Player Matchup

Danzaburou
Danzaburou
Vicoxz
Danzaburou
Level 54
God Stats
2W - 4L
1,422 SR
Queue Stats
7W - 11L
1,313 Elo+
Party 3
Amaterasu
Amaterasu
WcAkira
Amaterasu
Level 56
God Stats
24W - 25L
1,434 SR
Queue Stats
431W - 503L
1,355 Elo+
Party 1
Cabrakan
Cabrakan
YACERAPTOR
Cabrakan
Level 29
God Stats
1W - 2L
1,617 SR
Queue Stats
4W - 5L
1,395 Elo+
Party 3
The Morrigan
The Morrigan
liovi
The Morrigan
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
yiyayo1111
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 77L
1,267 Elo+
Party 1
Team Averages
Level 42
1,494 SR
1,366 Elo+

VS

Team Averages
Level 35
1,522 SR
1,331 Elo+
Merlin
Merlin
GuPpyFTW
Merlin
Level 37
God Stats
3W - 6L
1,467 SR
Queue Stats
22W - 24L
1,345 Elo+
Party 2
Set
Set
Jigglemewhiskers
Set
Level 47
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,300 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SillentBeast11
Cu Chulainn
Level 40
God Stats
12W - 13L
1,604 SR
Queue Stats
183W - 184L
1,526 Elo+
Solo
Yemoja
Yemoja
Terushima
Yemoja
Level 6
God Stats
2W - 2L
1,492 SR
Queue Stats
7W - 7L
1,219 Elo+
Party 2
Hou Yi
Hou Yi
dambalasik357
Hou Yi
Level 47
God Stats
12W - 12L
1,548 SR
Queue Stats
18W - 20L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Vicoxz
Danzaburou
9
0 / 6 / 0
5,978
374
2,326
8,237
2,965
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
WcAkira
Amaterasu
13
0 / 3 / 0
6,940
434
3,909
14,071
6,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
YACERAPTOR
Cabrakan
9
0 / 4 / 0
5,967
373
6,240
9,558
9,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Morrigan
liovi
The Morrigan
12
0 / 3 / 0
7,073
442
3,871
8,874
2,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
yiyayo1111
Scylla
11
0 / 3 / 0
6,249
391
3,089
4,893
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GuPpyFTW
Merlin
14
3 / 0 / 2
8,545
534
4,488
2,297
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 0 / 5
9,532
596
6,520
8,619
4,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
SillentBeast11
Cu Chulainn
15
2 / 0 / 6
9,260
579
10,301
10,965
7,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Yemoja
Terushima
Yemoja
11
0 / 0 / 14
7,725
483
2,929
4,004
2,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
8 / 0 / 4
8,823
551
7,591
7,210
2,113
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
50
0
Kills
19
19
Deaths
0
0
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
GuPpyFTW
Merlin
3
0
2
4
W
6
0
5
8.5
W
Cu Chulainn
SillentBeast11
Cu Chulainn
2
0
6
5
W
Yemoja
Terushima
Yemoja
0
0
14
7
L
Danzaburou
Vicoxz
Danzaburou
0
6
0
0
L
Amaterasu
WcAkira
Amaterasu
0
3
0
0
L
Cabrakan
YACERAPTOR
Cabrakan
0
4
0
0
W
8
0
4
10
L
The Morrigan
liovi
The Morrigan
0
3
0
0
L
Scylla
yiyayo1111
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,435
Damage
31,829
45,633
Taken
33,095
22,716
Mitigated
16,625
12,598
Healing
8,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GuPpyFTW
Merlin
4,488
156
0
500
2,297
774
1,085
1,382
903
40,582
0
W
6,520
3,480
0
932
8,619
4,437
0
2,124
6,465
0
67,501
W
Cu Chulainn
SillentBeast11
Cu Chulainn
10,301
1,758
0
2,064
10,965
7,219
1,267
3,220
7,653
0
57,664
W
Yemoja
Terushima
Yemoja
2,929
785
2,074
953
4,004
2,082
586
2,334
1,618
13,496
0
L
Danzaburou
Vicoxz
Danzaburou
2,326
433
0
830
8,237
2,965
0
2,064
6,106
0
25,644
L
Amaterasu
WcAkira
Amaterasu
3,909
1,295
0
4,499
14,071
6,139
0
682
13,349
0
35,480
L
Cabrakan
YACERAPTOR
Cabrakan
6,240
794
0
1,482
9,558
9,143
0
2,243
7,188
20,684
0
W
7,591
2,968
832
736
7,210
2,113
2,606
3,892
3,256
0
43,194
L
The Morrigan
liovi
The Morrigan
3,871
233
0
5,192
8,874
2,914
0
1,000
7,806
50,787
0
L
Scylla
yiyayo1111
Scylla
3,089
276
0
595
4,893
1,555
123
958
3,767
26,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,207
Gold Earned
43,885
305
Minions Killed
447
0
Camps Cleared
0
1,391,824
Distance Traveled
1,462,498
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,545
534
99
6
0
290,103
6
W
Set
9,532
596
109
7
0
357,012
4
W
Cu Chulainn
9,260
579
127
8
0
278,793
0
W
Yemoja
7,725
483
14
1
0
261,287
3
L
Danzaburou
5,978
374
52
3
0
230,305
1
L
Amaterasu
6,940
434
81
5
0
304,068
5
L
Cabrakan
5,967
373
19
1
0
277,978
0
W
Hou Yi
8,823
551
98
6
0
275,303
2
L
The Morrigan
7,073
442
102
6
0
300,319
2
L
Scylla
6,249
391
51
3
0
279,154
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role