Player Matchup

Danzaburou
Danzaburou
CherieDeville
Danzaburou
Level 5
God Stats
3W - 0L
1,902 SR
Queue Stats
11W - 3L
1,771 Elo+
Party 2
Achilles
Achilles
Mendosokai
Achilles
Level 99
God Stats
5W - 8L
1,541 SR
Queue Stats
526W - 480L
1,651 Elo+
Party 2
Ao Kuang
Ao Kuang
Popinski
Ao Kuang
Level 157
God Stats
8W - 1L
1,724 SR
Queue Stats
188W - 124L
1,717 Elo+
Party 2
Eset
Eset
Sorry4FkingU
Eset
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 35L
1,815 Elo+
Party 2
Cu Chulainn
Cu Chulainn
oNoStepSis
Cu Chulainn
Level 62
God Stats
7W - 11L
1,747 SR
Queue Stats
203W - 202L
1,564 Elo+
Party 2
Team Averages
Level 66
1,683 SR
1,704 Elo+

VS

Team Averages
Level 60
1,530 SR
1,604 Elo+
Rama
Rama
Joker2489
Rama
Level 77
God Stats
32W - 32L
1,358 SR
Queue Stats
359W - 374L
1,442 Elo+
Solo
Bellona
Bellona
VelvetWalrus
Bellona
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 14L
1,561 Elo+
Party 3
Cerberus
Cerberus
Vua35
Cerberus
Level 46
God Stats
5W - 6L
1,379 SR
Queue Stats
38W - 23L
1,622 Elo+
Party 3
Fenrir
Fenrir
WarPenguins
Fenrir
Level 108
God Stats
66W - 48L
1,700 SR
Queue Stats
157W - 115L
1,716 Elo+
Party 1
Zhong Kui
Zhong Kui
ruinevoke1
Zhong Kui
Level 48
God Stats
21W - 13L
1,714 SR
Queue Stats
145W - 109L
1,679 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CherieDeville
Danzaburou
17
2 / 0 / 7
10,686
629
7,961
5,982
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Mendosokai
Achilles
14
2 / 5 / 9
8,949
526
6,305
14,056
6,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ao Kuang
Popinski
Ao Kuang
15
8 / 1 / 7
9,548
562
11,568
15,400
10,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
8 / 3 / 2
11,453
674
12,188
10,615
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
oNoStepSis
Cu Chulainn
15
2 / 6 / 7
9,056
533
6,816
14,210
9,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 5 / 0
8,558
503
3,757
11,295
3,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
VelvetWalrus
Bellona
14
3 / 4 / 2
8,580
505
6,531
10,205
8,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
Vua35
Cerberus
10
0 / 7 / 7
6,967
410
6,164
15,286
6,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
17
10 / 3 / 4
10,314
607
11,312
14,099
8,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
ruinevoke1
Zhong Kui
14
2 / 3 / 7
8,380
493
9,958
11,625
7,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
22
Kills
15
15
Deaths
22
32
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CherieDeville
Danzaburou
2
0
7
5.5
L
Rama
0
5
0
0
W
Achilles
Mendosokai
Achilles
2
5
9
1.3
W
Ao Kuang
Popinski
Ao Kuang
8
1
7
11.5
W
8
3
2
3
L
Bellona
VelvetWalrus
Bellona
3
4
2
1
L
Cerberus
Vua35
Cerberus
0
7
7
0.5
L
Fenrir
10
3
4
4
W
Cu Chulainn
oNoStepSis
Cu Chulainn
2
6
7
0.92
L
Zhong Kui
ruinevoke1
Zhong Kui
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,838
Damage
37,722
60,263
Taken
62,510
33,289
Mitigated
34,413
22,408
Healing
18,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CherieDeville
Danzaburou
7,961
2,897
0
3,001
5,982
2,634
3,187
701
5,281
0
80,368
L
Rama
3,757
3,054
0
2,823
11,295
3,356
885
2,592
8,703
0
56,933
W
Achilles
Mendosokai
Achilles
6,305
1,400
0
4,723
14,056
6,330
76
4,317
9,714
0
51,793
W
Ao Kuang
Popinski
Ao Kuang
11,568
2,586
0
7,707
15,400
10,450
54
6,475
8,925
41,492
0
W
12,188
873
1,262
2,563
10,615
4,298
83
3,012
7,578
83,566
0
L
Bellona
VelvetWalrus
Bellona
6,531
2,747
0
2,044
10,205
8,557
98
528
9,277
0
47,339
L
Cerberus
Vua35
Cerberus
6,164
372
0
3,634
15,286
6,797
0
9,723
5,538
19,969
0
L
Fenrir
11,312
2,251
0
3,816
14,099
8,001
0
5,907
7,992
0
65,437
W
Cu Chulainn
oNoStepSis
Cu Chulainn
6,816
684
0
3,152
14,210
9,577
0
1,617
12,143
3,144
36,221
L
Zhong Kui
ruinevoke1
Zhong Kui
9,958
2,008
0
6,614
11,625
7,702
0
6,077
5,523
47,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
42,799
530
Minions Killed
438
0
Camps Cleared
0
1,700,467
Distance Traveled
1,506,092
30
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,686
629
145
9
0
324,676
7
L
Rama
8,558
503
126
7
0
282,386
4
W
Achilles
8,949
526
97
6
0
366,745
5
W
Ao Kuang
9,548
562
38
2
0
348,769
4
W
Eset
11,453
674
164
10
0
335,885
8
L
Bellona
8,580
505
85
5
0
258,715
0
L
Cerberus
6,967
410
17
1
0
329,052
13
L
Fenrir
10,314
607
107
6
0
348,836
1
W
Cu Chulainn
9,056
533
86
5
0
324,392
6
L
Zhong Kui
8,380
493
103
6
0
287,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role