Player Matchup

Cthulhu
Cthulhu
PreyingMatis
Cthulhu
Level 16
God Stats
3W - 0L
1,263 SR
Queue Stats
20W - 20L
1,414 Elo+
Party 3
Apollo
Apollo
TheGerWord
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
exobithacker
Cu Chulainn
Level 23
God Stats
16W - 10L
1,870 SR
Queue Stats
170W - 119L
1,580 Elo+
Party 2
Agni
Agni
kelmosa
Agni
Level 25
God Stats
15W - 8L
1,526 SR
Queue Stats
392W - 356L
1,507 Elo+
Party 2
Achilles
Achilles
purrple94
Achilles
Level 28
God Stats
10W - 6L
1,436 SR
Queue Stats
90W - 77L
1,461 Elo+
Party 3
Team Averages
Level 23
1,519 SR
1,493 Elo+

VS

Team Averages
Level 17
1,459 SR
1,458 Elo+
Nike
Nike
Bellllk
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,432 Elo+
Solo
Skadi
Skadi
Little Wicked00
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 1
Ra
Ra
The Leader3174
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Party 1
Ymir
Ymir
TrueShade11
Ymir
Level 7
God Stats
2W - 4L
1,178 SR
Queue Stats
38W - 41L
1,546 Elo+
Party 1
Ullr
Ullr
Whitehammer29200
Ullr
Level 42
God Stats
39W - 41L
1,617 SR
Queue Stats
361W - 368L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PreyingMatis
Cthulhu
10
5 / 0 / 6
6,545
545
7,691
7,527
6,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
TheGerWord
Apollo
12
8 / 2 / 8
7,511
626
7,111
9,232
2,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
exobithacker
Cu Chulainn
13
3 / 0 / 7
7,257
605
5,670
7,629
2,912
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
kelmosa
Agni
15
11 / 0 / 3
8,528
711
8,626
5,704
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
purrple94
Achilles
12
5 / 0 / 1
7,064
589
6,234
6,583
6,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bellllk
Nike
11
0 / 5 / 0
6,040
503
4,316
11,775
5,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 8 / 1
5,077
423
2,223
7,104
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
0 / 10 / 0
4,437
370
686
6,468
1,796
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
1 / 6 / 1
5,187
432
3,455
10,177
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 3 / 0
6,017
501
5,677
9,102
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
4
32
Kills
2
2
Deaths
32
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nike
Bellllk
Nike
0
5
0
0
L
0
8
1
0.06
W
Cthulhu
PreyingMatis
Cthulhu
5
0
6
8
L
0
10
0
0
W
Apollo
TheGerWord
Apollo
8
2
8
6
L
1
6
1
0.25
L
1
3
0
0.33
W
Cu Chulainn
exobithacker
Cu Chulainn
3
0
7
6.5
W
Agni
kelmosa
Agni
11
0
3
12.5
W
Achilles
purrple94
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
16,357
36,675
Taken
44,626
20,527
Mitigated
17,594
12,511
Healing
6,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Bellllk
Nike
4,316
695
0
2,412
11,775
5,292
0
1,873
9,459
0
28,167
L
2,223
1,819
0
0
7,104
2,207
296
2,486
4,468
0
16,017
W
Cthulhu
PreyingMatis
Cthulhu
7,691
1,186
302
905
7,527
6,835
530
1,235
6,247
22,223
0
L
686
570
0
41
6,468
1,796
0
4,318
1,856
6,278
0
W
Apollo
TheGerWord
Apollo
7,111
4,254
0
5,391
9,232
2,805
1,848
1,590
7,642
0
36,809
L
3,455
841
0
1,475
10,177
5,244
0
3,205
6,708
12,490
0
L
5,677
1,887
0
2,131
9,102
3,055
0
3,434
5,418
0
33,028
W
Cu Chulainn
exobithacker
Cu Chulainn
5,670
2,246
0
1,878
7,629
2,912
263
302
7,302
0
43,308
W
Agni
kelmosa
Agni
8,626
1,015
0
1,500
5,704
1,892
629
1,014
4,690
57,864
0
W
Achilles
purrple94
Achilles
6,234
1,660
0
2,535
6,583
6,083
744
0
6,158
0
21,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,905
Gold Earned
26,758
345
Minions Killed
176
0
Camps Cleared
0
1,196,627
Distance Traveled
952,728
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,040
503
56
5
0
191,715
2
L
Skadi
5,077
423
24
2
0
169,139
2
W
Cthulhu
6,545
545
33
3
0
261,914
1
L
Ra
4,437
370
8
1
0
159,054
0
W
Apollo
7,511
626
78
7
0
219,391
0
L
Ymir
5,187
432
24
2
0
198,420
1
L
Ullr
6,017
501
64
5
0
234,400
1
W
Cu Chulainn
7,257
605
83
7
0
248,611
3
W
Agni
8,528
711
119
10
0
243,536
1
W
Achilles
7,064
589
32
3
0
223,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role