Player Matchup

Osiris
Osiris
 
Osiris
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Aurum Pride
Nemesis
Level 108
God Stats
3W - 3L
1,754 SR
Queue Stats
8W - 10L
1,422 Elo+
Solo
Tyr
Tyr
Drayr192
Tyr
Level 63
God Stats
10W - 8L
1,760 SR
Queue Stats
146W - 150L
1,500 Elo+
Solo
Anhur
Anhur
VG zBeAstN
Anhur
Level 136
God Stats
21W - 20L
1,784 SR
Queue Stats
316W - 270L
1,544 Elo+
Solo
Discordia
Discordia
YonyLaboriel
Discordia
Level 157
God Stats
1W - 5L
1,522 SR
Queue Stats
189W - 170L
1,508 Elo+
Solo
Team Averages
Level 125
1,664 SR
1,495 Elo+

VS

Team Averages
Level 110
1,530 SR
1,441 Elo+
Athena
Athena
Castiel__Senpai
Athena
Level 148
God Stats
4W - 4L
1,500 SR
Queue Stats
186W - 234L
1,446 Elo+
Party 1
Medusa
Medusa
TheOpPilot
Medusa
Level 120
God Stats
56W - 51L
1,603 SR
Queue Stats
222W - 259L
1,450 Elo+
Party 1
Ra
Ra
Zangetsu6267
Ra
Level 140
God Stats
24W - 21L
1,362 SR
Queue Stats
1,107W - 1,021L
1,456 Elo+
Solo
King Arthur
King Arthur
ang3712
King Arthur
Level 52
God Stats
15W - 29L
1,346 SR
Queue Stats
30W - 49L
1,325 Elo+
Solo
Serqet
Serqet
xXNueroXx
Serqet
Level 88
God Stats
4W - 5L
1,837 SR
Queue Stats
405W - 342L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
20
5 / 0 / 10
14,682
612
13,465
18,068
16,785
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Aurum Pride
Nemesis
20
6 / 2 / 5
13,653
569
15,993
20,482
9,815
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
6 / 3 / 12
13,824
576
25,089
18,317
16,863
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
20
14 / 4 / 5
15,616
651
23,510
19,575
7,826
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
YonyLaboriel
Discordia
20
5 / 3 / 9
13,908
580
18,228
11,974
5,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 4
9,024
376
6,951
34,032
15,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
TheOpPilot
Medusa
17
3 / 7 / 3
10,883
453
10,590
18,154
5,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 9 / 3
11,252
469
10,155
20,094
7,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
ang3712
King Arthur
15
1 / 3 / 3
9,251
385
8,737
26,542
15,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serqet
xXNueroXx
Serqet
17
2 / 7 / 2
10,262
428
11,097
20,643
8,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
27
36
Kills
12
12
Deaths
36
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
5
0
10
10
W
Nemesis
Aurum Pride
Nemesis
6
2
5
4.25
L
1
10
4
0.3
W
6
3
12
4
L
Medusa
TheOpPilot
Medusa
3
7
3
0.64
W
Anhur
14
4
5
4.13
W
Discordia
YonyLaboriel
Discordia
5
3
9
3.17
L
5
9
3
0.72
L
King Arthur
ang3712
King Arthur
1
3
3
0.83
L
Serqet
xXNueroXx
Serqet
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,285
Damage
47,530
88,416
Taken
119,465
56,407
Mitigated
53,048
45,707
Healing
29,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
13,465
6,208
0
11,804
18,068
16,785
2,062
2,168
14,512
0
89,329
W
Nemesis
Aurum Pride
Nemesis
15,993
9,086
0
11,589
20,482
9,815
609
2,768
17,584
0
110,371
L
6,951
1,790
0
9,015
34,032
15,297
56
7,477
26,375
36,093
0
W
25,089
5,116
283
5,448
18,317
16,863
121
5,765
11,510
15,105
74,506
L
Medusa
TheOpPilot
Medusa
10,590
3,646
0
3,157
18,154
5,965
0
2,552
15,476
0
68,351
W
Anhur
23,510
14,774
0
10,619
19,575
7,826
5,833
2,568
16,953
0
126,411
W
Discordia
YonyLaboriel
Discordia
18,228
1,889
0
5,964
11,974
5,118
2,285
3,287
8,431
91,118
0
L
10,155
816
1,737
4,562
20,094
7,863
0
3,668
16,150
62,810
0
L
King Arthur
ang3712
King Arthur
8,737
844
0
6,900
26,542
15,669
0
7,437
18,792
0
41,400
L
Serqet
xXNueroXx
Serqet
11,097
3,135
0
4,160
20,643
8,254
0
1,255
19,350
0
74,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,683
Gold Earned
50,672
747
Minions Killed
507
0
Camps Cleared
0
2,226,634
Distance Traveled
2,151,817
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,682
612
155
6
0
437,883
7
W
Nemesis
13,653
569
129
5
0
455,256
0
L
Athena
9,024
376
69
3
0
426,714
8
W
Tyr
13,824
576
120
5
0
488,897
1
L
Medusa
10,883
453
120
5
0
386,009
2
W
Anhur
15,616
651
166
7
0
431,740
5
W
Discordia
13,908
580
177
7
0
412,858
5
L
Ra
11,252
469
118
5
0
414,393
5
L
King Arthur
9,251
385
67
3
0
453,449
0
L
Serqet
10,262
428
133
6
0
471,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role