Player Matchup

Janus
Janus
DUKE_NETS58
Janus
Level 69
God Stats
26W - 49L
1,372 SR
Queue Stats
453W - 470L
1,334 Elo+
Party 4
Skadi
Skadi
Mcxthegoat
Skadi
Level 78
God Stats
1W - 1L
1,227 SR
Queue Stats
37W - 58L
1,357 Elo+
Party 2
Chang'e
Chang'e
YaBoyRico188
Chang'e
Level 45
God Stats
0W - 1L
1,879 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Chaac
Chaac
vCozart
Chaac
Level 15
God Stats
4W - 7L
1,249 SR
Queue Stats
17W - 25L
1,222 Elo+
Party 2
Ratatoskr
Ratatoskr
vKxrver
Ratatoskr
Level 46
God Stats
2W - 6L
1,471 SR
Queue Stats
11W - 25L
1,197 Elo+
Party 2
Team Averages
Level 51
1,440 SR
1,322 Elo+

VS

Team Averages
Level 44
1,599 SR
1,400 Elo+
Sylvanus
Sylvanus
DiabolikalMush
Sylvanus
Level 55
God Stats
7W - 2L
1,749 SR
Queue Stats
207W - 198L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Dirge-4ever
Danzaburou
Level 29
God Stats
106W - 79L
1,574 SR
Queue Stats
164W - 161L
1,469 Elo+
Party 1
Tiamat
Tiamat
Sanryu3451
Tiamat
Level 63
God Stats
31W - 15L
1,697 SR
Queue Stats
131W - 128L
1,430 Elo+
Party 1
Nemesis
Nemesis
cocogamer12346
Nemesis
Level 28
God Stats
5W - 4L
1,419 SR
Queue Stats
51W - 82L
1,203 Elo+
Party 3
Chaac
Chaac
matador123829
Chaac
Level 47
God Stats
7W - 10L
1,556 SR
Queue Stats
115W - 141L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 2
12,057
502
10,588
13,952
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
18
6 / 4 / 2
11,791
491
19,077
14,730
4,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Chang'e
YaBoyRico188
Chang'e
12
0 / 4 / 4
8,249
344
8,510
9,780
2,778
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
vCozart
Chaac
19
3 / 0 / 1
12,008
500
7,986
9,547
11,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
vKxrver
Ratatoskr
19
3 / 3 / 3
11,616
484
6,842
15,737
5,756
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 3 / 8
10,375
432
8,926
17,967
13,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Dirge-4ever
Danzaburou
20
5 / 3 / 4
12,681
528
8,745
13,967
6,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Sanryu3451
Tiamat
20
6 / 3 / 5
13,273
553
13,420
17,944
9,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
0 / 2 / 4
11,620
484
4,350
18,969
7,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 2 / 1
11,367
474
8,728
12,915
13,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
13
Kills
15
16
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Sylvanus
2
3
8
2
W
Danzaburou
Dirge-4ever
Danzaburou
5
3
4
2.33
L
Skadi
6
4
2
1.75
W
Tiamat
Sanryu3451
Tiamat
6
3
5
2.83
L
Chang'e
YaBoyRico188
Chang'e
0
4
4
0.5
W
0
2
4
1
W
2
2
1
1.25
L
Chaac
vCozart
Chaac
3
0
1
3.5
L
Ratatoskr
vKxrver
Ratatoskr
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,003
Damage
44,169
63,746
Taken
81,762
29,229
Mitigated
49,298
16,839
Healing
36,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,588
958
0
2,070
13,952
4,834
819
6,082
7,441
93,800
0
W
Sylvanus
8,926
2,208
2,651
6,202
17,967
13,718
108
6,095
11,748
28,485
0
W
Danzaburou
Dirge-4ever
Danzaburou
8,745
1,908
0
3,748
13,967
6,005
6,340
2,276
11,687
0
81,938
L
Skadi
19,077
8,243
0
2,230
14,730
4,653
2,708
5,738
8,875
0
83,770
W
Tiamat
Sanryu3451
Tiamat
13,420
1,650
0
6,974
17,944
9,447
1,354
7,738
9,886
83,737
0
L
Chang'e
YaBoyRico188
Chang'e
8,510
490
1,128
3,062
9,780
2,778
396
5,216
4,350
23,724
0
W
4,350
1,603
219
10,471
18,969
7,101
1,121
2,484
16,353
0
97,996
W
8,728
1,535
0
6,664
12,915
13,027
231
0
12,315
0
62,727
L
Chaac
vCozart
Chaac
7,986
940
0
4,316
9,547
11,208
330
568
8,341
0
64,497
L
Ratatoskr
vKxrver
Ratatoskr
6,842
1,288
661
3,372
15,737
5,756
0
3,906
11,693
0
97,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,721
Gold Earned
59,316
684
Minions Killed
649
0
Camps Cleared
0
2,031,500
Distance Traveled
2,045,428
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,057
502
202
8
0
395,083
3
W
Sylvanus
10,375
432
39
2
0
331,721
1
W
Danzaburou
12,681
528
148
6
0
396,915
9
L
Skadi
11,791
491
150
6
0
385,799
3
W
Tiamat
13,273
553
184
8
0
416,951
2
L
Chang'e
8,249
344
51
2
0
274,643
1
W
Nemesis
11,620
484
171
7
0
424,059
2
W
Chaac
11,367
474
107
4
0
475,782
0
L
Chaac
12,008
500
109
5
0
475,645
0
L
Ratatoskr
11,616
484
172
7
0
500,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role