Player Matchup

Tiamat
Tiamat
BinkleDurg
Tiamat
Level 88
God Stats
28W - 14L
1,504 SR
Queue Stats
212W - 167L
1,552 Elo+
Party 3
Susano
Susano
IxSparkmanxI
Susano
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 49L
1,564 Elo+
Party 1
Amaterasu
Amaterasu
Logixx1
Amaterasu
Level 48
God Stats
11W - 14L
1,493 SR
Queue Stats
246W - 180L
1,534 Elo+
Party 3
Eset
Eset
Mr Makisig23
Eset
Level 47
God Stats
3W - 1L
1,608 SR
Queue Stats
126W - 120L
1,473 Elo+
Party 1
Cernunnos
Cernunnos
ZaKooti
Cernunnos
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 60L
1,520 Elo+
Party 1
Team Averages
Level 82
1,521 SR
1,528 Elo+

VS

Team Averages
Level 69
1,472 SR
1,507 Elo+
Izanami
Izanami
AvidCrawdad9041
Izanami
Level 69
God Stats
0W - 4L
1,154 SR
Queue Stats
129W - 173L
1,386 Elo+
Party 2
Bacchus
Bacchus
EdgeMH
Bacchus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,475 Elo+
Party 2
Skadi
Skadi
General Amidala
Skadi
Level 43
God Stats
13W - 17L
1,500 SR
Queue Stats
43W - 70L
1,708 Elo+
Party 2
Nu Wa
Nu Wa
SkittlesFun16
Nu Wa
Level 107
God Stats
58W - 68L
1,499 SR
Queue Stats
223W - 265L
1,520 Elo+
Party 2
Jormungandr
Jormungandr
xxKrowenxx
Jormungandr
Level 66
God Stats
5W - 7L
1,709 SR
Queue Stats
46W - 79L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BinkleDurg
Tiamat
17
3 / 0 / 16
10,679
1,068
15,057
5,837
5,603
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
18
18 / 1 / 11
12,911
1,291
22,199
8,984
5,520
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Logixx1
Amaterasu
17
4 / 2 / 24
10,639
1,064
11,890
12,152
6,477
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 1 / 14
9,759
976
8,159
8,166
2,860
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cernunnos
ZaKooti
Cernunnos
17
4 / 0 / 18
10,130
1,013
18,961
8,386
3,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,377
838
1,346
7,350
2,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
EdgeMH
Bacchus
15
1 / 3 / 1
9,839
984
6,662
23,231
32,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 6 / 2
10,364
1,036
10,288
15,097
5,767
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 10 / 2
9,255
926
11,813
17,569
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
xxKrowenxx
Jormungandr
15
0 / 9 / 3
9,127
913
4,984
20,249
14,235
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
13
31
Kills
4
4
Deaths
31
83
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Tiamat
BinkleDurg
Tiamat
3
0
16
11
L
Bacchus
EdgeMH
Bacchus
1
3
1
0.5
L
2
6
2
0.5
W
Susano
18
1
11
23.5
W
Amaterasu
Logixx1
Amaterasu
4
2
24
8
W
2
1
14
9
L
1
10
2
0.2
W
Cernunnos
ZaKooti
Cernunnos
4
0
18
13
L
Jormungandr
xxKrowenxx
Jormungandr
0
9
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,266
Damage
35,093
43,525
Taken
83,496
23,821
Mitigated
61,342
7,286
Healing
3,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,346
1,045
0
114
7,350
2,405
0
905
6,345
0
10,098
W
Tiamat
BinkleDurg
Tiamat
15,057
943
0
1,544
5,837
5,603
0
3,808
2,029
49,487
0
L
Bacchus
EdgeMH
Bacchus
6,662
704
633
1,811
23,231
32,935
0
8,807
14,286
17,389
0
L
10,288
4,434
0
518
15,097
5,767
0
3,633
11,364
0
46,465
W
Susano
22,199
6,214
0
722
8,984
5,520
0
3,261
5,613
0
35,245
W
Amaterasu
Logixx1
Amaterasu
11,890
5,792
1,022
2,569
12,152
6,477
0
6,831
5,321
0
16,605
W
8,159
641
0
1,334
8,166
2,860
0
5,029
3,137
33,147
0
L
11,813
4,299
43
513
17,569
6,000
0
4,050
13,391
34,816
0
W
Cernunnos
ZaKooti
Cernunnos
18,961
9,849
0
95
8,386
3,361
0
4,530
3,856
0
32,444
L
Jormungandr
xxKrowenxx
Jormungandr
4,984
1,046
0
40
20,249
14,235
0
5,821
14,172
20,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,118
Gold Earned
46,962
214
Minions Killed
188
5
Camps Cleared
7
1,063,979
Distance Traveled
804,266
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,377
838
16
2
0
103,047
0
W
Tiamat
10,679
1,068
76
8
3
221,755
0
L
Bacchus
9,839
984
16
2
0
196,625
0
L
Skadi
10,364
1,036
89
9
3
187,318
0
W
Susano
12,911
1,291
27
3
0
212,318
0
W
Amaterasu
10,639
1,064
14
1
1
221,205
0
W
Eset
9,759
976
66
7
1
205,454
0
L
Nu Wa
9,255
926
32
3
1
152,657
0
W
Cernunnos
10,130
1,013
31
3
0
203,247
0
L
Jormungandr
9,127
913
35
4
3
164,619
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role