
1,926
0
7,384
12,343
4,532
2,137
3,268
8,731
81,670
0
W
Fenrir
8,415
1,706
0
4,841
10,100
8,534
19
0
10,100
0
48,052
L
Izanami
LaaaZ_95
Izanami
6,526
3,987
0
3,599
13,614
3,811
0
3,806
9,808
0
46,998
L
Anhur
PoLi718-
Anhur
4,950
1,956
0
3,936
9,926
3,334
0
2,401
7,525
0
55,043
W
15,369
6,324
1,753
2,800
7,972
2,736
736
906
7,066
0
68,038
L
6,255
1,048
0
1,623
13,224
8,869
0
4,019
9,025
28,477
0
W
Ganesha
uhYamii
Ganesha
6,601
485
0
2,253
11,234
7,678
197
3,395
7,839
16,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,623
Gold Earned
41,832
512
Minions Killed
465
0
Camps Cleared
0
1,556,161
Distance Traveled
1,475,677
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,998
470
100
6
0
277,434
2
L
Tyr
9,140
538
124
7
0
298,886
2
W
Bakasura
9,079
534
126
7
0
366,098
1
W
Sol
10,881
640
167
10
0
294,646
4
W
Fenrir
9,050
532
86
5
0
282,876
1
L
Izanami
7,481
440
96
6
0
286,518
4
L
Anhur
8,024
472
100
6
0
299,913
5
W
Chiron
9,231
543
131
8
0
313,935
5
L
Ymir
9,189
541
45
3
0
312,926
1
W
Ganesha
8,382
493
2
0
0
298,606
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role