Player Matchup

Danzaburou
Danzaburou
Esballo
Danzaburou
Level 48
God Stats
32W - 27L
1,674 SR
Queue Stats
72W - 59L
1,573 Elo+
Party 2
Eset
Eset
Geeb Kubz
Eset
Level 86
God Stats
4W - 2L
1,921 SR
Queue Stats
351W - 291L
1,629 Elo+
Party 2
Janus
Janus
Leonrfc
Janus
Level 38
God Stats
4W - 3L
1,577 SR
Queue Stats
24W - 21L
1,543 Elo+
Party 2
Ymir
Ymir
OmahaBuckShank
Ymir
Level 86
God Stats
1W - 3L
1,541 SR
Queue Stats
53W - 64L
1,552 Elo+
Party 2
Erlang Shen
Erlang Shen
WoahVicky
Erlang Shen
Level 116
God Stats
0W - 1L
1,907 SR
Queue Stats
74W - 58L
1,636 Elo+
Party 2
Team Averages
Level 75
1,724 SR
1,586 Elo+

VS

Team Averages
Level 89
1,651 SR
1,586 Elo+
Camazotz
Camazotz
ErektPeachez
Camazotz
Level 37
God Stats
24W - 16L
1,500 SR
Queue Stats
428W - 389L
1,651 Elo+
Party 3
Sobek
Sobek
JCTheAllStar31
Sobek
Level 106
God Stats
4W - 2L
1,516 SR
Queue Stats
260W - 255L
1,504 Elo+
Party 1
Chaac
Chaac
Mellotaku
Chaac
Level 156
God Stats
3W - 5L
1,397 SR
Queue Stats
148W - 139L
1,525 Elo+
Party 1
Zeus
Zeus
carpit
Zeus
Level 36
God Stats
3W - 6L
1,909 SR
Queue Stats
278W - 251L
1,623 Elo+
Party 3
Apollo
Apollo
iceteafridge
Apollo
Level 109
God Stats
6W - 2L
1,936 SR
Queue Stats
504W - 458L
1,625 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esballo
Danzaburou
20
2 / 3 / 2
12,604
420
13,893
21,615
8,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
19
1 / 6 / 6
12,329
411
19,776
22,122
7,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
Leonrfc
Janus
20
5 / 9 / 5
13,743
458
18,733
18,440
6,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

18
1 / 9 / 7
12,403
413
11,525
27,930
26,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Erlang Shen
WoahVicky
Erlang Shen
20
8 / 5 / 5
15,516
517
20,216
29,993
23,534
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ErektPeachez
Camazotz
20
2 / 2 / 16
15,888
530
11,960
28,076
13,715
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 3 / 19
14,412
480
14,659
33,912
52,886
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
Mellotaku
Chaac
20
7 / 0 / 11
16,570
552
21,809
27,724
32,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zeus
carpit
Zeus
20
8 / 7 / 12
16,043
535
24,984
19,797
8,471
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apollo
20
11 / 5 / 9
18,668
622
21,733
23,818
11,917
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
99
17
Kills
32
32
Deaths
17
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Camazotz
ErektPeachez
Camazotz
2
2
16
5
L
Danzaburou
Esballo
Danzaburou
2
3
2
1
L
Eset
1
6
6
0.67
W
4
3
19
4.5
L
Janus
Leonrfc
Janus
5
9
5
0.83
W
Chaac
Mellotaku
Chaac
7
0
11
12.5
L
1
9
7
0.5
L
Erlang Shen
WoahVicky
Erlang Shen
8
5
5
2.1
W
Zeus
carpit
Zeus
8
7
12
2
W
Apollo
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,143
Damage
95,145
120,100
Taken
133,327
73,230
Mitigated
119,072
15,533
Healing
69,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
ErektPeachez
Camazotz
11,960
2,822
0
20,066
28,076
13,715
813
11,113
16,659
0
99,036
L
Danzaburou
Esballo
Danzaburou
13,893
7,247
0
1,825
21,615
8,435
0
6,539
14,908
0
110,795
L
Eset
19,776
495
1,582
4,487
22,122
7,937
319
8,140
13,576
109,311
0
W
14,659
1,112
3,730
16,252
33,912
52,886
855
14,359
19,049
47,422
0
L
Janus
Leonrfc
Janus
18,733
1,016
0
0
18,440
6,428
495
2,891
15,243
87,272
0
W
Chaac
Mellotaku
Chaac
21,809
1,210
0
18,778
27,724
32,083
2,840
10,236
17,207
0
108,273
L
11,525
1,339
0
3,121
27,930
26,896
70
11,094
16,566
35,839
0
L
Erlang Shen
WoahVicky
Erlang Shen
20,216
9,843
0
4,518
29,993
23,534
724
9,669
19,924
0
128,475
W
Zeus
carpit
Zeus
24,984
1,302
0
2,625
19,797
8,471
1,110
8,860
10,611
103,388
0
W
Apollo
21,733
13,041
0
8,189
23,818
11,917
15,651
7,037
16,255
0
173,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,595
Gold Earned
81,581
690
Minions Killed
705
0
Camps Cleared
0
2,938,183
Distance Traveled
2,970,121
22
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
15,888
530
130
4
0
669,841
15
L
Danzaburou
12,604
420
142
5
0
569,229
2
L
Eset
12,329
411
155
5
0
589,199
8
W
Sobek
14,412
480
47
2
0
619,157
1
L
Janus
13,743
458
140
5
0
628,321
0
W
Chaac
16,570
552
160
5
0
630,442
11
L
Ymir
12,403
413
53
2
0
520,497
3
L
Erlang Shen
15,516
517
200
7
0
630,937
9
W
Zeus
16,043
535
159
5
0
500,492
2
W
Apollo
18,668
622
209
7
0
550,189
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role