Player Matchup

Cernunnos
Cernunnos
Boki92
Cernunnos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 57L
1,215 Elo+
Party 2
Fenrir
Fenrir
Motu0700
Fenrir
Level 32
God Stats
12W - 16L
1,480 SR
Queue Stats
88W - 114L
1,393 Elo+
Party 3
Sobek
Sobek
THATONEJOTO
Sobek
Level 82
God Stats
2W - 4L
1,756 SR
Queue Stats
286W - 289L
1,455 Elo+
Party 3
Scylla
Scylla
Ved91
Scylla
Level 76
God Stats
4W - 2L
1,471 SR
Queue Stats
74W - 46L
1,180 Elo+
Party 2
Hercules
Hercules
XxPelicansx
Hercules
Level 47
God Stats
1W - 1L
1,328 SR
Queue Stats
137W - 165L
1,355 Elo+
Party 3
Team Averages
Level 53
1,507 SR
1,320 Elo+

VS

Team Averages
Level 36
1,456 SR
1,383 Elo+
Vulcan
Vulcan
Adrenaline75
Vulcan
Level 45
God Stats
14W - 16L
1,469 SR
Queue Stats
408W - 435L
1,418 Elo+
Solo
Thanatos
Thanatos
BoratVnice
Thanatos
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
199W - 238L
1,341 Elo+
Party 1
Heimdallr
Heimdallr
EliteXQ
Heimdallr
Level 42
God Stats
2W - 5L
1,405 SR
Queue Stats
179W - 242L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
LeBongXJames623
Zhong Kui
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bacchus
Bacchus
PandaCareBear99
Bacchus
Level 28
God Stats
31W - 31L
1,407 SR
Queue Stats
85W - 115L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boki92
Cernunnos
20
3 / 4 / 12
14,904
514
10,003
14,726
7,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Motu0700
Fenrir
19
11 / 3 / 4
14,475
499
12,458
21,224
21,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
3 / 4 / 8
13,784
475
9,365
39,664
33,331
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Scylla
Ved91
Scylla
20
8 / 4 / 9
16,398
565
20,438
17,376
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
XxPelicansx
Hercules
20
9 / 3 / 13
14,707
507
14,912
29,828
30,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
4 / 5 / 4
12,838
443
24,198
15,966
6,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
BoratVnice
Thanatos
18
6 / 7 / 5
12,968
447
10,425
22,927
9,362
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
EliteXQ
Heimdallr
20
7 / 12 / 4
13,912
480
26,213
27,270
20,068
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
LeBongXJames623
Zhong Kui
2
0 / 3 / 0
7,085
244
0
1,812
394
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

15
1 / 8 / 6
10,489
362
10,435
19,172
14,913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
37
34
Kills
18
18
Deaths
35
46
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
5
4
1.2
W
Cernunnos
Boki92
Cernunnos
3
4
12
2.25
L
Thanatos
BoratVnice
Thanatos
6
7
5
1.21
L
Heimdallr
EliteXQ
Heimdallr
7
12
4
0.75
L
Zhong Kui
LeBongXJames623
Zhong Kui
0
3
0
0
W
Fenrir
Motu0700
Fenrir
11
3
4
4.33
L
1
8
6
0.5
W
3
4
8
1.75
W
Scylla
Ved91
Scylla
8
4
9
3.13
W
Hercules
XxPelicansx
Hercules
9
3
13
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,176
Damage
71,271
122,818
Taken
87,147
100,870
Mitigated
50,839
38,123
Healing
18,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
24,198
10,587
0
3,800
15,966
6,102
124
7,558
7,978
85,661
0
W
Cernunnos
Boki92
Cernunnos
10,003
4,913
0
1,942
14,726
7,671
9,641
3,482
11,115
0
79,503
L
Thanatos
BoratVnice
Thanatos
10,425
3,253
0
10,250
22,927
9,362
400
6,585
16,156
0
73,391
L
Heimdallr
EliteXQ
Heimdallr
26,213
11,184
0
3,136
27,270
20,068
523
9,505
17,573
0
92,747
L
Zhong Kui
LeBongXJames623
Zhong Kui
0
0
0
0
1,812
394
0
96
1,678
1,350
0
W
Fenrir
Motu0700
Fenrir
12,458
2,581
0
2,391
21,224
21,677
2,158
6,103
14,997
0
64,503
L
10,435
1,098
0
1,148
19,172
14,913
0
5,023
13,959
29,891
0
W
9,365
468
0
19,617
39,664
33,331
959
8,774
30,574
88,314
0
W
Scylla
Ved91
Scylla
20,438
794
243
4,620
17,376
7,372
2,425
5,841
11,315
126,594
0
W
Hercules
XxPelicansx
Hercules
14,912
3,452
0
9,310
29,828
30,819
782
9,345
20,181
0
71,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,268
Gold Earned
57,292
592
Minions Killed
424
0
Camps Cleared
0
3,015,293
Distance Traveled
2,147,467
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,838
443
153
5
0
553,014
5
W
Cernunnos
14,904
514
126
4
0
602,003
3
L
Thanatos
12,968
447
109
4
0
535,299
4
L
Heimdallr
13,912
480
123
4
0
505,448
3
L
Zhong Kui
7,085
244
2
0
0
30,403
0
W
Fenrir
14,475
499
59
2
0
493,752
0
L
Bacchus
10,489
362
37
1
0
523,303
6
W
Sobek
13,784
475
104
4
0
565,927
2
W
Scylla
16,398
565
214
7
0
655,573
1
W
Hercules
14,707
507
89
3
0
698,038
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role