Player Matchup

Fenrir
Fenrir
Fusion808149
Fenrir
Level 34
God Stats
11W - 9L
1,708 SR
Queue Stats
175W - 178L
1,446 Elo+
Party 3
Sol
Sol
c_flynn78
Sol
Level 68
God Stats
7W - 7L
1,389 SR
Queue Stats
246W - 236L
1,443 Elo+
Party 3
Ymir
Ymir
gabrielvalera25
Ymir
Level 15
God Stats
51W - 34L
1,573 SR
Queue Stats
462W - 424L
1,439 Elo+
Party 1
Cu Chulainn
Cu Chulainn
napalm401
Cu Chulainn
Level 28
God Stats
4W - 2L
1,325 SR
Queue Stats
146W - 140L
1,449 Elo+
Party 3
Anubis
Anubis
pedrovg2001
Anubis
Level 102
God Stats
42W - 27L
1,759 SR
Queue Stats
303W - 258L
1,510 Elo+
Party 1
Team Averages
Level 49
1,551 SR
1,457 Elo+

VS

Team Averages
Level 62
1,551 SR
1,550 Elo+
Nu Wa
Nu Wa
Bobo123321 love
Nu Wa
Level 84
God Stats
21W - 20L
1,463 SR
Queue Stats
41W - 38L
1,490 Elo+
Party 2
Neith
Neith
FMJ RuthlessX
Neith
Level 23
God Stats
2W - 2L
1,630 SR
Queue Stats
8W - 10L
1,563 Elo+
Party 2
Achilles
Achilles
UriGamePlay_ARG
Achilles
Level 103
God Stats
11W - 7L
1,535 SR
Queue Stats
556W - 542L
1,550 Elo+
Solo
Pele
Pele
Woadie317
Pele
Level 79
God Stats
5W - 5L
1,427 SR
Queue Stats
67W - 44L
1,560 Elo+
Party 2
Anubis
Anubis
zcsq
Anubis
Level 19
God Stats
0W - 2L
1,699 SR
Queue Stats
10W - 14L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
6 / 2 / 4
6,790
617
6,650
6,992
2,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 2
6,563
597
5,994
6,741
1,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 3 / 1
5,262
478
981
7,953
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
napalm401
Cu Chulainn
11
2 / 1 / 1
6,012
547
2,410
3,113
1,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
13
6 / 1 / 5
7,787
708
5,643
4,863
2,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 0
4,392
399
3,004
4,366
700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 2
4,850
441
1,940
4,504
1,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
8
3 / 3 / 1
5,250
477
3,742
10,603
5,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
10
2 / 6 / 1
5,988
544
4,526
10,371
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
zcsq
Anubis
8
1 / 1 / 0
5,014
456
590
4,279
1,575
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
19
Kills
6
7
Deaths
19
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
4
2
0.25
W
Fenrir
6
2
4
4
L
Achilles
3
3
1
1.17
L
Pele
2
6
1
0.42
W
5
0
2
6
W
0
3
1
0.17
W
Cu Chulainn
napalm401
Cu Chulainn
2
1
1
2.5
W
Anubis
6
1
5
8.5
L
Anubis
zcsq
Anubis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,678
Damage
13,802
29,662
Taken
34,123
12,299
Mitigated
11,508
9,216
Healing
6,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,004
839
0
250
4,366
700
136
2,830
1,511
16,061
0
L
1,940
914
0
534
4,504
1,306
14
2,512
1,992
0
15,242
W
Fenrir
6,650
2,574
0
1,106
6,992
2,856
376
282
6,612
0
26,689
L
Achilles
3,742
989
0
2,199
10,603
5,283
0
3,876
6,727
0
23,510
L
Pele
4,526
1,301
99
2,953
10,371
2,644
0
3,400
6,946
0
27,799
W
5,994
2,707
0
4,137
6,741
1,588
1,423
188
6,362
36,565
0
W
981
132
0
987
7,953
4,056
265
165
7,622
15,692
0
W
Cu Chulainn
napalm401
Cu Chulainn
2,410
1,057
0
622
3,113
1,546
374
1,122
1,916
30
19,960
W
Anubis
5,643
419
0
2,364
4,863
2,253
400
1,492
3,189
45,278
0
L
Anubis
zcsq
Anubis
590
76
0
434
4,279
1,575
155
30
4,124
16,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,414
Gold Earned
25,494
303
Minions Killed
191
0
Camps Cleared
0
969,634
Distance Traveled
900,542
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,392
399
23
2
0
162,298
0
L
Neith
4,850
441
31
3
0
182,870
0
W
Fenrir
6,790
617
50
5
0
223,032
1
L
Achilles
5,250
477
30
3
0
204,257
1
L
Pele
5,988
544
66
6
0
220,517
0
W
Sol
6,563
597
74
7
0
184,379
3
W
Ymir
5,262
478
23
2
0
181,660
0
W
Cu Chulainn
6,012
547
54
5
0
189,751
2
W
Anubis
7,787
708
102
9
0
190,812
0
L
Anubis
5,014
456
41
4
0
130,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role