Player Matchup

King Arthur
King Arthur
Ealex97
King Arthur
Level 80
God Stats
30W - 24L
1,563 SR
Queue Stats
228W - 221L
1,521 Elo+
Party 2
Ra
Ra
Killer-Steve98
Ra
Level 109
God Stats
9W - 15L
1,688 SR
Queue Stats
352W - 351L
1,507 Elo+
Party 3
Fenrir
Fenrir
NemesisT115
Fenrir
Level 107
God Stats
7W - 7L
1,504 SR
Queue Stats
146W - 170L
1,462 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SOLID1224
Kumbhakarna
Level 100
God Stats
35W - 23L
1,701 SR
Queue Stats
352W - 332L
1,537 Elo+
Party 2
Cernunnos
Cernunnos
fiestaware
Cernunnos
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,475 Elo+
Solo
Team Averages
Level 101
1,591 SR
1,500 Elo+

VS

Team Averages
Level 95
1,510 SR
1,448 Elo+
Set
Set
AgentGoofyGecko
Set
Level 109
God Stats
2W - 2L
1,485 SR
Queue Stats
35W - 36L
1,494 Elo+
Party 1
Ravana
Ravana
DeeplyLawless
Ravana
Level 67
God Stats
0W - 1L
1,742 SR
Queue Stats
23W - 19L
1,478 Elo+
Party 1
Athena
Athena
GildoBaggans
Athena
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 36L
1,345 Elo+
Party 1
Skadi
Skadi
NotSlimNotShady
Skadi
Level 74
God Stats
0W - 4L
1,409 SR
Queue Stats
94W - 99L
1,429 Elo+
Party 1
Merlin
Merlin
malciumriu
Merlin
Level 119
God Stats
10W - 10L
1,415 SR
Queue Stats
705W - 691L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ealex97
King Arthur
11
2 / 1 / 1
6,385
580
4,493
8,137
5,182
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 2
6,270
570
2,045
4,502
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
11
3 / 1 / 4
6,161
560
3,617
8,314
2,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
SOLID1224
Kumbhakarna
10
5 / 0 / 4
6,145
559
3,521
6,176
3,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
fiestaware
Cernunnos
10
1 / 0 / 7
5,827
530
5,206
4,874
1,685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 0
6,661
606
5,289
5,976
3,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 1 / 0
6,120
556
1,759
3,860
1,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
7
0 / 4 / 1
4,920
447
2,933
9,281
4,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
5,643
513
3,619
4,925
1,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
malciumriu
Merlin
10
0 / 2 / 1
5,832
530
4,287
2,841
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
13
Kills
3
3
Deaths
13
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
L
1
1
0
1
W
King Arthur
Ealex97
King Arthur
2
1
1
2.5
L
Athena
0
4
1
0.13
W
2
1
2
3
W
Fenrir
3
1
4
5
L
0
3
0
0
W
Kumbhakarna
SOLID1224
Kumbhakarna
5
0
4
7
W
Cernunnos
fiestaware
Cernunnos
1
0
7
4.5
L
Merlin
malciumriu
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,882
Damage
17,887
32,003
Taken
26,883
14,940
Mitigated
10,995
12,226
Healing
4,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,289
3,035
0
250
5,976
3,501
0
121
5,855
0
44,911
L
1,759
416
0
2,516
3,860
1,226
0
396
3,444
0
37,179
W
King Arthur
Ealex97
King Arthur
4,493
420
0
1,680
8,137
5,182
189
585
7,552
0
34,489
L
Athena
2,933
824
0
867
9,281
4,233
0
2,121
7,090
11,114
0
W
2,045
742
302
1,369
4,502
1,490
0
2,468
1,754
33,519
0
W
Fenrir
3,617
1,088
0
4,457
8,314
2,991
0
735
7,453
0
31,205
L
3,619
1,749
0
500
4,925
1,210
0
1,918
3,007
0
27,059
W
Kumbhakarna
SOLID1224
Kumbhakarna
3,521
957
854
2,008
6,176
3,592
286
1,662
4,414
13,020
0
W
Cernunnos
fiestaware
Cernunnos
5,206
1,623
0
1,556
4,874
1,685
600
1,178
3,610
0
29,347
L
Merlin
malciumriu
Merlin
4,287
132
0
740
2,841
825
0
866
1,921
31,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,788
Gold Earned
29,176
303
Minions Killed
306
0
Camps Cleared
0
1,054,757
Distance Traveled
1,066,320
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,661
606
70
6
0
191,550
0
L
Ravana
6,120
556
83
8
0
238,935
5
W
King Arthur
6,385
580
87
8
0
219,184
4
L
Athena
4,920
447
19
2
0
224,930
1
W
Ra
6,270
570
86
8
0
216,199
1
W
Fenrir
6,161
560
59
5
0
241,883
4
L
Skadi
5,643
513
60
5
0
201,015
5
W
Kumbhakarna
6,145
559
11
1
0
187,991
2
W
Cernunnos
5,827
530
60
5
0
189,500
3
L
Merlin
5,832
530
74
7
0
209,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role