Player Matchup

Baron Samedi
Baron Samedi
Og7174n
Baron Samedi
Level 28
God Stats
17W - 36L
1,435 SR
Queue Stats
102W - 136L
1,435 Elo+
Party 1
Guan Yu
Guan Yu
SFMLG
Guan Yu
Level 28
God Stats
11W - 8L
1,539 SR
Queue Stats
168W - 198L
1,396 Elo+
Party 1
Khepri
Khepri
killab1202420
Khepri
Level 89
God Stats
85W - 77L
1,500 SR
Queue Stats
201W - 216L
1,470 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,434 Elo+

VS

Team Averages
Level 42
1,712 SR
1,455 Elo+
Kukulkan
Kukulkan
Dirty_Muss
Kukulkan
Level 37
God Stats
6W - 2L
1,815 SR
Queue Stats
6W - 4L
1,519 Elo+
Party 2
Heimdallr
Heimdallr
SteezeFactor
Heimdallr
Level 27
God Stats
31W - 21L
1,657 SR
Queue Stats
97W - 95L
1,428 Elo+
Party 2
Chaac
Chaac
XxOutlawAZxX
Chaac
Level 62
God Stats
41W - 19L
1,662 SR
Queue Stats
100W - 98L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Og7174n
Baron Samedi
16
3 / 10 / 6
12,849
584
16,682
22,934
12,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
SFMLG
Guan Yu
17
7 / 8 / 4
14,347
652
19,487
23,961
16,417
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
2 / 4 / 9
13,901
632
9,077
38,830
50,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dirty_Muss
Kukulkan
18
6 / 5 / 12
14,562
662
21,842
16,085
4,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
SteezeFactor
Heimdallr
18
8 / 3 / 11
15,312
696
25,927
19,733
5,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
8 / 4 / 9
14,778
672
24,950
26,619
18,535
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
54
12
Kills
22
22
Deaths
12
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dirty_Muss
Kukulkan
6
5
12
2.4
L
Baron Samedi
Og7174n
Baron Samedi
3
10
6
0.6
L
Guan Yu
SFMLG
Guan Yu
7
8
4
1.13
W
Heimdallr
SteezeFactor
Heimdallr
8
3
11
4.5
W
8
4
9
3.13
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,246
Damage
72,719
85,725
Taken
62,437
78,903
Mitigated
28,990
27,618
Healing
26,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dirty_Muss
Kukulkan
21,842
654
874
4,513
16,085
4,799
810
7,782
8,303
76,938
0
L
Baron Samedi
Og7174n
Baron Samedi
16,682
297
4,420
5,755
22,934
12,081
1,236
7,894
15,039
49,675
0
L
Guan Yu
SFMLG
Guan Yu
19,487
2,978
1,316
1,871
23,961
16,417
1,451
3,218
20,743
0
45,913
W
Heimdallr
SteezeFactor
Heimdallr
25,927
11,615
708
5,253
19,733
5,656
1,266
7,706
12,027
0
85,186
W
24,950
4,552
820
14,379
26,619
18,535
8
10,713
15,906
0
76,097
L
9,077
1,036
1,782
12,474
38,830
50,405
652
10,730
28,100
33,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,097
Gold Earned
44,652
131
Minions Killed
233
0
Camps Cleared
0
1,339,352
Distance Traveled
1,160,196
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,562
662
88
4
0
388,561
0
L
Baron Samedi
12,849
584
51
2
0
380,548
0
L
Guan Yu
14,347
652
53
2
0
428,356
2
W
Heimdallr
15,312
696
73
3
0
382,508
0
W
Chaac
14,778
672
72
3
0
389,127
0
L
Khepri
13,901
632
27
1
0
530,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role