Player Matchup

Thanatos
Thanatos
FurchtloserDrago
Thanatos
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 34L
1,464 Elo+
Solo
Cerberus
Cerberus
Jakunazuta
Cerberus
Level 29
God Stats
2W - 3L
1,559 SR
Queue Stats
149W - 140L
1,444 Elo+
Solo
Janus
Janus
felderpwnz
Janus
Level 27
God Stats
8W - 5L
1,667 SR
Queue Stats
121W - 135L
1,435 Elo+
Solo
Achilles
Achilles
part11
Achilles
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,500 Elo+
Solo
Neith
Neith
年轻人不讲武德哈
Neith
Level 24
God Stats
1W - 1L
1,746 SR
Queue Stats
77W - 67L
1,992 Elo+
Solo
Team Averages
Level 22
1,595 SR
1,567 Elo+

VS

Team Averages
Level 25
1,635 SR
1,493 Elo+
Chaac
Chaac
Abdulgader33
Chaac
Level 17
God Stats
6W - 5L
1,380 SR
Queue Stats
23W - 19L
1,448 Elo+
Party 1
Xing Tian
Xing Tian
Fo0oStR
Xing Tian
Level 28
God Stats
11W - 6L
1,993 SR
Queue Stats
93W - 71L
1,610 Elo+
Party 1
Thanatos
Thanatos
JohnFighter1925
Thanatos
Level 24
God Stats
8W - 5L
1,703 SR
Queue Stats
56W - 76L
1,310 Elo+
Solo
Neith
Neith
Warrias
Neith
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
abrahim33
Kukulkan
Level 29
God Stats
24W - 14L
1,601 SR
Queue Stats
103W - 93L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 0
6,646
475
3,810
10,901
3,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cerberus
Jakunazuta
Cerberus
10
0 / 4 / 0
6,000
429
4,732
10,485
5,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Janus
9
0 / 2 / 0
5,369
384
1,405
4,347
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
part11
Achilles
11
1 / 2 / 0
6,607
472
3,840
8,179
3,274
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 5 / 0
5,624
402
4,399
6,116
1,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,706
550
6,149
7,026
4,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Fo0oStR
Xing Tian
11
2 / 0 / 7
7,495
535
3,397
11,225
6,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
11
1 / 1 / 0
6,956
497
807
6,589
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Warrias
Neith
12
9 / 0 / 3
8,118
580
9,858
7,231
1,912
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
abrahim33
Kukulkan
13
2 / 1 / 4
7,917
566
4,879
5,155
1,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
17
17
Deaths
2
0
Assists
15
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
W
Xing Tian
Fo0oStR
Xing Tian
2
0
7
5.5
L
1
4
0
0.25
L
Cerberus
Jakunazuta
Cerberus
0
4
0
0
W
Thanatos
1
1
0
1
W
Neith
Warrias
Neith
9
0
3
10.5
W
Kukulkan
abrahim33
Kukulkan
2
1
4
4
L
Janus
0
2
0
0
L
Achilles
part11
Achilles
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,186
Damage
25,090
40,028
Taken
37,226
15,273
Mitigated
16,862
13,370
Healing
18,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,149
1,189
0
3,862
7,026
4,609
464
575
6,389
0
35,415
W
Xing Tian
Fo0oStR
Xing Tian
3,397
414
902
4,231
11,225
6,652
558
2,209
9,016
21,549
0
L
3,810
932
0
8,455
10,901
3,485
0
1,033
9,716
0
43,041
L
Cerberus
Jakunazuta
Cerberus
4,732
305
0
1,996
10,485
5,868
0
2,884
7,583
31,655
0
W
Thanatos
807
44
0
6,866
6,589
1,896
0
0
6,589
0
32,215
W
Neith
Warrias
Neith
9,858
5,589
0
2,744
7,231
1,912
2,777
2,773
4,392
0
46,851
W
Kukulkan
abrahim33
Kukulkan
4,879
410
0
380
5,155
1,793
348
442
4,703
42,581
0
L
Janus
1,405
94
0
429
4,347
1,128
0
1,422
2,712
16,176
0
L
Achilles
part11
Achilles
3,840
772
0
2,109
8,179
3,274
0
553
7,192
0
27,048
L
4,399
2,173
0
381
6,116
1,518
0
2,014
4,024
0
24,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,246
Gold Earned
38,192
291
Minions Killed
338
0
Camps Cleared
0
1,271,494
Distance Traveled
1,267,085
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,706
550
67
5
0
263,473
6
W
Xing Tian
7,495
535
25
2
0
282,585
5
L
Thanatos
6,646
475
88
6
0
238,905
1
L
Cerberus
6,000
429
53
4
0
244,346
1
W
Thanatos
6,956
497
79
6
0
255,558
0
W
Neith
8,118
580
74
5
0
222,453
2
W
Kukulkan
7,917
566
93
7
0
243,016
1
L
Janus
5,369
384
39
3
0
236,998
1
L
Achilles
6,607
472
60
4
0
287,163
1
L
Neith
5,624
402
51
4
0
264,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role