Player Matchup

Da Ji
Da Ji
Shiggy_Nuggies
Da Ji
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
227W - 236L
1,470 Elo+
Party 3
Sol
Sol
Softboi_Amajiki
Sol
Level 77
God Stats
3W - 3L
1,280 SR
Queue Stats
134W - 141L
1,527 Elo+
Party 3
Artemis
Artemis
Tallrushboy
Artemis
Level 107
God Stats
2W - 1L
1,525 SR
Queue Stats
60W - 65L
1,467 Elo+
Solo
Jormungandr
Jormungandr
xBrunaBorges
Jormungandr
Level 115
God Stats
3W - 1L
1,316 SR
Queue Stats
49W - 62L
1,365 Elo+
Party 2
Ah Puch
Ah Puch
xPedroDMSx
Ah Puch
Level 160
God Stats
1W - 0L
1,198 SR
Queue Stats
26W - 31L
1,471 Elo+
Party 2
Team Averages
Level 115
1,364 SR
1,460 Elo+

VS

Team Averages
Level 106
1,592 SR
1,505 Elo+
Anubis
Anubis
JohnDoe4049420
Anubis
Level 105
God Stats
4W - 7L
1,312 SR
Queue Stats
189W - 177L
1,534 Elo+
Solo
Serqet
Serqet
Juturna187
Serqet
Level 108
God Stats
2W - 1L
1,856 SR
Queue Stats
152W - 172L
1,513 Elo+
Party 1
Hera
Hera
ShadowLord435
Hera
Level 74
God Stats
1W - 1L
1,779 SR
Queue Stats
199W - 199L
1,521 Elo+
Solo
Cernunnos
Cernunnos
darkstarskaterx
Cernunnos
Level 125
God Stats
3W - 2L
1,823 SR
Queue Stats
198W - 218L
1,478 Elo+
Party 1
Izanami
Izanami
xxholydiver
Izanami
Level 119
God Stats
3W - 9L
1,191 SR
Queue Stats
191W - 218L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 14
10,531
702
3,406
13,057
5,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
8 / 4 / 20
12,697
846
15,379
13,216
5,156
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Tallrushboy
Artemis
20
14 / 5 / 14
13,261
884
19,287
14,662
6,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
xBrunaBorges
Jormungandr
17
1 / 5 / 21
11,014
734
9,433
19,012
17,887
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Puch
xPedroDMSx
Ah Puch
20
13 / 3 / 16
13,269
885
22,908
15,337
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 8 / 7
10,902
727
12,226
14,365
7,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
Juturna187
Serqet
17
3 / 6 / 10
9,782
652
5,290
15,936
6,809
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 8 / 12
11,687
779
14,587
13,483
5,667
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
darkstarskaterx
Cernunnos
18
4 / 8 / 10
10,831
722
12,887
18,205
7,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
xxholydiver
Izanami
17
8 / 7 / 8
10,562
704
11,385
13,030
4,994
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
69
37
Kills
22
23
Deaths
37
85
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
8
7
0.69
L
Serqet
Juturna187
Serqet
3
6
10
1.33
L
5
8
12
1.38
W
1
6
14
1.33
W
8
4
20
4.5
W
Artemis
Tallrushboy
Artemis
14
5
14
4.2
L
Cernunnos
darkstarskaterx
Cernunnos
4
8
10
1.13
W
Jormungandr
xBrunaBorges
Jormungandr
1
5
21
2.3
W
Ah Puch
xPedroDMSx
Ah Puch
13
3
16
7
L
Izanami
xxholydiver
Izanami
8
7
8
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,413
Damage
56,375
75,284
Taken
75,019
40,851
Mitigated
32,864
28,128
Healing
18,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,226
429
1,449
2,512
14,365
7,719
0
10,630
3,735
42,406
0
L
Serqet
Juturna187
Serqet
5,290
410
449
2,622
15,936
6,809
0
7,895
8,041
0
6,060
L
14,587
4,168
1,935
2,083
13,483
5,667
0
8,197
5,286
29,967
0
W
3,406
430
2,724
1,940
13,057
5,551
472
2,911
9,863
0
7,610
W
15,379
3,209
3,188
3,897
13,216
5,156
2,594
6,014
7,202
43,947
0
W
Artemis
Tallrushboy
Artemis
19,287
8,108
1,188
3,754
14,662
6,494
3,195
4,962
8,487
0
35,248
L
Cernunnos
darkstarskaterx
Cernunnos
12,887
6,299
887
3,483
18,205
7,675
0
12,195
6,010
0
31,007
W
Jormungandr
xBrunaBorges
Jormungandr
9,433
229
2,211
3,236
19,012
17,887
189
4,588
14,256
22,740
0
W
Ah Puch
xPedroDMSx
Ah Puch
22,908
474
508
5,482
15,337
5,763
101
8,338
6,854
49,415
0
L
Izanami
xxholydiver
Izanami
11,385
6,254
1,219
1,494
13,030
4,994
0
8,803
4,227
0
15,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,772
Gold Earned
53,764
160
Minions Killed
161
0
Camps Cleared
0
1,274,442
Distance Traveled
1,142,229
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,902
727
61
4
0
233,447
0
L
Serqet
9,782
652
4
0
0
250,233
2
L
Hera
11,687
779
41
3
0
199,499
0
W
Da Ji
10,531
702
13
1
0
233,420
0
W
Sol
12,697
846
48
3
0
249,221
1
W
Artemis
13,261
884
34
2
0
237,230
1
L
Cernunnos
10,831
722
37
2
0
225,187
0
W
Jormungandr
11,014
734
14
1
0
278,848
1
W
Ah Puch
13,269
885
51
3
0
275,723
2
L
Izanami
10,562
704
18
1
0
233,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role