Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
UncleClapDaddi
Fenrir
Level 126
God Stats
4W - 2L
1,482 SR
Queue Stats
89W - 87L
1,510 Elo+
Party 3
Athena
Athena
YOOBUD-_-
Athena
Level 106
God Stats
3W - 2L
1,500 SR
Queue Stats
319W - 334L
1,493 Elo+
Party 3
Chaac
Chaac
qtalex5054
Chaac
Level 91
God Stats
12W - 11L
1,370 SR
Queue Stats
534W - 512L
1,509 Elo+
Party 1
Heimdallr
Heimdallr
vixblood
Heimdallr
Level 65
God Stats
13W - 7L
1,631 SR
Queue Stats
38W - 38L
1,596 Elo+
Party 1
Team Averages
Level 109
1,497 SR
1,521 Elo+

VS

Team Averages
Level 110
1,463 SR
1,493 Elo+
Sobek
Sobek
Kstew97
Sobek
Level 114
God Stats
11W - 9L
1,474 SR
Queue Stats
161W - 124L
1,538 Elo+
Party 2
Sol
Sol
NSTV757
Sol
Level 89
God Stats
8W - 10L
1,259 SR
Queue Stats
217W - 209L
1,503 Elo+
Party 2
Hercules
Hercules
fusionwolf8
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
l NobodyCares l
Loki
Level 89
God Stats
13W - 13L
1,544 SR
Queue Stats
154W - 113L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
vikman1315
Aphrodite
Level 109
God Stats
52W - 54L
1,537 SR
Queue Stats
446W - 551L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
5 / 3 / 2
11,987
599
14,513
12,707
20,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
9 / 5 / 4
10,950
548
13,847
15,622
8,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
YOOBUD-_-
Athena
14
1 / 2 / 7
9,476
474
9,850
21,216
9,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
18
5 / 4 / 3
11,864
593
13,274
18,461
10,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
vixblood
Heimdallr
12
0 / 6 / 3
7,794
390
9,243
11,296
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Kstew97
Sobek
13
1 / 4 / 10
9,007
450
5,899
17,176
17,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
14
4 / 6 / 4
8,789
439
17,229
19,585
6,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
fusionwolf8
Hercules
16
5 / 3 / 1
10,104
505
9,784
17,158
12,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
10 / 3 / 3
11,671
584
13,512
14,517
6,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
vikman1315
Aphrodite
15
0 / 4 / 4
9,492
475
9,323
13,882
7,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
20
Kills
20
20
Deaths
20
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
3
2
2
L
Sobek
Kstew97
Sobek
1
4
10
1.5
L
Sol
4
6
4
1
W
9
5
4
2.2
W
Athena
YOOBUD-_-
Athena
1
2
7
2.25
L
Hercules
fusionwolf8
Hercules
5
3
1
1.83
L
10
3
3
3.83
W
Chaac
5
4
3
1.63
L
Aphrodite
vikman1315
Aphrodite
0
4
4
0.5
W
Heimdallr
vixblood
Heimdallr
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,727
Damage
55,747
79,302
Taken
82,318
52,310
Mitigated
49,914
26,084
Healing
30,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
14,513
3,239
0
5,402
12,707
20,919
498
838
11,869
79,583
0
L
Sobek
Kstew97
Sobek
5,899
1,321
0
3,915
17,176
17,020
99
6,199
10,977
19,389
0
L
Sol
17,229
5,777
0
9,126
19,585
6,534
439
4,043
15,542
72,315
0
W
13,847
3,784
0
1,784
15,622
8,342
1,234
4,163
11,459
0
72,568
W
Athena
YOOBUD-_-
Athena
9,850
2,647
0
6,314
21,216
9,465
0
12,851
8,365
34,749
0
L
Hercules
fusionwolf8
Hercules
9,784
5,567
0
3,959
17,158
12,592
318
9,363
7,795
0
49,283
L
13,512
2,689
0
5,084
14,517
6,325
0
3,830
10,687
0
89,954
W
Chaac
13,274
2,787
0
10,755
18,461
10,077
0
7,754
10,707
0
87,349
L
Aphrodite
vikman1315
Aphrodite
9,323
1,001
1,335
7,454
13,882
7,443
490
928
12,954
62,169
0
W
Heimdallr
vixblood
Heimdallr
9,243
4,485
0
1,829
11,296
3,507
1,004
6,845
4,451
0
45,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,071
Gold Earned
49,063
497
Minions Killed
503
0
Camps Cleared
0
1,844,630
Distance Traveled
1,874,245
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,987
599
152
8
0
340,756
7
L
Sobek
9,007
450
23
1
0
423,255
4
L
Sol
8,789
439
99
5
0
333,674
2
W
Fenrir
10,950
548
83
4
0
390,440
2
W
Athena
9,476
474
52
3
0
405,803
1
L
Hercules
10,104
505
105
5
0
370,448
0
L
Loki
11,671
584
150
8
0
425,677
6
W
Chaac
11,864
593
155
8
0
390,148
0
L
Aphrodite
9,492
475
126
6
0
321,191
1
W
Heimdallr
7,794
390
55
3
0
317,483
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role