Player Matchup

Hachiman
Hachiman
ImZephyr
Hachiman
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,408 Elo+
Party 2
Merlin
Merlin
TheDankRoot
Merlin
Level 57
God Stats
7W - 7L
1,475 SR
Queue Stats
92W - 153L
1,363 Elo+
Solo
Chaac
Chaac
zergzsedrgzsergh
Chaac
Level 25
God Stats
6W - 1L
1,731 SR
Queue Stats
26W - 32L
1,392 Elo+
Party 2
Team Averages
Level 35
1,569 SR
1,388 Elo+

VS

Team Averages
Level 35
1,464 SR
1,327 Elo+
Olorun
Olorun
DemocratRemover
Olorun
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 78L
1,242 Elo+
Party 1
Chang'e
Chang'e
WhereTfIsFlacko
Chang'e
Level 13
God Stats
1W - 3L
1,512 SR
Queue Stats
12W - 11L
1,459 Elo+
Solo
Nike
Nike
godgamerpogchamp
Nike
Level 65
God Stats
3W - 2L
1,380 SR
Queue Stats
23W - 46L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImZephyr
Hachiman
11
4 / 0 / 3
7,474
747
5,394
3,893
1,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
11
2 / 1 / 6
7,341
734
6,122
3,765
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
4 / 4 / 5
7,601
760
7,350
9,666
4,370
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 3
6,565
657
4,632
7,684
2,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 4 / 4
6,316
632
4,520
8,282
4,217
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 3 / 3
6,466
647
1,900
6,325
1,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
5
5
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Hachiman
ImZephyr
Hachiman
4
0
3
5.5
W
Merlin
2
1
6
5
L
1
4
4
0.75
L
2
3
3
1.17
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,866
Damage
11,052
17,324
Taken
22,291
6,747
Mitigated
8,820
3,503
Healing
5,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,632
1,763
502
2,623
7,684
2,610
111
1,445
6,239
15,609
0
W
Hachiman
ImZephyr
Hachiman
5,394
3,403
0
230
3,893
1,186
309
2,176
1,717
0
19,166
W
Merlin
6,122
238
0
323
3,765
1,191
232
1,857
1,908
29,213
0
L
4,520
400
638
1,347
8,282
4,217
217
1,789
6,493
19,552
0
L
1,900
75
0
250
6,325
1,993
0
2,927
3,398
0
6,541
W
7,350
760
0
2,950
9,666
4,370
0
5,190
4,476
0
20,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,416
Gold Earned
19,347
100
Minions Killed
62
0
Camps Cleared
0
523,669
Distance Traveled
493,821
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,565
657
33
3
0
181,045
0
W
Hachiman
7,474
747
33
3
0
156,322
1
W
Merlin
7,341
734
41
4
0
168,125
1
L
Chang'e
6,316
632
24
2
0
159,696
0
L
Nike
6,466
647
5
1
0
153,080
0
W
Chaac
7,601
760
26
3
0
199,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role