Player Matchup

Sylvanus
Sylvanus
DCHammer
Sylvanus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
Nuttty9
Nu Wa
Level 8
God Stats
6W - 4L
1,553 SR
Queue Stats
21W - 13L
1,491 Elo+
Party 2
Ne Zha
Ne Zha
jazelle
Ne Zha
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,481 Elo+
Party 2
Guan Yu
Guan Yu
wetnodle
Guan Yu
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Party 2
Sol
Sol
yen9
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,844 Elo+
Party 2
Team Averages
Level 22
1,511 SR
1,559 Elo+

VS

Team Averages
Level 28
1,463 SR
1,529 Elo+
Danzaburou
Danzaburou
BillGinnis
Danzaburou
Level 26
God Stats
8W - 8L
1,484 SR
Queue Stats
15W - 15L
1,471 Elo+
Party 1
Persephone
Persephone
Kirgio
Persephone
Level 9
God Stats
16W - 20L
1,510 SR
Queue Stats
335W - 376L
1,462 Elo+
Solo
Hera
Hera
LostOlympian
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
andrewfisher1212
Osiris
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 13L
1,520 Elo+
Solo
Chang'e
Chang'e
invynceible
Chang'e
Level 14
God Stats
1W - 0L
1,319 SR
Queue Stats
5W - 1L
1,691 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DCHammer
Sylvanus
13
3 / 4 / 6
8,459
445
6,117
12,888
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Nuttty9
Nu Wa
17
4 / 6 / 3
10,422
549
6,776
12,120
3,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
jazelle
Ne Zha
17
7 / 4 / 4
9,938
523
10,696
15,834
6,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
wetnodle
Guan Yu
15
4 / 6 / 2
8,942
471
6,832
17,590
19,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sol
yen9
Sol
14
1 / 6 / 6
8,509
448
5,649
11,705
3,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BillGinnis
Danzaburou
17
7 / 2 / 11
11,233
591
11,418
10,198
3,379
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
Kirgio
Persephone
14
0 / 6 / 5
9,101
479
4,544
8,166
2,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 1 / 6
12,151
640
14,298
10,607
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 5 / 1
11,273
593
14,289
18,845
15,151
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
invynceible
Chang'e
14
4 / 6 / 11
9,085
478
8,766
9,799
4,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
60
19
Kills
26
26
Deaths
20
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BillGinnis
Danzaburou
7
2
11
6.25
L
Sylvanus
DCHammer
Sylvanus
3
4
6
1.5
W
Persephone
Kirgio
Persephone
0
6
5
0.42
W
9
1
6
12
L
Nu Wa
Nuttty9
Nu Wa
4
6
3
0.92
W
6
5
1
1.3
W
Chang'e
invynceible
Chang'e
4
6
11
1.58
L
Ne Zha
jazelle
Ne Zha
7
4
4
2.25
L
Guan Yu
wetnodle
Guan Yu
4
6
2
0.83
L
Sol
yen9
Sol
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
53,315
70,137
Taken
57,615
42,956
Mitigated
28,145
20,218
Healing
15,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BillGinnis
Danzaburou
11,418
5,936
0
3,366
10,198
3,379
5,252
5,766
4,319
0
62,305
L
Sylvanus
DCHammer
Sylvanus
6,117
2,017
1,309
4,238
12,888
10,261
0
5,243
7,286
20,086
0
W
Persephone
Kirgio
Persephone
4,544
296
0
1,192
8,166
2,073
575
1,147
6,925
45,665
0
W
14,298
4,018
0
3,566
10,607
3,366
2,624
2,411
8,014
102,663
0
L
Nu Wa
Nuttty9
Nu Wa
6,776
1,542
651
2,032
12,120
3,688
105
8,073
3,781
69,907
0
W
14,289
6,305
0
3,442
18,845
15,151
393
2,111
16,102
0
69,943
W
Chang'e
invynceible
Chang'e
8,766
1,095
1,948
1,780
9,799
4,176
1,511
6,560
3,097
21,242
0
L
Ne Zha
jazelle
Ne Zha
10,696
3,590
0
5,291
15,834
6,471
0
4,618
10,990
0
64,107
L
Guan Yu
wetnodle
Guan Yu
6,832
1,447
450
3,660
17,590
19,298
1,016
2,282
15,217
0
33,380
L
Sol
yen9
Sol
5,649
1,700
0
2,587
11,705
3,238
0
5,996
5,255
52,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
52,843
479
Minions Killed
537
0
Camps Cleared
0
1,678,420
Distance Traveled
1,749,209
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,233
591
112
6
0
335,607
5
L
Sylvanus
8,459
445
20
1
0
333,515
9
W
Persephone
9,101
479
81
4
0
351,613
2
W
Hera
12,151
640
175
9
0
383,563
4
L
Nu Wa
10,422
549
160
8
0
322,701
2
W
Osiris
11,273
593
131
7
0
323,343
0
W
Chang'e
9,085
478
38
2
0
355,083
4
L
Ne Zha
9,938
523
108
6
0
362,387
0
L
Guan Yu
8,942
471
75
4
0
330,267
0
L
Sol
8,509
448
116
6
0
329,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role