Player Matchup

Sobek
Sobek
GHOST_inBLACK
Sobek
Level 29
God Stats
3W - 4L
1,676 SR
Queue Stats
99W - 124L
1,353 Elo+
Solo
Danzaburou
Danzaburou
Pyrogs
Danzaburou
Level 26
God Stats
10W - 27L
1,278 SR
Queue Stats
16W - 44L
1,114 Elo+
Party 1
Aphrodite
Aphrodite
eZ Instinct
Aphrodite
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 13L
1,052 Elo+
Party 1
Team Averages
Level 37
1,485 SR
1,173 Elo+

VS

Team Averages
Level 39
1,620 SR
1,399 Elo+
Zeus
Zeus
BlackWhynter
Zeus
Level 24
God Stats
10W - 10L
1,822 SR
Queue Stats
46W - 77L
1,235 Elo+
Solo
Nike
Nike
Systematic_Era
Nike
Level 26
God Stats
2W - 3L
1,538 SR
Queue Stats
10W - 12L
1,691 Elo+
Solo
Jing Wei
Jing Wei
bertjeff
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 5
10,662
711
6,822
25,088
23,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Pyrogs
Danzaburou
12
3 / 3 / 4
9,923
662
12,174
17,078
7,367
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
eZ Instinct
Aphrodite
13
3 / 0 / 5
9,824
655
5,424
9,462
7,811
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
9,081
605
19,866
10,095
3,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
4 / 1 / 1
9,675
645
11,403
14,207
12,491
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
bertjeff
Jing Wei
11
0 / 1 / 3
8,420
561
5,593
7,339
2,374
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
8
3
0.31
W
4
2
5
3.25
W
Danzaburou
Pyrogs
Danzaburou
3
3
4
1.67
L
4
1
1
4.5
L
Jing Wei
bertjeff
Jing Wei
0
1
3
1.5
W
Aphrodite
eZ Instinct
Aphrodite
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,420
Damage
36,862
51,628
Taken
31,641
38,260
Mitigated
18,177
25,680
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,866
2,177
0
1,540
10,095
3,312
0
5,785
4,310
47,129
0
W
6,822
242
0
7,909
25,088
23,082
592
11,888
13,200
17,491
0
W
Danzaburou
Pyrogs
Danzaburou
12,174
3,541
306
3,590
17,078
7,367
2,294
6,961
10,117
0
47,224
L
11,403
691
0
3,521
14,207
12,491
0
4,740
9,467
7,847
34,759
L
Jing Wei
bertjeff
Jing Wei
5,593
3,730
648
848
7,339
2,374
0
1,921
5,418
0
23,836
W
Aphrodite
eZ Instinct
Aphrodite
5,424
919
8,381
5,494
9,462
7,811
838
5,063
4,399
34,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,409
Gold Earned
27,176
127
Minions Killed
140
0
Camps Cleared
0
759,209
Distance Traveled
783,871
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,081
605
50
3
0
217,475
2
W
Sobek
10,662
711
13
1
0
295,692
6
W
Danzaburou
9,923
662
61
4
0
227,810
0
L
Nike
9,675
645
56
4
0
290,746
4
L
Jing Wei
8,420
561
34
2
0
275,650
2
W
Aphrodite
9,824
655
53
4
0
235,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role