Player Matchup

Fenrir
Fenrir
Bronze III
Cernunnos1083
Fenrir
Bronze III
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 9L
1,458 MMR
Solo
Chiron
Chiron
Silver I
Combat Lamb
Chiron
Silver I
Level 160
God Stats
3W - 4L
1,199 SR
Queue Stats
57W - 55L
1,465 MMR
Solo
Olorun
Olorun
Bronze III
DAFERDANI
Olorun
Bronze III
Level 142
God Stats
2W - 3L
1,500 SR
Queue Stats
45W - 55L
1,458 MMR
Solo
Awilix
Awilix
Gold I
Not iStoney
Awilix
Gold I
Level 124
God Stats
15W - 21L
1,450 SR
Queue Stats
269W - 264L
1,544 MMR
Party 2
Sun Wukong
Sun Wukong
Gold IV
Ranger Wrecked
Sun Wukong
Gold IV
Level 86
God Stats
49W - 41L
1,603 SR
Queue Stats
270W - 265L
1,313 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,450 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,566 SR
1,447 MMR
Xbalanque
Xbalanque
Gold V
Braddah Kamu
Xbalanque
Gold V
Level 124
God Stats
4W - 2L
1,665 SR
Queue Stats
132W - 116L
1,370 MMR
Party 3
Loki
Loki
Gold IV
Pypm
Loki
Gold IV
Level 107
God Stats
59W - 39L
1,752 SR
Queue Stats
157W - 134L
1,485 MMR
Party 3
Thor
Thor
Silver I
Ramenosophy
Thor
Silver I
Level 123
God Stats
4W - 8L
1,327 SR
Queue Stats
62W - 57L
1,268 MMR
Party 1
He Bo
He Bo
Platinum IV
chowzuh
He Bo
Platinum IV
Level 159
God Stats
2W - 1L
1,337 SR
Queue Stats
282W - 235L
1,651 MMR
Party 1
Ymir
Ymir
Gold IV
gera0407
Ymir
Gold IV
Level 127
God Stats
29W - 20L
1,749 SR
Queue Stats
56W - 51L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 7
15,864
481
17,428
30,559
25,677
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chiron
20
4 / 11 / 9
15,120
458
14,162
31,085
13,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
DAFERDANI
Olorun
20
3 / 10 / 9
15,233
462
12,796
29,530
12,598
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
20
12 / 8 / 8
17,169
520
19,662
27,896
12,406
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Ranger Wrecked
Sun Wukong
20
2 / 5 / 8
15,093
457
17,525
28,306
34,381
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
SetDanzaburouChang'eCu ChulainnNemesis

VS

Bans
TiamatMulanApolloKing ArthurCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Braddah Kamu
Xbalanque
20
8 / 6 / 10
20,870
632
24,895
28,188
13,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
Pypm
Loki
20
12 / 5 / 6
20,062
608
24,297
26,916
19,117
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
3 / 5 / 7
18,984
575
14,568
21,010
15,416
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
chowzuh
He Bo
20
8 / 7 / 9
18,611
564
31,342
29,627
15,211
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ymir
20
7 / 6 / 16
17,452
529
17,065
24,657
35,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
86
28
Kills
38
39
Deaths
29
41
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Braddah Kamu
Xbalanque
8
6
10
2.17
L
7
5
7
2.1
L
Chiron
4
11
9
0.77
L
Olorun
DAFERDANI
Olorun
3
10
9
0.75
L
Awilix
12
8
8
2
W
Loki
Pypm
Loki
12
5
6
3
W
3
5
7
1.3
L
Sun Wukong
Ranger Wrecked
Sun Wukong
2
5
8
1.2
W
He Bo
chowzuh
He Bo
8
7
9
1.79
W
Ymir
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,573
Damage
112,167
147,376
Taken
130,398
98,313
Mitigated
98,087
48,594
Healing
43,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Braddah Kamu
Xbalanque
24,895
11,616
0
15,759
28,188
13,093
3,077
1,921
25,762
0
210,348
L
17,428
2,427
2,044
6,961
30,559
25,677
520
10,214
20,345
0
112,137
L
Chiron
14,162
6,742
873
10,625
31,085
13,251
1,527
8,900
22,013
0
120,967
L
Olorun
DAFERDANI
Olorun
12,796
9,937
2,518
10,636
29,530
12,598
962
14,123
15,407
102,386
0
L
Awilix
19,662
7,702
0
5,099
27,896
12,406
1,141
7,840
20,056
0
118,911
W
Loki
Pypm
Loki
24,297
5,215
0
8,610
26,916
19,117
7,182
814
25,884
0
154,692
W
14,568
2,266
0
3,471
21,010
15,416
2,044
2,367
17,774
0
138,993
L
Sun Wukong
Ranger Wrecked
Sun Wukong
17,525
3,352
0
9,838
28,306
34,381
1,249
7,330
20,976
0
97,454
W
He Bo
chowzuh
He Bo
31,342
1,905
0
14,075
29,627
15,211
1,980
7,614
21,819
132,646
0
W
Ymir
17,065
1,981
0
1,203
24,657
35,250
287
4,007
20,346
51,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,479
Gold Earned
95,979
817
Minions Killed
899
0
Camps Cleared
0
2,814,180
Distance Traveled
2,992,543
10
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
20,870
632
255
8
0
576,954
13
L
Fenrir
15,864
481
148
4
0
554,180
4
L
Chiron
15,120
458
178
5
0
552,700
3
L
Olorun
15,233
462
163
5
0
517,592
0
L
Awilix
17,169
520
168
5
0
593,777
1
W
Loki
20,062
608
191
6
0
631,419
1
W
Thor
18,984
575
213
6
0
600,452
2
L
Sun Wukong
15,093
457
160
5
0
595,931
2
W
He Bo
18,611
564
206
6
0
582,476
14
W
Ymir
17,452
529
34
1
0
601,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role