Player Matchup

Ra
Ra
DK-Tchuko
Ra
Level 17
God Stats
10W - 13L
1,303 SR
Queue Stats
29W - 38L
1,330 Elo+
Solo
Chaac
Chaac
LJIC12
Chaac
Level 17
God Stats
43W - 14L
1,278 SR
Queue Stats
89W - 66L
1,070 Elo+
Solo
Fenrir
Fenrir
Mono Bola6283
Fenrir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 15L
1,185 Elo+
Solo
Izanami
Izanami
SgtoPneAlviento
Izanami
Level 16
God Stats
22W - 18L
1,643 SR
Queue Stats
94W - 73L
1,415 Elo+
Solo
Tiamat
Tiamat
trevo_obscuro
Tiamat
Level 16
God Stats
22W - 14L
1,607 SR
Queue Stats
35W - 41L
1,290 Elo+
Solo
Team Averages
Level 14
1,466 SR
1,258 Elo+

VS

Team Averages
Level 15
1,535 SR
1,278 Elo+
Nemesis
Nemesis
MDK_Robson_cp
Nemesis
Level 18
God Stats
31W - 36L
1,451 SR
Queue Stats
40W - 55L
1,264 Elo+
Party 1
Scylla
Scylla
MDK_jvv_280
Scylla
Level 18
God Stats
12W - 12L
1,504 SR
Queue Stats
38W - 58L
1,237 Elo+
Party 1
Ratatoskr
Ratatoskr
ViniRcius
Ratatoskr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 33L
1,338 Elo+
Party 2
Hercules
Hercules
josuejiujitsu
Hercules
Level 17
God Stats
7W - 10L
1,719 SR
Queue Stats
131W - 142L
1,350 Elo+
Party 2
Ra
Ra
nicholas_eng
Ra
Level 8
God Stats
1W - 4L
1,500 SR
Queue Stats
5W - 16L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 9
9,552
682
10,647
8,150
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
LJIC12
Chaac
16
11 / 0 / 1
10,020
716
6,608
9,196
9,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
3 / 0 / 2
7,373
527
3,275
6,109
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
10 / 0 / 3
8,851
632
9,363
9,761
3,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 1 / 2
6,828
488
2,059
6,316
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
4
0 / 3 / 0
4,519
323
1,400
3,916
948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
5
0 / 8 / 0
4,599
329
1,256
6,419
1,481
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ratatoskr
ViniRcius
Ratatoskr
10
1 / 6 / 0
5,622
402
2,302
7,795
2,171
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
josuejiujitsu
Hercules
10
0 / 4 / 1
5,970
426
5,073
12,188
12,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 12 / 0
6,690
478
3,302
11,485
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
4
33
Kills
3
3
Deaths
33
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
9
2
9
6.75
W
Chaac
LJIC12
Chaac
11
0
1
11.5
L
Nemesis
0
3
0
0
L
Scylla
0
8
0
0
W
3
0
2
4
W
10
0
3
11.5
L
Ratatoskr
ViniRcius
Ratatoskr
1
6
0
0.17
L
Hercules
josuejiujitsu
Hercules
0
4
1
0.13
L
2
12
0
0.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,952
Damage
13,333
39,532
Taken
41,803
20,883
Mitigated
20,813
19,670
Healing
3,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,647
2,420
674
3,610
8,150
3,384
2,155
3,371
4,779
49,138
0
W
Chaac
LJIC12
Chaac
6,608
1,149
0
5,143
9,196
9,620
1,935
458
8,738
0
60,140
L
Nemesis
1,400
757
0
215
3,916
948
0
1,079
2,707
0
8,568
L
Scylla
1,256
179
0
0
6,419
1,481
0
1,536
4,615
8,645
0
W
3,275
813
0
1,800
6,109
2,238
0
395
5,714
0
26,210
W
9,363
6,673
0
5,491
9,761
3,647
2,298
334
9,427
0
61,395
L
Ratatoskr
ViniRcius
Ratatoskr
2,302
250
0
500
7,795
2,171
0
354
7,305
0
23,972
L
Hercules
josuejiujitsu
Hercules
5,073
1,053
330
2,466
12,188
12,364
0
3,815
8,131
0
28,236
L
3,302
967
0
471
11,485
3,849
78
5,354
5,900
27,904
0
W
2,059
401
0
2,952
6,316
1,994
2,476
0
6,316
30,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,624
Gold Earned
27,400
451
Minions Killed
182
0
Camps Cleared
0
1,304,235
Distance Traveled
1,052,297
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,552
682
85
6
0
258,936
0
W
Chaac
10,020
716
148
11
0
281,506
0
L
Nemesis
4,519
323
16
1
0
154,204
4
L
Scylla
4,599
329
10
1
0
191,422
0
W
Fenrir
7,373
527
57
4
0
275,864
0
W
Izanami
8,851
632
110
8
0
227,889
1
L
Ratatoskr
5,622
402
52
4
0
254,276
0
L
Hercules
5,970
426
49
4
0
234,028
0
L
Ra
6,690
478
55
4
0
218,367
1
W
Tiamat
6,828
488
51
4
0
260,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role