Player Matchup

Arachne
Arachne
Adramelech-k
Arachne
Level 42
God Stats
14W - 12L
1,595 SR
Queue Stats
700W - 685L
1,490 Elo+
Solo
Cerberus
Cerberus
M4GN3T0SKZ
Cerberus
Level 35
God Stats
15W - 15L
1,501 SR
Queue Stats
52W - 50L
1,508 Elo+
Solo
Zhong Kui
Zhong Kui
Narkyz
Zhong Kui
Level 36
God Stats
5W - 4L
1,307 SR
Queue Stats
81W - 83L
1,421 Elo+
Solo
Neith
Neith
Predooo
Neith
Level 49
God Stats
5W - 4L
1,433 SR
Queue Stats
106W - 134L
1,357 Elo+
Solo
Horus
Horus
guimags
Horus
Level 45
God Stats
5W - 11L
1,142 SR
Queue Stats
69W - 79L
1,466 Elo+
Solo
Team Averages
Level 41
1,395 SR
1,448 Elo+

VS

Team Averages
Level 111
1,782 SR
1,887 Elo+
Cerberus
Cerberus
Havonks
Cerberus
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
139W - 124L
1,725 Elo+
Party 1
Neith
Neith
LeoSlayer
Neith
Level 129
God Stats
3W - 1L
1,856 SR
Queue Stats
32W - 10L
1,860 Elo+
Party 1
Ravana
Ravana
Novatovini
Ravana
Level 126
God Stats
5W - 0L
1,894 SR
Queue Stats
29W - 5L
1,950 Elo+
Party 1
Amaterasu
Amaterasu
Sylless
Amaterasu
Level 124
God Stats
3W - 0L
1,940 SR
Queue Stats
25W - 3L
1,950 Elo+
Party 1
Eset
Eset
ºCacatuaª
Eset
Level 29
God Stats
1W - 0L
1,719 SR
Queue Stats
26W - 5L
1,950 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Adramelech-k
Arachne
6
1 / 2 / 0
3,972
567
992
4,473
1,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
M4GN3T0SKZ
Cerberus
8
1 / 0 / 0
4,539
648
3,158
4,594
2,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Narkyz
Zhong Kui
7
0 / 0 / 0
4,178
597
1,598
2,999
1,764
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
Predooo
Neith
2
0 / 1 / 0
2,913
416
533
685
66
Boots

Boots

+6%
Movement Speed

Horus
guimags
Horus
6
0 / 3 / 1
3,472
496
640
5,388
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Havonks
Cerberus
7
2 / 0 / 4
5,051
722
2,201
3,161
1,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
LeoSlayer
Neith
8
3 / 1 / 1
4,845
692
2,716
3,566
873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Boots

Boots

+6%
Movement Speed

Ravana
Novatovini
Ravana
8
1 / 0 / 1
4,377
625
1,884
2,180
631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Sylless
Amaterasu
8
0 / 1 / 0
4,389
627
2,359
4,878
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 0 / 2
4,466
638
1,336
1,902
577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
14
2
Kills
6
6
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Arachne
Adramelech-k
Arachne
1
2
0
0.5
W
Cerberus
Havonks
Cerberus
2
0
4
4
W
Neith
LeoSlayer
Neith
3
1
1
3.5
L
Cerberus
M4GN3T0SKZ
Cerberus
1
0
0
1
L
Zhong Kui
Narkyz
Zhong Kui
0
0
0
0
W
Ravana
Novatovini
Ravana
1
0
1
1.5
L
Neith
Predooo
Neith
0
1
0
0
W
Amaterasu
Sylless
Amaterasu
0
1
0
0
L
Horus
guimags
Horus
0
3
1
0.17
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,921
Damage
10,496
18,139
Taken
15,687
6,929
Mitigated
4,980
8,344
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Adramelech-k
Arachne
992
760
0
1,946
4,473
1,017
0
946
3,501
0
14,462
W
Cerberus
Havonks
Cerberus
2,201
219
0
1,918
3,161
1,253
45
0
3,061
9,111
0
W
Neith
LeoSlayer
Neith
2,716
1,590
0
1,211
3,566
873
998
0
3,516
0
22,212
L
Cerberus
M4GN3T0SKZ
Cerberus
3,158
518
0
2,641
4,594
2,202
0
0
4,594
23,784
0
L
Zhong Kui
Narkyz
Zhong Kui
1,598
134
0
2,128
2,999
1,764
0
438
2,423
18,158
0
W
Ravana
Novatovini
Ravana
1,884
548
0
1,600
2,180
631
0
626
1,504
0
20,729
L
Neith
Predooo
Neith
533
350
0
73
685
66
0
240
445
0
2,050
W
Amaterasu
Sylless
Amaterasu
2,359
1,124
0
2,885
4,878
1,646
0
2,590
2,023
0
18,573
L
Horus
guimags
Horus
640
344
73
1,483
5,388
1,880
0
1,715
3,639
0
6,970
W
1,336
0
24
922
1,902
577
0
1,250
652
16,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,074
Gold Earned
23,128
158
Minions Killed
207
0
Camps Cleared
0
518,405
Distance Traveled
638,614
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
3,972
567
40
6
0
127,306
2
W
Cerberus
5,051
722
17
2
0
127,126
2
W
Neith
4,845
692
50
7
0
112,334
3
L
Cerberus
4,539
648
57
8
0
124,610
1
L
Zhong Kui
4,178
597
48
7
0
115,223
0
W
Ravana
4,377
625
47
7
0
137,054
2
L
Neith
2,913
416
4
1
0
25,706
0
W
Amaterasu
4,389
627
46
7
0
122,743
1
L
Horus
3,472
496
9
1
0
125,560
0
W
Eset
4,466
638
47
7
0
139,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role