Player Matchup

King Arthur
King Arthur
All Spirit14
King Arthur
Level 25
God Stats
7W - 13L
1,673 SR
Queue Stats
88W - 91L
1,413 Elo+
Party 2
Tiamat
Tiamat
MaxiMus YT6355
Tiamat
Level 26
God Stats
0W - 2L
1,468 SR
Queue Stats
72W - 75L
1,383 Elo+
Party 2
Thanatos
Thanatos
PickleMyStickles
Thanatos
Level 16
God Stats
9W - 10L
1,367 SR
Queue Stats
80W - 81L
1,377 Elo+
Solo
Yemoja
Yemoja
RamboRico60
Yemoja
Level 24
God Stats
2W - 4L
1,311 SR
Queue Stats
5W - 9L
1,350 Elo+
Solo
Apollo
Apollo
Whig
Apollo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,423 Elo+
Solo
Team Averages
Level 21
1,464 SR
1,389 Elo+

VS

Team Averages
Level 37
1,591 SR
1,445 Elo+
Amaterasu
Amaterasu
CALLSHMITTY
Amaterasu
Level 106
God Stats
8W - 3L
1,500 SR
Queue Stats
104W - 118L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
CarbonRedFox
Cthulhu
Level 24
God Stats
8W - 5L
1,423 SR
Queue Stats
108W - 109L
1,391 Elo+
Solo
Eset
Eset
EnVUprise
Eset
Level 25
God Stats
5W - 1L
1,712 SR
Queue Stats
322W - 298L
1,539 Elo+
Solo
Danzaburou
Danzaburou
GojoSatoru
Danzaburou
Level 25
God Stats
25W - 6L
1,788 SR
Queue Stats
39W - 21L
1,443 Elo+
Solo
Neith
Neith
Sleepy1859
Neith
Level 4
God Stats
4W - 1L
1,533 SR
Queue Stats
4W - 1L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
All Spirit14
King Arthur
6
0 / 3 / 3
4,323
432
3,903
7,575
3,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

8
4 / 4 / 1
5,459
546
3,499
4,913
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 2
4,923
492
2,497
7,272
1,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
5
0 / 4 / 0
4,009
401
1,650
5,792
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Whig
Apollo
8
0 / 5 / 1
4,683
468
1,995
7,394
1,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CALLSHMITTY
Amaterasu
9
8 / 0 / 8
6,213
621
5,911
8,543
3,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
CarbonRedFox
Cthulhu
8
0 / 3 / 5
5,015
502
4,107
5,811
3,664
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Eset
10
6 / 2 / 7
6,578
658
5,347
4,526
1,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
GojoSatoru
Danzaburou
9
3 / 0 / 2
5,973
597
2,829
3,327
858
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
8
3 / 0 / 13
5,499
550
3,566
1,532
420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
20
20
Deaths
5
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
King Arthur
All Spirit14
King Arthur
0
3
3
0.5
W
Amaterasu
CALLSHMITTY
Amaterasu
8
0
8
12
W
Cthulhu
CarbonRedFox
Cthulhu
0
3
5
0.83
W
Eset
6
2
7
4.75
W
Danzaburou
GojoSatoru
Danzaburou
3
0
2
4
L
4
4
1
1.13
L
1
4
2
0.5
L
Yemoja
0
4
0
0
W
Neith
3
0
13
9.5
L
Apollo
Whig
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
21,760
32,946
Taken
23,739
12,311
Mitigated
9,207
7,598
Healing
9,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
All Spirit14
King Arthur
3,903
889
0
421
7,575
3,945
0
3,815
3,557
0
10,716
W
Amaterasu
CALLSHMITTY
Amaterasu
5,911
2,949
0
4,611
8,543
3,127
341
2,105
6,228
0
22,528
W
Cthulhu
CarbonRedFox
Cthulhu
4,107
494
126
1,080
5,811
3,664
0
1,658
3,774
17,189
0
W
Eset
5,347
627
306
1,599
4,526
1,138
540
542
3,831
22,089
0
W
Danzaburou
GojoSatoru
Danzaburou
2,829
1,452
0
1,808
3,327
858
0
106
3,199
0
24,369
L
3,499
679
0
417
4,913
2,632
0
1,723
3,108
14,016
0
L
2,497
479
0
4,375
7,272
1,836
0
1,483
5,619
0
20,903
L
Yemoja
1,650
596
329
252
5,792
2,369
0
1,658
4,100
7,731
0
W
Neith
3,566
1,145
0
439
1,532
420
387
246
1,286
0
13,412
L
Apollo
Whig
Apollo
1,995
977
0
1,804
7,394
1,529
182
273
7,108
0
23,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
29,278
150
Minions Killed
200
0
Camps Cleared
0
910,963
Distance Traveled
972,599
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,323
432
15
2
0
197,637
0
W
Amaterasu
6,213
621
37
4
0
206,417
2
W
Cthulhu
5,015
502
28
3
0
188,020
0
W
Eset
6,578
658
57
6
0
193,691
1
W
Danzaburou
5,973
597
57
6
0
202,325
2
L
Tiamat
5,459
546
27
3
0
180,208
1
L
Thanatos
4,923
492
48
5
0
190,160
0
L
Yemoja
4,009
401
19
2
0
188,393
3
W
Neith
5,499
550
21
2
0
182,146
0
L
Apollo
4,683
468
41
4
0
154,565
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role