Player Matchup

Sun Wukong
Sun Wukong
CrazedLamer
Sun Wukong
Level 23
God Stats
5W - 4L
1,419 SR
Queue Stats
193W - 185L
1,287 Elo+
Party 3
Ra
Ra
FreezePoP64
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Apollo
Apollo
SenkuEVO
Apollo
Level 16
God Stats
7W - 3L
1,517 SR
Queue Stats
23W - 27L
1,247 Elo+
Party 3
Ymir
Ymir
jojobizarre
Ymir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Solo
Bakasura
Bakasura
jysla07
Bakasura
Level 27
God Stats
30W - 24L
1,535 SR
Queue Stats
106W - 99L
1,323 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,295 Elo+

VS

Team Averages
Level 27
1,390 SR
1,284 Elo+
Hachiman
Hachiman
LaserJelly
Hachiman
Level 56
God Stats
0W - 3L
1,276 SR
Queue Stats
2W - 10L
1,213 Elo+
Party 1
Chaac
Chaac
Quaker oats9316
Chaac
Level 28
God Stats
2W - 6L
1,328 SR
Queue Stats
19W - 46L
1,239 Elo+
Party 2
Xing Tian
Xing Tian
SpecularThree55
Xing Tian
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,213 Elo+
Party 1
Fenrir
Fenrir
SwillySwonka
Fenrir
Level 29
God Stats
14W - 17L
1,349 SR
Queue Stats
27W - 50L
1,255 Elo+
Party 2
Loki
Loki
XxK0alaxx
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CrazedLamer
Sun Wukong
16
5 / 3 / 8
10,109
505
10,470
14,585
9,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
12 / 2 / 2
11,220
561
15,535
7,667
4,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
SenkuEVO
Apollo
12
2 / 5 / 4
8,253
413
3,391
9,385
3,940
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
0 / 3 / 12
8,148
407
1,267
7,730
3,785
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
jysla07
Bakasura
19
11 / 3 / 2
11,856
593
11,914
16,363
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
LaserJelly
Hachiman
13
1 / 3 / 2
8,146
407
4,669
9,358
2,965
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 8 / 4
9,069
453
8,344
18,283
14,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Xing Tian
SpecularThree55
Xing Tian
14
2 / 7 / 1
8,883
444
3,754
12,401
9,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
13
6 / 5 / 1
9,235
462
10,987
13,290
6,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
13
3 / 8 / 0
8,429
421
4,526
10,700
3,920
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
30
Kills
14
16
Deaths
31
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CrazedLamer
Sun Wukong
5
3
8
3
W
12
2
2
6.5
L
Hachiman
LaserJelly
Hachiman
1
3
2
0.67
L
2
8
4
0.5
W
Apollo
SenkuEVO
Apollo
2
5
4
0.8
L
Xing Tian
SpecularThree55
Xing Tian
2
7
1
0.36
L
Fenrir
6
5
1
1.3
L
Loki
3
8
0
0.38
W
0
3
12
2
W
Bakasura
jysla07
Bakasura
11
3
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,577
Damage
32,280
55,730
Taken
64,032
30,538
Mitigated
37,630
14,070
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CrazedLamer
Sun Wukong
10,470
3,022
0
4,155
14,585
9,540
712
706
13,654
0
45,752
W
15,535
1,240
1,441
4,057
7,667
4,517
580
619
7,048
73,117
0
L
Hachiman
LaserJelly
Hachiman
4,669
2,920
0
1,338
9,358
2,965
1,469
3,980
5,176
0
40,089
L
8,344
2,154
0
4,598
18,283
14,718
844
1,470
16,273
0
35,244
W
Apollo
SenkuEVO
Apollo
3,391
2,739
0
0
9,385
3,940
1,483
155
9,105
0
18,605
L
Xing Tian
SpecularThree55
Xing Tian
3,754
590
0
1,212
12,401
9,536
411
3,124
9,014
21,016
0
L
Fenrir
10,987
2,097
0
1,553
13,290
6,491
0
3,619
9,320
0
52,625
L
Loki
4,526
428
0
0
10,700
3,920
584
3,621
6,759
0
35,281
W
1,267
197
0
0
7,730
3,785
24
790
6,919
4,283
0
W
Bakasura
jysla07
Bakasura
11,914
8,677
0
4,417
16,363
8,756
2,784
1,484
14,804
0
81,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,586
Gold Earned
43,762
385
Minions Killed
299
0
Camps Cleared
0
1,855,379
Distance Traveled
1,729,666
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,109
505
73
4
0
371,235
0
W
Ra
11,220
561
125
6
0
400,928
4
L
Hachiman
8,146
407
76
4
0
300,027
0
L
Chaac
9,069
453
63
3
0
330,648
2
W
Apollo
8,253
413
40
2
0
345,705
0
L
Xing Tian
8,883
444
23
1
0
403,994
0
L
Fenrir
9,235
462
75
4
0
335,473
1
L
Loki
8,429
421
62
3
0
359,524
0
W
Ymir
8,148
407
4
0
0
335,665
1
W
Bakasura
11,856
593
143
7
0
401,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role