Player Matchup

Kukulkan
Kukulkan
Gold IV
CiDoKA_
Kukulkan
Gold IV
Level 80
God Stats
3W - 0L
1,710 SR
Queue Stats
191W - 179L
1,402 MMR
Solo
Jormungandr
Jormungandr
Gold V
JohnnyKORambo
Jormungandr
Gold V
Level 98
God Stats
3W - 0L
1,738 SR
Queue Stats
36W - 44L
1,443 MMR
Party 3
Cernunnos
Cernunnos
Gold V
RJ_BX_94
Cernunnos
Gold V
Level 142
God Stats
2W - 0L
1,316 SR
Queue Stats
36W - 45L
1,397 MMR
Party 3
Mulan
Mulan
Gold V
djmanza8015
Mulan
Gold V
Level 160
God Stats
16W - 25L
1,518 SR
Queue Stats
904W - 919L
1,409 MMR
Solo
Nemesis
Nemesis
Bronze III
iFinesse2x2382
Nemesis
Bronze III
Level 40
God Stats
2W - 1L
1,452 SR
Queue Stats
6W - 12L
1,400 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,547 SR
1,410 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 47
1,546 SR
1,411 MMR
Arachne
Arachne
Bronze III
DEXELEZER
Arachne
Bronze III
Level 40
God Stats
1W - 4L
1,444 SR
Queue Stats
1W - 4L
1,462 MMR
Party 1
Izanami
Izanami
Silver IV
LPshockwave
Izanami
Silver IV
Level 60
God Stats
0W - 1L
1,302 SR
Queue Stats
4W - 6L
1,373 MMR
Party 1
Chaac
Chaac
Bronze III
Lou x Sizzle
Chaac
Bronze III
Level 31
God Stats
0W - 1L
1,800 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Horus
Horus
Bronze III
brad lee jacob
Horus
Bronze III
Level 40
God Stats
0W - 2L
1,526 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Scylla
Scylla
Gold IV
goBACKtodaLOBBY
Scylla
Gold IV
Level 66
God Stats
16W - 18L
1,659 SR
Queue Stats
256W - 263L
1,418 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CiDoKA_
Kukulkan
18
5 / 3 / 3
11,143
586
7,743
9,215
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
JohnnyKORambo
Jormungandr
14
2 / 0 / 5
8,908
469
7,509
10,159
4,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
RJ_BX_94
Cernunnos
18
6 / 2 / 2
11,463
603
9,020
12,762
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 1 / 4
10,557
556
16,101
14,086
14,305
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 3 / 5
9,185
483
4,543
10,500
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
SetHadesTsukuyomiRaijin

VS

Bans
DanzaburouCu ChulainnKing ArthurTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DEXELEZER
Arachne
16
3 / 3 / 0
9,680
509
5,398
16,776
5,858
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
LPshockwave
Izanami
14
2 / 6 / 0
8,713
459
4,203
10,827
4,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 1
8,298
437
2,409
10,705
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
0 / 2 / 1
6,575
346
3,116
9,581
5,213
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
4 / 4 / 1
9,867
519
8,946
14,561
6,532
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
17
Kills
9
9
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
CiDoKA_
Kukulkan
5
3
3
2.17
L
Arachne
DEXELEZER
Arachne
3
3
0
1
W
Jormungandr
JohnnyKORambo
Jormungandr
2
0
5
4.5
L
Izanami
LPshockwave
Izanami
2
6
0
0.33
L
0
2
1
0.25
W
Cernunnos
RJ_BX_94
Cernunnos
6
2
2
3.5
L
0
2
1
0.25
W
4
1
4
6
L
4
4
1
1.13
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,916
Damage
24,072
56,722
Taken
62,450
32,416
Mitigated
27,317
19,844
Healing
19,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
CiDoKA_
Kukulkan
7,743
1,508
130
2,001
9,215
3,974
456
5,055
4,160
75,666
0
L
Arachne
DEXELEZER
Arachne
5,398
3,789
0
7,379
16,776
5,858
918
2,605
14,143
0
55,375
W
Jormungandr
JohnnyKORambo
Jormungandr
7,509
950
384
4,082
10,159
4,482
144
599
9,560
37,505
0
L
Izanami
LPshockwave
Izanami
4,203
1,708
0
1,476
10,827
4,206
0
4,055
6,670
0
54,699
L
2,409
273
0
3,374
10,705
5,508
478
894
9,781
0
39,438
W
Cernunnos
RJ_BX_94
Cernunnos
9,020
4,521
0
7,401
12,762
4,763
2,356
0
12,762
0
93,874
L
3,116
1,187
620
1,640
9,581
5,213
0
3,231
6,320
0
13,826
W
16,101
2,600
0
2,678
14,086
14,305
178
2,421
11,665
0
60,717
L
8,946
1,052
0
5,004
14,561
6,532
769
4,105
10,284
69,068
0
W
4,543
1,675
0
3,168
10,500
4,892
0
871
9,629
0
53,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,256
Gold Earned
43,133
555
Minions Killed
455
0
Camps Cleared
0
1,721,132
Distance Traveled
1,782,242
23
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,143
586
139
7
0
355,080
6
L
Arachne
9,680
509
108
6
0
385,184
1
W
Jormungandr
8,908
469
48
3
0
329,227
10
L
Izanami
8,713
459
127
7
0
329,791
2
L
Chaac
8,298
437
80
4
0
378,345
0
W
Cernunnos
11,463
603
158
8
0
337,443
5
L
Horus
6,575
346
17
1
0
365,932
6
W
Mulan
10,557
556
118
6
0
325,427
2
L
Scylla
9,867
519
123
6
0
322,990
2
W
Nemesis
9,185
483
92
5
0
373,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role