Player Matchup

Hera
Hera
Brendunus
Hera
Level 5
God Stats
1W - 2L
1,698 SR
Queue Stats
69W - 70L
1,353 Elo+
Party 2
Nemesis
Nemesis
GhostXxPatoX
Nemesis
Level 16
God Stats
2W - 7L
1,256 SR
Queue Stats
73W - 70L
1,196 Elo+
Party 2
Danzaburou
Danzaburou
Ghost_zialau_
Danzaburou
Level 16
God Stats
1W - 4L
1,080 SR
Queue Stats
42W - 45L
1,176 Elo+
Party 2
Nike
Nike
GingerTusker
Nike
Level 23
God Stats
5W - 9L
1,260 SR
Queue Stats
52W - 74L
1,282 Elo+
Solo
Ao Kuang
Ao Kuang
Pariszia
Ao Kuang
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 74L
994 Elo+
Party 2
Team Averages
Level 15
1,359 SR
1,200 Elo+

VS

Team Averages
Level 23
1,502 SR
1,242 Elo+
Tsukuyomi
Tsukuyomi
Imortal-Outlaw
Tsukuyomi
Level 19
God Stats
3W - 4L
1,679 SR
Queue Stats
187W - 275L
1,233 Elo+
Party 1
Nemesis
Nemesis
KingKrimson1
Nemesis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,041 Elo+
Solo
Tiamat
Tiamat
LordeVixon
Tiamat
Level 25
God Stats
12W - 17L
1,340 SR
Queue Stats
53W - 84L
1,345 Elo+
Solo
Neith
Neith
i Terrorizze i
Neith
Level 23
God Stats
79W - 79L
1,490 SR
Queue Stats
309W - 291L
1,266 Elo+
Solo
Achilles
Achilles
sickassjonath
Achilles
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
1 / 14 / 9
11,969
374
16,003
25,393
11,293
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Nemesis
GhostXxPatoX
Nemesis
19
11 / 13 / 6
15,302
478
21,484
30,824
12,715
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Ghost_zialau_
Danzaburou
18
4 / 13 / 8
13,740
429
19,319
35,917
15,517
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 12 / 4
13,131
410
13,532
27,175
20,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ao Kuang
Pariszia
Ao Kuang
19
4 / 18 / 3
13,706
428
9,954
29,548
10,628
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Imortal-Outlaw
Tsukuyomi
20
2 / 5 / 4
14,052
439
4,907
19,311
7,822
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
KingKrimson1
Nemesis
20
5 / 3 / 29
15,673
490
12,866
17,032
14,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
LordeVixon
Tiamat
18
9 / 9 / 11
13,880
434
21,816
22,201
14,099
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
27 / 6 / 11
19,272
602
50,970
34,391
16,422
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
sickassjonath
Achilles
20
24 / 5 / 10
18,618
582
39,588
26,593
32,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
132
25
Kills
67
70
Deaths
28
30
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Hera
1
14
9
0.39
L
Nemesis
GhostXxPatoX
Nemesis
11
13
6
1.08
L
Danzaburou
Ghost_zialau_
Danzaburou
4
13
8
0.62
L
5
12
4
0.58
W
Tsukuyomi
Imortal-Outlaw
Tsukuyomi
2
5
4
0.8
W
Nemesis
KingKrimson1
Nemesis
5
3
29
6.5
W
Tiamat
LordeVixon
Tiamat
9
9
11
1.61
L
Ao Kuang
Pariszia
Ao Kuang
4
18
3
0.31
W
27
6
11
5.42
W
Achilles
sickassjonath
Achilles
24
5
10
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,292
Damage
130,147
148,857
Taken
119,528
70,598
Mitigated
84,763
18,950
Healing
33,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
16,003
5,766
179
1,646
25,393
11,293
132
7,398
17,920
50,769
0
L
Nemesis
GhostXxPatoX
Nemesis
21,484
6,470
0
3,317
30,824
12,715
0
4,148
26,476
0
50,980
L
Danzaburou
Ghost_zialau_
Danzaburou
19,319
10,354
1,134
7,400
35,917
15,517
1,142
3,355
32,387
0
70,880
L
13,532
3,168
0
1,362
27,175
20,445
1,571
3,152
23,723
0
58,132
W
Tsukuyomi
Imortal-Outlaw
Tsukuyomi
4,907
935
0
4,638
19,311
7,822
3,629
2,371
16,822
0
81,293
W
Nemesis
KingKrimson1
Nemesis
12,866
4,764
0
2,273
17,032
14,083
1,314
2,837
14,095
0
86,139
W
Tiamat
LordeVixon
Tiamat
21,816
2,082
0
4,340
22,201
14,099
2,349
7,192
14,889
60,981
0
L
Ao Kuang
Pariszia
Ao Kuang
9,954
3,191
0
3,912
29,548
10,628
975
3,763
25,710
35,919
0
W
50,970
38,541
0
18,533
34,391
16,422
9,781
9,477
24,839
0
146,031
W
Achilles
sickassjonath
Achilles
39,588
24,502
0
3,587
26,593
32,337
659
4,080
22,163
0
131,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,848
Gold Earned
81,495
378
Minions Killed
657
0
Camps Cleared
0
2,265,176
Distance Traveled
2,724,047
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,969
374
77
2
0
335,738
3
L
Nemesis
15,302
478
64
2
0
585,363
1
L
Danzaburou
13,740
429
108
3
0
429,798
1
L
Nike
13,131
410
87
3
0
476,770
2
W
Tsukuyomi
14,052
439
125
4
0
503,508
0
W
Nemesis
15,673
490
108
3
0
651,314
3
W
Tiamat
13,880
434
82
3
0
476,018
0
L
Ao Kuang
13,706
428
42
1
0
437,507
0
W
Neith
19,272
602
189
6
0
508,035
2
W
Achilles
18,618
582
153
5
0
585,172
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role