Player Matchup

Baron Samedi
Baron Samedi
Cannabifta
Baron Samedi
Level 160
God Stats
29W - 17L
1,612 SR
Queue Stats
559W - 585L
1,550 Elo+
Solo
Hercules
Hercules
DJ10K_FlamezZ
Hercules
Level 149
God Stats
5W - 6L
1,320 SR
Queue Stats
484W - 418L
1,579 Elo+
Party 1
Cthulhu
Cthulhu
Isawito
Cthulhu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
378W - 388L
1,525 Elo+
Solo
Rama
Rama
RQ Ethann
Rama
Level 102
God Stats
6W - 5L
1,500 SR
Queue Stats
421W - 370L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
kerytal
Kuzenbo
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,543 Elo+

VS

Team Averages
Level 42
1,210 SR
961 Elo+
Neith
Neith
A-AE01
Neith
Level 45
God Stats
0W - 9L
1,126 SR
Queue Stats
8W - 67L
913 Elo+
Party 2
Merlin
Merlin
Alwaysuptown
Merlin
Level 58
God Stats
4W - 57L
1,182 SR
Queue Stats
9W - 86L
923 Elo+
Party 2
Chronos
Chronos
MrBlackPhantom
Chronos
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 82L
1,048 Elo+
Party 2
Scylla
Scylla
coolAyomide77
Scylla
Level 43
God Stats
6W - 45L
1,133 SR
Queue Stats
17W - 99L
990 Elo+
Party 2
Ymir
Ymir
hustlrr__
Ymir
Level 29
God Stats
0W - 6L
1,111 SR
Queue Stats
13W - 83L
933 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cannabifta
Baron Samedi
19
13 / 3 / 6
12,272
584
16,415
18,111
9,799
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DJ10K_FlamezZ
Hercules
15
4 / 1 / 12
11,124
530
8,316
25,381
20,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cthulhu
Isawito
Cthulhu
20
7 / 1 / 7
12,805
610
15,125
18,316
20,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
18
8 / 0 / 5
11,984
571
12,263
14,169
5,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
kerytal
Kuzenbo
15
3 / 4 / 12
10,339
492
6,148
17,317
10,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
A-AE01
Neith
12
0 / 6 / 2
7,228
344
4,383
9,467
2,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
16
3 / 9 / 2
9,732
463
10,497
13,180
4,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 4 / 0
6,481
309
2,406
10,474
2,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 5 / 2
10,381
494
14,173
12,583
4,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
11
2 / 11 / 3
7,824
373
8,865
22,078
7,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
35
Kills
9
9
Deaths
35
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Neith
A-AE01
Neith
0
6
2
0.17
L
Merlin
3
9
2
0.44
W
Baron Samedi
Cannabifta
Baron Samedi
13
3
6
5.33
W
Hercules
DJ10K_FlamezZ
Hercules
4
1
12
10
W
Cthulhu
Isawito
Cthulhu
7
1
7
10.5
L
0
4
0
0
W
Rama
8
0
5
10.5
L
4
5
2
1
L
Ymir
2
11
3
0.32
W
Kuzenbo
kerytal
Kuzenbo
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,267
Damage
40,324
93,294
Taken
67,782
66,979
Mitigated
22,763
41,646
Healing
9,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
A-AE01
Neith
4,383
2,197
0
1,856
9,467
2,816
0
2,073
7,369
0
29,138
L
Merlin
10,497
506
0
1,453
13,180
4,954
0
8,847
4,308
40,390
0
W
Baron Samedi
Cannabifta
Baron Samedi
16,415
912
1,306
8,856
18,111
9,799
2,269
6,808
10,746
92,241
0
W
Hercules
DJ10K_FlamezZ
Hercules
8,316
2,573
0
10,134
25,381
20,880
302
7,905
17,088
0
25,794
W
Cthulhu
Isawito
Cthulhu
15,125
934
1,062
8,945
18,316
20,062
1,325
6,906
11,014
82,178
0
L
2,406
258
0
1,255
10,474
2,616
0
3,454
6,995
18,325
0
W
Rama
12,263
9,122
0
9,054
14,169
5,579
5,354
5,120
8,943
0
85,225
L
14,173
709
0
2,745
12,583
4,640
117
7,210
4,773
54,536
0
L
Ymir
8,865
805
0
2,001
22,078
7,737
0
15,195
6,649
31,261
0
W
Kuzenbo
kerytal
Kuzenbo
6,148
2,325
0
2,289
17,317
10,659
442
7,404
9,562
51,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,524
Gold Earned
41,646
565
Minions Killed
316
0
Camps Cleared
0
1,902,633
Distance Traveled
1,720,952
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,228
344
56
3
0
332,398
0
L
Merlin
9,732
463
74
4
0
355,803
1
W
Baron Samedi
12,272
584
142
7
0
345,614
6
W
Hercules
11,124
530
39
2
0
395,599
2
W
Cthulhu
12,805
610
172
8
0
378,960
3
L
Chronos
6,481
309
31
1
0
333,433
0
W
Rama
11,984
571
137
7
0
336,063
0
L
Scylla
10,381
494
109
5
0
377,501
0
L
Ymir
7,824
373
46
2
0
321,817
0
W
Kuzenbo
10,339
492
75
4
0
446,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role