Player Matchup

Ravana
Ravana
Crippl3d Tiger
Ravana
Level 125
God Stats
5W - 12L
1,474 SR
Queue Stats
230W - 221L
1,438 Elo+
Party 3
Bellona
Bellona
DrNoScope1
Bellona
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
RedXArgyle
Apollo
Level 25
God Stats
1W - 3L
1,740 SR
Queue Stats
44W - 59L
1,473 Elo+
Party 2
Yemoja
Yemoja
TimingFawn70363
Yemoja
Level 40
God Stats
6W - 4L
1,728 SR
Queue Stats
152W - 157L
1,509 Elo+
Party 2
Ra
Ra
wolfman7803
Ra
Level 79
God Stats
10W - 11L
1,764 SR
Queue Stats
185W - 169L
1,476 Elo+
Party 3
Team Averages
Level 63
1,641 SR
1,479 Elo+

VS

Team Averages
Level 47
1,517 SR
1,474 Elo+
Skadi
Skadi
GabrielPJ15
Skadi
Level 39
God Stats
6W - 12L
1,204 SR
Queue Stats
139W - 147L
1,372 Elo+
Solo
Bellona
Bellona
MikeyWikeyy
Bellona
Level 26
God Stats
59W - 54L
1,534 SR
Queue Stats
89W - 95L
1,454 Elo+
Party 1
Ymir
Ymir
PrincessJxo
Ymir
Level 34
God Stats
127W - 106L
1,584 SR
Queue Stats
197W - 178L
1,514 Elo+
Party 1
Fenrir
Fenrir
Zealousx
Fenrir
Level 66
God Stats
23W - 6L
1,736 SR
Queue Stats
154W - 156L
1,521 Elo+
Party 1
Tiamat
Tiamat
sotiuqat
Tiamat
Level 68
God Stats
20W - 15L
1,528 SR
Queue Stats
222W - 208L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 4
7,545
503
6,531
11,864
4,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DrNoScope1
Bellona
11
2 / 6 / 1
7,270
485
5,825
13,029
8,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
RedXArgyle
Apollo
10
1 / 8 / 2
6,093
406
5,129
11,096
3,282
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 6 / 2
7,345
490
4,215
13,820
8,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
4 / 2 / 1
7,536
502
6,072
5,917
2,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 7
8,342
556
7,441
7,085
1,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
MikeyWikeyy
Bellona
15
6 / 2 / 3
8,923
595
10,714
13,047
11,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

12
4 / 2 / 11
8,198
547
8,958
10,285
6,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Zealousx
Fenrir
13
3 / 1 / 5
8,258
551
4,199
10,379
4,085
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Tiamat
sotiuqat
Tiamat
14
7 / 3 / 1
9,160
611
10,687
7,853
6,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
12
Kills
26
26
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
3
4
4
1.25
L
Bellona
DrNoScope1
Bellona
2
6
1
0.42
W
6
4
7
2.38
W
Bellona
MikeyWikeyy
Bellona
6
2
3
3.75
W
4
2
11
4.75
L
Apollo
RedXArgyle
Apollo
1
8
2
0.25
L
2
6
2
0.5
W
Fenrir
Zealousx
Fenrir
3
1
5
5.5
W
Tiamat
sotiuqat
Tiamat
7
3
1
2.5
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,772
Damage
41,999
55,726
Taken
48,649
26,671
Mitigated
30,396
12,782
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,531
1,876
0
3,756
11,864
4,515
0
4,558
7,145
0
33,698
L
Bellona
DrNoScope1
Bellona
5,825
3,154
0
2,920
13,029
8,174
0
3,330
9,677
0
34,827
W
7,441
3,437
0
74
7,085
1,928
1,266
1,407
5,666
0
37,345
W
Bellona
MikeyWikeyy
Bellona
10,714
3,266
0
6,502
13,047
11,436
1,325
346
12,701
7,494
43,323
W
8,958
1,542
0
1,083
10,285
6,937
410
1,702
8,583
31,901
0
L
Apollo
RedXArgyle
Apollo
5,129
2,859
0
1,681
11,096
3,282
197
4,060
6,926
0
25,175
L
4,215
890
1,287
1,220
13,820
8,523
501
5,556
8,122
21,442
0
W
Fenrir
Zealousx
Fenrir
4,199
1,345
0
3,231
10,379
4,085
637
2,565
7,670
0
61,285
W
Tiamat
sotiuqat
Tiamat
10,687
1,444
0
2,528
7,853
6,010
704
3,880
3,742
44,138
0
L
6,072
536
0
1,918
5,917
2,177
601
3,371
2,312
34,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
42,881
314
Minions Killed
404
0
Camps Cleared
0
1,274,754
Distance Traveled
1,440,979
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,545
503
64
4
0
264,697
0
L
Bellona
7,270
485
79
5
0
281,557
1
W
Skadi
8,342
556
66
4
0
263,929
1
W
Bellona
8,923
595
93
6
0
304,084
0
W
Ymir
8,198
547
66
4
0
280,064
1
L
Apollo
6,093
406
44
3
0
241,767
3
L
Yemoja
7,345
490
46
3
0
239,295
0
W
Fenrir
8,258
551
90
6
0
313,515
6
W
Tiamat
9,160
611
89
6
0
279,387
3
L
Ra
7,536
502
81
5
0
247,438
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role