Player Matchup

Anubis
Anubis
Gold I
HomiesNova
Anubis
Gold I
Level 129
God Stats
10W - 6L
1,691 SR
Queue Stats
195W - 205L
1,560 MMR
Party 1
Kukulkan
Kukulkan
Gold I
Jumberculese
Kukulkan
Gold I
Level 109
God Stats
1W - 1L
1,135 SR
Queue Stats
199W - 206L
1,619 MMR
Party 1
Chaac
Chaac
Gold V
krunch9123
Chaac
Gold V
Level 47
God Stats
7W - 5L
1,552 SR
Queue Stats
45W - 47L
1,185 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 95
1,459 SR
1,454 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,531 SR
1,412 MMR
Sobek
Sobek
Bronze III
Dewpid
Sobek
Bronze III
Level 67
God Stats
7W - 8L
1,312 SR
Queue Stats
7W - 10L
1,453 MMR
Party 2
Fenrir
Fenrir
Platinum V
ooSUP3RM4Noo
Fenrir
Platinum V
Level 158
God Stats
3W - 4L
1,782 SR
Queue Stats
229W - 262L
1,329 MMR
Solo
Janus
Janus
Bronze III
ptrck13
Janus
Bronze III
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,453 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
HomiesNova
Anubis
18
4 / 6 / 8
13,973
665
11,279
18,775
14,738
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kukulkan
Jumberculese
Kukulkan
17
2 / 6 / 9
13,231
630
14,699
16,609
6,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
18
8 / 3 / 5
14,459
689
18,335
17,397
13,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
CthulhuAh PuchPersephoneBacchusAphrodite

VS

Bans
BellonaDanzaburouHeimdallrSkadiUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Dewpid
Sobek
17
3 / 2 / 10
13,838
659
8,965
25,172
32,586
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
16
4 / 6 / 7
13,027
620
8,095
23,075
18,928
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ptrck13
Janus
17
8 / 6 / 6
13,975
665
24,392
12,821
4,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
14
Kills
15
15
Deaths
14
22
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sobek
Dewpid
Sobek
3
2
10
4
W
Anubis
HomiesNova
Anubis
4
6
8
1.33
W
Kukulkan
Jumberculese
Kukulkan
2
6
9
1.08
W
Chaac
8
3
5
3.5
L
Fenrir
4
6
7
1.25
L
Janus
ptrck13
Janus
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,313
Damage
41,452
52,781
Taken
61,068
34,768
Mitigated
56,479
16,246
Healing
11,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Dewpid
Sobek
8,965
274
0
4,678
25,172
32,586
0
9,989
14,783
29,684
0
W
Anubis
HomiesNova
Anubis
11,279
467
0
8,249
18,775
14,738
222
11,759
7,016
80,298
0
W
Kukulkan
Jumberculese
Kukulkan
14,699
980
0
235
16,609
6,811
1,336
9,799
6,810
57,512
0
W
Chaac
18,335
4,088
1,522
6,240
17,397
13,219
1,709
12,394
5,003
0
51,939
L
Fenrir
8,095
1,020
0
5,885
23,075
18,928
249
9,525
13,245
460
57,037
L
Janus
ptrck13
Janus
24,392
1,174
0
1,246
12,821
4,965
469
6,566
6,155
85,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,663
Gold Earned
40,840
250
Minions Killed
230
0
Camps Cleared
0
1,099,207
Distance Traveled
1,099,476
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
13,838
659
31
1
0
403,393
0
W
Anubis
13,973
665
102
5
0
319,027
4
W
Kukulkan
13,231
630
99
5
0
373,521
1
W
Chaac
14,459
689
49
2
0
406,659
2
L
Fenrir
13,027
620
68
3
0
352,004
4
L
Janus
13,975
665
131
6
0
344,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role